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Old 12-28-08, 08:35 AM   #1
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Default GWX 3.0 online mod ?

Hello,

Will there be a simplifyed mod for GWX 3.0 multiplayer ? Maybe somebody is already working on it ?
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Old 12-28-08, 08:51 AM   #2
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How do you mean :hmm:
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Old 12-28-08, 09:02 AM   #3
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Well there was an online mod for GWX 2.0 where ppl had to disable all other mods except this one in order to have successfull online play..
And if I remember correctly for the faster load ups this mod disabled campaign files leaving multiplayer only required units.
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Old 12-28-08, 11:09 AM   #4
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Quote:
Originally Posted by Contact
Well there was an online mod for GWX 2.0 where ppl had to disable all other mods except this one in order to have successfull online play..
And if I remember correctly for the faster load ups this mod disabled campaign files leaving multiplayer only required units.
The principle hasn't changed......everyone must have the same setup as the person hosting the MP game.

I'm honestly unaware of the campaign files point :hmm:
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Old 12-28-08, 11:15 AM   #5
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Yep, the thing is I'm not sure if the old GWX 2.0 Online mod is compatible with GWX 3
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Old 12-28-08, 12:28 PM   #6
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Quote:
Originally Posted by Contact
Yep, the thing is I'm not sure if the old GWX 2.0 Online mod is compatible with GWX 3
If you can point me to a link I'd be grateful....I've never heard of this before
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Old 12-28-08, 12:46 PM   #7
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I think he is referring to the fact you enable blank campaign files for MP play so no other traffic interferes with your MP map and increases loading times greatly

Ok for custom maps NOT ones which take the info from the SCR such as the Narvik\Cerberus\Tungsten missions and a few out east
You will sit there forever and never see a thing as you have removed traffic but for maps which include shipping tis ok

I know AOTD run something similar with a reduced Sea\Roster folder too
Only shipping and countries from a select group get written into missions with the rest being left out
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Old 12-28-08, 01:06 PM   #8
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Quote:
Originally Posted by jimbuna
Quote:
Originally Posted by Contact
Yep, the thing is I'm not sure if the old GWX 2.0 Online mod is compatible with GWX 3
If you can point me to a link I'd be grateful....I've never heard of this before
http://www.subsim.com/radioroom/showthread.php?t=129335

Here it is

I wonder if it is compatible with GWX 3 or we need another one ?
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Old 12-28-08, 01:24 PM   #9
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Yep thats still ok to use as its blank campaign files and messages

EDIT

Just noticed it has a GWX 1. something LND

Gimme 5 and will produce a 3.0 version

Edit

Here is one for GWX 3

http://files.filefront.com/GWX3+onli.../fileinfo.html
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Old 12-28-08, 01:35 PM   #10
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Damn you're fast BBW! Thanks a lot! Downloading
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Old 12-28-08, 03:44 PM   #11
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This is still totally new to me....honestly!!

It looks like the files are structured for JSGME enablement.

So how do you use it :hmm:
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Old 12-28-08, 04:56 PM   #12
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yes indeed, how do you use it?

In the past i have played online but that was in the time before that gwx excists.

But i do want also the olc gui mod incl. and then 100 percent realistic.
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Old 12-28-08, 05:10 PM   #13
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If you see the seperate release thread all will be revealed

Yes tis JSGME
Basically removes all other shipping by blank campaign files and radio messages too

So your game loads a lot faster with no messages

ALL MP players must use it or CTD
Twas a good idea from Maddy on first release and have used similar when testing MP
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Old 12-29-08, 04:57 AM   #14
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I would surely enjoy MP game with other subsim members with this mod
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Old 12-29-08, 08:16 PM   #15
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Fantastic Bigboywooly,
Great For All Multiplayers,
A Big
Test It With Us
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