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View Poll Results: What time period would you like the Cold War Mod to encompass?
Early Cold War: 1947 to the early 1960s 148 14.18%
Mid Cold War: 1960s to 1980s 195 18.68%
Late Cold War: 1980's to 1991 147 14.08%
I want the whole thing! 1947 to 1991 554 53.07%
Voters: 1044. You may not vote on this poll

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Old 12-27-08, 12:26 AM   #406
Ark
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Quote:
Originally Posted by Werewolf
@Ark

Steam?......No I haven't :hmm: ......I'll give that a shot before I try ordering it on dvd rom or see if there's a shop here who's selling it..........thanks
Np!

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Old 12-27-08, 02:19 AM   #407
Sledgehammer427
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actually, i wanted to get red orchestra from steam..

Quote:
the pimple part doesn't sound nice............but at least it doesnt fall victim for the country restrictions of SHIV
it may not, but the best interweb i get out there is a lil better than dialup (satellite...bleagh)

PS. actually, pimple isnt too far from the truth...race wise
all white on the inside...with bits of brown and black
and, red on the outside...no indians, the OTHER red...
no offense to all of you redneck players, i'm pretty much right there with u
Quote:
In these days I'm also testing if it'd be possible to create a post-31/12/1945 campaign changing only the game INI files (meaning without reversing the executable). Did anybody tried this yet? I had no success during my first attemps cuz it CTD when the carrer's patrol loading progressbar reaches about 1/3rd of the total. On the other hand, the single missions work fine with any date.
its prolly a problem with the .upc files, thats where all ur messups happen...even something as simple as improperly-dated radar...and thanks for the compliment on the Foxtrot mod, its one of my favs
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Last edited by Sledgehammer427; 12-27-08 at 02:21 AM.
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Old 12-27-08, 01:48 PM   #408
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Sledgehammer, first of all thanks for your reply.

I tried for the whole day to work around the problem but without success... I checked a couple of hundred times that all the Foxtrot's equipments were properly fitted into the campaign time period and also testing everything with minimal settings (1 torpedo, no sensors, etc...).

The carrer mode patrols "run fine" (ok, it tells me the war is over, but I think it's fixable somehow ) until I set the start date in (because I moved everything to the German side) UPCDataGE/UPCCampaignData/CarrerStart.upc to 28/12/45 (included). The first mission anyway begins the next day. If I switch that INI file param to 29/12/45, I've the damned CTD when progressbar reaches about 1/3rd.

Did anybody here felt into the same problem?

Bye.
Nicolò
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Old 12-27-08, 05:17 PM   #409
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@Sledgehammer:

Well....Steam had the same country restrictions as the others so for me it didn'
t work

Regarding the geo- and demographical issues, well......I don't see that I'm better off surrounded by pinky, pale morons who think that a little snotty nation with 5 mio people run by a gang of national communist part time racists know best.......and for those players who happen to be danish as well I don't give a d.... if you take offense, it's my opinion and I'm not going to change it, come what may.........anyway this is not a place to debate that.

I think I'll give one of the nearby shops a go when they open before I try to order a dvd, but I've never seen this title on the shelves any where

Thanks for the help anyway, and I look forward to try that Foxtrot
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Old 12-28-08, 12:43 PM   #410
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XPETIT - here's what I've done to get Radar working on the Red October. First modified \data\Objects\Conning_627A_01.dat using S3d as follows;
72:Node - cfg#R01_NSS_Tambor_Tower01 to have the following values; X: -0.1 Y: 0.8 z: -0.5

74:Node - cfg#R02_NSS_Tambor_Tower01 to have the following values; x: -0.1 Y: 0.5 z: -0.7

Also modified \data\submarine\NSS_627a\NSS627a.sns to be;

