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Old 01-11-09, 10:59 AM   #10
SteamWake
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Quote:
Originally Posted by Gambit
Quote:
Originally Posted by Lagger123987
The magnetic fuses are unless in the early war till they fixed it in 1943, also, torpedoes tend to run deeper than it usually set it too, so like if you put 25ft, it might go down to like 5-10ft deeper than what you just input it to.
Yeah I knew that. However my other torpedoes from just a few days earlier in the patrol were ok with magnetic settings. So the only difference is the weather, unless I really happen to have a bad batch. I agree that's a possibility, but think it is remote at this point.

Anyway, latest test: 4 torpedoes, depths 10, 12, 15, 10. Four direct hits on a merchant with draft 28.

I think I'm going to set lower depths in high sea states from here on.
Ah I dident understand what you were saying completly. Heavy seas can effect the 'draft' of a ship as it pitches and rolls. See it effects the target, not the torpedo.

Also remember that the torpedoes tend to run 10' too deep in the first place.

In these conditions you are best off setting the torpedoe as shallow as you can with a contact fuse. I like Mk10's for these conditions.
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