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Old 01-14-09, 04:58 PM   #1
evan82
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Quote:
Originally Posted by LGN1
Hi evan82,

thank you very much again for the help

Unfortunately, I am very confused now. If I open the NSS_Uboat7c.dat file from the Waterstream Mod V4, I find the node "11: Node-NSS_Uboat7c" with ID 0x2c40a8e903c2f7b5. This is exactly what you write. However, I have then the first water node "601: Node-Water_Particles_over00" which has as Parent id: 0x2c40a8e903c2f7b6. Usually, S3D shows the Parent id blue and you can click on it to jump to the parent object. But in this case it is just black

Any tips/comments/help would be highly appreciated.

Cheers, LGN1
You talk about Main tree controller for the water tree which is a subtree of a "11: Node-NSS_Uboat7c" main tree. Try to click twice on the "Node-NSS_Uboat7c" and You will understand. Main water tree always has black Id's as a main tree. Only the sub tree has blue parent Id's for redirectoring in the corect main tree.
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Old 01-14-09, 05:12 PM   #2
LGN1
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Hi evan82,

your patience and continous help is very nice. I guess I am just too stupid. I simply do not understand why the water node "601: Node-Water_Particles_over00" has a Parent id of 0x2c40a8e903c2f7b6. Where is this number coming from? Is it random? I searched for an item with the number 0x2c40a8e903c2f7b6 in the whole file and could not find any.

Anyway, thanks once again for the help.

Cheers, LGN1
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Old 01-14-09, 05:37 PM   #3
evan82
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Quote:
Originally Posted by LGN1
Hi evan82,

your patience and continous help is very nice. I guess I am just too stupid. I simply do not understand why the water node "601: Node-Water_Particles_over00" has a Parent id of 0x2c40a8e903c2f7b6. Where is this number coming from? Is it random? I searched for an item with the number 0x2c40a8e903c2f7b6 in the whole file and could not find any.

Anyway, thanks once again for the help.

Cheers, LGN1
But this is main node. Last main node. Last main nodes haven't got main nodes above itselves so this parent Id is black. This is normal. You don't need to think about it. Once again and simply:
THE PARENT ID LEADING TO THE MAIN ID.

THE MAIN ID [ID without a "parent" word] IS A TARGET ID

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Old 01-15-09, 02:44 PM   #4
LGN1
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Thanks again.

I understand that there is no node above. But why is there then a parent Id? Can I delete it or set it to just zeros? Many main nodes just have N/A instead.

I am really sorry that I bother you that much, but I would like to understand this better.

Cheers, LGN1
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Old 01-15-09, 03:51 PM   #5
evan82
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Quote:
Originally Posted by LGN1
Thanks again.

I understand that there is no node above. But why is there then a parent Id? Can I delete it or set it to just zeros? Many main nodes just have N/A instead.

I am really sorry that I bother you that much, but I would like to understand this better.

Cheers, LGN1
I tell You this via PM.
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Old 01-27-09, 06:00 AM   #6
Awful Smutje
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*bump*

evan82 and LGN1, do you two got to any conclusion with this?
I really want to use the mod with GWX 3.0, but I haven't any idea, what you are talking about...
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Old 01-27-09, 10:25 AM   #7
evan82
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Hi. Do You mean water for XXI?:hmm:
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