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Old 01-06-09, 10:25 AM   #12
Philipp_Thomsen
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Quote:
Originally Posted by difool2
Quote:
Originally Posted by Sailor Steve
Quote:
Originally Posted by Lanzfeld
If I set the SH Commader wave height at 1.5 or 2.0 will this have a negative effect on the ships in GWX 3.0?
It can sink the smaller ships in heavy seas, but the x2 is much more believable. The original 'Big Waves' mod was meant to get around the fact that SH3 winds can only go to 15 m/s, which is a fairly calm day at sea. With x2 you can pretend the wind is blowing twice as strongly.
Except it would be blowing four times as strongly for double the wave height.
And also the uboat will be more time out of the water or under it then actually on the surface.
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