; sensor configuration file
;lookout on conning tower
[Sensor 1]
NodeName=O01
LinkName=VisualSubWatch
StartDate=19380101
EndDate=19451231
;atack periscope
[Sensor 2]
NodeName=O02
LinkName=Periscope
StartDate=19380101
EndDate=19451231
;Observation periscope
[Sensor 3]
NodeName=O03
LinkName=Periscope
StartDate=19380101
EndDate=19451231
;Hydrophone
[Sensor 4]
NodeName=H01
LinkName=NULL
StartDate=19380101
EndDate=19451231
;Hydrophone2
[Sensor 5]
NodeName=H02
LinkName=NSS_Hydrophone_Ball
StartDate=19411201
EndDate=19451231
;Sonar
[Sensor 6]
NodeName=N01
LinkName=NULL
StartDate=19380101
EndDate=19451231
;Radar
[Sensor 7]
NodeName=R01
LinkName=NULL
StartDate=19380101
EndDate=19420705
[Sensor 8]
NodeName=R01
LinkName=NSS_EarlySJ_Mount
StartDate=19411225
EndDate=19430701
[Sensor 9]
NodeName=R01
LinkName=NSS_LateSJ_Mount
StartDate=19430702
EndDate=19451231
[Sensor 10]
NodeName=R02
LinkName=NULL
StartDate=19380101
EndDate=19411224
[Sensor 11]
NodeName=R02
LinkName=NSS_EarlySD
StartDate=19411225
EndDate=19430311
[Sensor 12]
NodeName=R02
LinkName=NSS_LateSD
StartDate=19430312
EndDate=19451231
;RadioDF
[Sensor 13]
NodeName=D01
LinkName=NULL
StartDate=19380101
EndDate=19451231
;Radar Warning
[Sensor 14]
NodeName=C01
LinkName=NULL
StartDate=19380101
EndDate=19451231
[Sensor 15]
NodeName=D02
LinkName=NULL
StartDate=19380101
EndDate=19451231
;************ The End ************

Also modified \data\submarine\NSS_627a\NSS_627a.upc in the following sections;

;************************************************* ***********
;
; UpgradePackSlot
;
;************************************************* ***********
[UserPlayerUnit 1.UpgradePackSlot 1]
ID= UpgSurfaceSearchRadar
NameDisplayable= Surface Search Radar
Type=NULL
AcceptedTypes=GatoSurfaceRadars
UserCustomizable=Yes
IDLinkUpgradePackSlots= EqSlot42, EqSlot43, SurfRadarAntenna
IDLinkUpgradePackSlotsIntervalDefault1= 1940-07-05, 1943-07-01, UpackGatoSJRadar
IDLinkUpgradePackSlotsIntervalDefault2= 1943-07-01, NULL, UpackGatoSJ1Radar
;IDLinkUpgradePackSlotsIntervalDefault3= 1945-09-01, NULL, UpackGatoSSRadar
[UserPlayerUnit 1.UpgradePackSlot 2]
ID= UpgAirSearchRadar
NameDisplayable= Air Search Radar
Type=NULL
AcceptedTypes=AirRadars, AdvAirRadars
UserCustomizable=Yes
IDLinkUpgradePackSlots= EqSlot33, AirRadarAntenna
IDLinkUpgradePackSlotsIntervalDefault1= 1940-07-05, 1943-03-11, UpackGatoSDRadar
IDLinkUpgradePackSlotsIntervalDefault2= 1943-03-11, 1945-08-01, UpackGatoImpSDRadar
IDLinkUpgradePackSlotsIntervalDefault3= 1945-08-01, 1945-12-31, UpackGatoSVRadar

Then modified \data\UPCdata\UPCUnitsData\UnitParts627a.upc in the equipment section;

