![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
|
![]() |
#1 |
Rear Admiral
![]() Join Date: Mar 2005
Posts: 13,224
Downloads: 5
Uploads: 0
|
![]()
Greed usually
![]() |
![]() |
![]() |
![]() |
#2 |
Watch
![]() Join Date: Jan 2002
Posts: 25
Downloads: 2
Uploads: 0
|
![]()
Betty usually, by the time the things go over the deck is awash but the tower is still above the waves. Even if I'm not killed outright the damage takes me later when I'm forced deep.
Most entertaining near death was in an IX, nearly sunk by an exploding merchant! 49% hull damage, took both 'scopes and popped 4 bulkheads along with other systems. Only the aft torp room and tower were dry and about half of the crew were wounded... Somehow I limped into Surubaya...
__________________
\'Ere\'s ta swimmin\' wit\' bow legged women! ![]() |
![]() |
![]() |
![]() |
#3 |
Planesman
![]() Join Date: Jan 2004
Posts: 186
Downloads: 104
Uploads: 0
|
![]()
Gonna hafta go with shallow water, subnets, mines, and tiny islands you don't even see...
Then of course...there's the blind lookouts not informing me of land based guns (also in shallow water)... I really hate the Marshalls and now refuse to patrol there...everytime I go, the weather is bad...or the waves are high...and I end up dying mysteriously while patrolling with TC up (no higher then 1024, and usually closer to 512). One time I know it was shore guns as it pulled me out of TC after the initial hit (which doomed me...). It's rather nice how the lookouts are blind... ![]() I think the last one was due to a subnet, but I can't be certain...
__________________
Laptop: Alienware m15 (2019) | CPU: Core i7 9750H 2.6 GHz | RAM: 32 GB DDR4 2666 | dGPU: GeForce RTX 2060 6 GB | OS: Win 10 x64 |
![]() |
![]() |
![]() |
#4 |
Navy Seal
![]() Join Date: Mar 2007
Location: New Mexico, USA
Posts: 9,023
Downloads: 8
Uploads: 2
|
![]()
Travis, if you are playing a modded campaign, like RSRD, the Atolls in the Marshalls--and elsewhere---are actually atolls. A primary failing of the stock game, is that there were NO REEFS. What good is an anchorage like Truk, for example, when it is open to the wide sea?
Back with the first major campaign rewrite, I populated the atolls with subnets to fill in for the missing reefs. Carotio, using Ref's terrain tool made Truk a proper atoll by raising tiny islands where the reefs should be. I think that the Marshalls retain my subnets, plus many many more added by lurker in RSRDC. Heck, lurker might have simply redone all of them himself. Long story short is that if you use RSRDC, the marchals have reefs, and should you plot a course THROUGH any atoll, you will hit a subnet at 10 knots, and sink. |
![]() |
![]() |
![]() |
#5 |
Planesman
![]() Join Date: Dec 2008
Location: Vancouver BC
Posts: 186
Downloads: 11
Uploads: 0
|
![]()
Yes, Tater I found those subnets when I tried to pop a stationary merch. in Kwajalein. About 25 sec. or so after firing I heard "torpedo impact....torpedo impact" and saw two ghysers of water only about 500 yds in front of my boat. I had a good laugh over that and pulled away.
__________________
If it's a fair fight, then you didn't plan it properly. ==================================== |
![]() |
![]() |
![]() |
#6 |
Commodore
![]() Join Date: Jul 2006
Location: Orlando, Fl
Posts: 617
Downloads: 60
Uploads: 0
|
![]()
Yep, I hit one of those nets at night once. Took me a while to figure out what had happened.
Last edited by Soundman; 01-18-09 at 01:45 PM. |
![]() |
![]() |
![]() |
#7 |
Bosun
![]() Join Date: Jan 2009
Location: Halmstad, Sweden
Posts: 69
Downloads: 10
Uploads: 0
|
![]()
hm, I never come across any subnets... Are they in the TMO as well?
Would be cool to hit one someday, just to know, lol. And I´ve never seen any mines neither. I probably must patrol more shallow waters by the sound of it. ![]() |
![]() |
![]() |
![]() |
#8 | |
A-ganger
![]() Join Date: Apr 2006
Location: Florida
Posts: 76
Downloads: 265
Uploads: 0
|
![]() Quote:
Otto |
|
![]() |
![]() |
![]() |
#9 |
Seaman
![]() Join Date: Dec 2008
Posts: 39
Downloads: 12
Uploads: 0
|
![]()
i havent had SH4 for very long, only been killed twice. once i was waiting for a small convoy to come to me. i was ahead of them in firing position all stop and silent at night. i poke a scope up to have a peek as they were getting closer and saw no sign of suspicion. so i upped the time compression a tad. next thing i know the escort closest to me drives over my tower in a depth charge run.
the other wasnt much of a death... i escaped 4 destroyers with a destroyed rudder. that made me mad more than anything else thats happened. ![]() |
![]() |
![]() |
![]() |
|
|