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Old 01-05-09, 10:47 PM   #1
Webster
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trouble is, those with the needed talent are usually busy making new ships n things so it might be hard to get someone to make time for it considering its not a major issue for most players because they dont even know about it.
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Old 01-05-09, 11:58 PM   #2
aanker
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Well the generic Gato interior that the Balao uses now could be copied and the 600' gauge texture changed and calibrated easy enough... the problem would be to get the Balao in SH4 to ask for that new interior instead of the generic Gato interior that it asks for now. Fun ... lol

Art
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Old 01-06-09, 06:08 AM   #3
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Edit: Hmmm. Aren't the interiors pointed at by the cfg files for each sub? You should be able to copy an interior fairly easily (famous lat words), they don't need to be unique IDs, as they are never loaded at the same time.
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Old 01-06-09, 09:07 AM   #4
Te Kaha
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[Unit]
ClassName=SSBalao
3DModelFileName=data/Submarine/NSS_Balao/NSS_Balao
HumanPlayable=YES
Interior=data/Interior/NSS_Gato/NSS_Gato
UnitType=200
MaxSpeed=20.25
MaxSpeedSubmerged=8.75
Length=95
Width=8.3
RenownAwarded=130

Nisgeis is right, the 4th entry in the Units-section is the pointer.
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Old 01-06-09, 11:33 AM   #5
Stary Wuj
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Thank You very much!

Just one stupid question, can I use it with TMO mod without problems?

Best Regards

Stary Wuj
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Old 01-06-09, 12:33 PM   #6
aanker
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Quote:
Originally Posted by Te Kaha

Nisgeis is right, the 4th entry in the Units-section is the pointer.
Right. Now what about the sim file that calibrates the gauges? What calls NSS_Gato_CR.sim. Oh man, then if it is re-named there is the cam, dsd.... (other files too) .... This is basically cloning an entire submarine interior just to get the 600' gauge in the Balao.

I'm open for any and all ideas - help etc - however.... lol

Art

Quote:
Originally Posted by Stary Wuj
Just one stupid question, can I use it with TMO mod without problems?

Best Regards

Stary Wuj
TMO has this already - and more... (lighting effects and numerous other changes) This mod is for the stock SH4 1.5 only.

Happy Hunting!

Art
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Old 01-06-09, 12:50 PM   #7
Nisgeis
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Quote:
Originally Posted by aanker
Right. Now what about the sim file that calibrates the gauges? What calls NSS_Gato_CR.sim. Oh man, then if it is re-named there is the cam, dsd.... (other files too) .... This is basically cloning an entire submarine interior just to get the 600' gauge in the Balao.

I'm open for any and all ideas - help etc - however.... lol

Art
The pointer to data/Interior/NSS_Gato/NSS_Gato will need to be changed to data/Interior/NSS_Balao/NSS_Balao and you'll need to copy the NSS_Gato directory and rename it NSS_Balao and all the files inside to Balao instead of Gato. Try that and see if it loads up (after making the change to the cfg file) and see if it crashes. If it doesn't then load the interior up in S3D (the file is will have CT for conning tower and CR for control room) Look for the gauge in 3D, click on the gauge itself, then get its ID and find that ID in the .sim file. That will have a rotary gauge attached to it, that will be set from value of 0 to 150 (as its in meters that's 450 feet) you will need to change it to 200.
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