;------------------------------------------------------------
; DECK WATCH
;------------------------------------------------------------
[UnitPart 1.Compartment 1.EquipmentSlot 1]
ID= SurfRadarAntenna
NameDisplayable=Surface Radar Antenna
Type=NULL
AcceptedTypes= NULL
UserCustomizable=Yes
IDLinkEquipmentIntervalDefault1= NULL, NULL, NULL
ExternalNodeName3D= R01;<Was R04 in original
ExternalDamageZoneTypeID3D= -1
[UnitPart 1.Compartment 1.EquipmentSlot 2]
ID= AirRadarAntenna
NameDisplayable=Air Radar Antenna
Type=NULL
AcceptedTypes= NULL
UserCustomizable=Yes
IDLinkEquipmentIntervalDefault1= NULL, NULL, NULL
ExternalNodeName3D= R02
ExternalDamageZoneTypeID3D= -1
[UnitPart 1.Compartment 1.EquipmentSlot 3]
ID= RadioAntenna
NameDisplayable=Radio Antenna
Type=NULL
AcceptedTypes= Radio
UserCustomizable=No
IDLinkEquipmentIntervalDefault1= NULL, NULL, RadioAntenna
ExternalNodeName3D= NULL
ExternalDamageZoneTypeID3D= -1
[UnitPart 1.Compartment 1.EquipmentSlot 4]
ID= RWRAntenna
NameDisplayable=Radar Warnign Antenna
Type=NULL
AcceptedTypes= NULL
UserCustomizable=No
IDLinkEquipmentIntervalDefault1= NULL, NULL, NULL
ExternalNodeName3D= NULL
ExternalDamageZoneTypeID3D= -1
[UnitPart 1.Compartment 1.EquipmentSlot 5]
ID= AttackPeriscopeHeadSlot
NameDisplayable=Attack Periscope Head
Type=NULL
AcceptedTypes= NULL
UserCustomizable=No
IDLinkEquipmentIntervalDefault1= NULL, NULL, AttackPeriscopeHead
ExternalNodeName3D= O02
ExternalDamageZoneTypeID3D= 26
[UnitPart 1.Compartment 1.EquipmentSlot 6]
ID= ObsPeriscopeHeadSlot
NameDisplayable=Observation Periscope Head
Type=NULL
AcceptedTypes= NULL
UserCustomizable=No
IDLinkEquipmentIntervalDefault1= NULL, NULL, ObsPeriscopeHead
ExternalNodeName3D= O03
ExternalDamageZoneTypeID3D= 27
[UnitPart 1.Compartment 1.EquipmentSlot 7]
ID= DeckInstruments
NameDisplayable=Deck INstruments
Type=NULL
AcceptedTypes= NULL
UserCustomizable=No
IDLinkEquipmentIntervalDefault1= NULL, NULL, TBT
ExternalNodeName3D= O04
ExternalDamageZoneTypeID3D= -1

You are correct in that the radar shows above the coning tower and makes it look less clean that it should.... but the radar works. If you make the changes to the upc files without editing the position of the R01 and R02 mount points, then the radar is on the boat but does not work.

Hope the above helps
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Old 12-28-08, 01:20 PM   #411
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Meanwhile I almost solved my problem. It was quite hard, but definitely I figured it out cuz all .UPCs were clearly ok...

So, there're two border-date for the game: 01/01/1938 and 31/12/1945. And they're both hard-coded into SimData.dll.

Maybe I'll write down a patching-program someday, for everybody interested to get the game working outside that time range.

Bye.

Last edited by faxnico; 12-28-08 at 01:37 PM.
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Old 01-03-09, 11:13 AM   #412
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Hey guys, just one question... did anybody tried yet to build an helo for SH4 using UnitType=305? Does that code have any real sense for AI or it's just there for future plans? Thank you.

Last edited by faxnico; 01-03-09 at 11:15 AM.
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Old 01-03-09, 08:48 PM   #413
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its hard to say...insofar through my testing and looking through game files, i havent fouind a helicopter file...i dont know how to configure it in game, or else i would have...ther is also a guided missle sub slot in there somehwere...so who knows?
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114,000 tons sunk - 4 Spec Ops completed
V-boat Nutcase - Need supplies? Japanese garrison on a small island in the way? Just give us a call! D4C!
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Old 01-04-09, 02:18 PM   #414
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Also, I was wondering if it would be possible to reproduce a SOSUS net without overloading too much the AI. Maybe creating some "Ordnance" elements with iper-sensible sensors (do they accept .sns files?) that cover a "larger than normal" area? Would be nice as well to see those "units" sharing their contacts with friendly air bases, which will then let take off Orion / Bear aircrafts. Am I dreaming? :hmm:
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Old 01-04-09, 04:15 PM   #415
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dreaming? maybe

what it would take is some hyper-complicated setup borrowed from sh3..because jap destroyers do not call air support like it does in sh3...i may even be wrong in that regard...but what you are saying is to put a couple hundred upside-down and bottomed destroyers in the GIUK gap and have them call in air support if they detect anything...plausible, but i dont know the extent of the game's engine
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Cmdr O. Myers - C/O USS Nautilus (SS-168)
114,000 tons sunk - 4 Spec Ops completed
V-boat Nutcase - Need supplies? Japanese garrison on a small island in the way? Just give us a call! D4C!
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Old 01-09-09, 04:27 PM   #416
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Default Yiiiihaaaaaaaaaaaaaaaarrrrrrrrrrrrrrrrrrr

I got it! I got the SHIV game with uboat addon and everything thanks to good old uncle Neal! My god it's the most beautiful............words fail! Why the h.... did I waste time and money fiddling with that stupid DW when this beauty was right in front of me!?

Anyway....time to get the Foxtrot installed and set out on a campaign so PLEASE:

Sledgehammer:

What additions do I need? The real fleet boat mod, right? and what he heck is rsdc? AND in what order do I install it in? I have already installed SHIV + patch + uboat addon, is this wrong?

Lastly......erhm.......would it be possible, maybe even an easy task to convert the foxtrot to German side? ......hehe............
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Old 01-09-09, 05:12 PM   #417
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Quote:
Originally Posted by Werewolf
I got it! I got the SHIV game with uboat addon and everything thanks to good old uncle Neal!
Lastly......erhm.......would it be possible, maybe even an easy task to convert the foxtrot to German side? ......hehe............
nope

clone a type XVIII (six forward tubes) and replace the 3d model with the foxtrott's, then move a few things about (torp doors..) with Skwasjer S3D it's a breeze !

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Old 01-10-09, 05:02 PM   #418
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Slegehammer427,

Is it possible to add the Foxtrot to the German campaign of SH4?
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Old 01-10-09, 08:12 PM   #419
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this is abooou the...5th or 6th time i have heard this question..
the answer is that i haven't had my computer for the last 3 weeks.
or else i would have cross-checked the .upc files to see about compatibility.

so far. i use the american campaign files so you can hav a longer campaign (2 years longer) and, you end up winning in the end. when we get the Cold War Mod up and running, we will have far more tech wizards working on the boats, we will have a lot more in-career time to have the submarines. sorry. but until my PC gets fixed (the power supply welded itself to my motherboard. and then blew up) you must make due with the modification i have done. sorry, i will work at making everything right for the world when i get my pc back
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Cold Waters Voice Crew - Fire Control Officer
Cmdr O. Myers - C/O USS Nautilus (SS-168)
114,000 tons sunk - 4 Spec Ops completed
V-boat Nutcase - Need supplies? Japanese garrison on a small island in the way? Just give us a call! D4C!
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Old 01-16-09, 07:00 PM   #420
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Default I might could help you all here

I have the following available if you would like

Skipjack, (a personal favorite)
Akula I
delta III misle boat (looks great at sea)
Guppy III
Oscar II
Victor III
Kilo

U-hai, 1956 and 1968
U-hetch - same era

Would love a set of plans to make a Alfa
If these would be of use, post and let me know.
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