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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Torpedoman
![]() Join Date: Mar 2005
Location: CONUS
Posts: 116
Downloads: 17
Uploads: 0
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Unfortunately, STEAM says the support goes to StrategyFirst, who has yet to reply to my ticket or email. Maybe they're gone for the holidays?
Regardless, without a correct ver number, it is incompatible for multiplay between STEAM and NON-STEAM games at this time. Thanks, glad to see someone else reproduce this. |
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#2 |
Torpedoman
![]() Join Date: Mar 2005
Location: CONUS
Posts: 116
Downloads: 17
Uploads: 0
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I just bought Dangerous Waters on STEAM, but the STEAM version gives a version 000 build 0000 and I have automatically update selected. This makes it incompatible with the CD version so I can't play multiplayer!
Please help! I did this off a clean install of windows and other folks are having the same issue! 2 « Message by Cody on Wed, 31st Dec 2008 6:48 pm » Hello Carson, Thank you for contacting Steam Support. The developer and publisher of this game choose which version they wish to make available via Steam. If you have questions about this game, please follow the link below for instructions to contact the support provider for this title: Title: Dangerous Waters Link: http://support.steampowered.com/kb_article.php?ref=8488-QIDG-5329 Please let us know if you encounter any difficulty contacting the support provider for this title, or if you have any further questions. I told them this was not the intended version since it doesn't offer full compatibility between the DVD and STEAM versions. I'm not getting my hopes up. Someone from SCS or Strategy First needs to get after STEAM to check why the wrong ver is downloading. |
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#3 |
Watch
![]() Join Date: Oct 2006
Posts: 25
Downloads: 4
Uploads: 0
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I've just sent strategy first an email, let's hope they pull their thumbs out soon.
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#4 |
Swabbie
![]() Join Date: Sep 2006
Posts: 6
Downloads: 148
Uploads: 0
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Hi,
I also have a Steam DW copy, and was unsure as to the version of my game (thats how I stumbled upon this thread). According to the 1.04 patch readme file: ------- FIXES: ------- - Added variable in "dangerouswaters.ini" which controls the likelihood of torpedos exploding on countermeasures (e.g. ".PercentTorpsExplodeOnCM 0" up to ".PercentTorpsExplodeOnCM 100"). In multi-player matches, the host's .INI setting will be used by all players. By default the value is set to ".PercentTorpsExplodeOnCM 50". If you open your dangerouswater.ini (found on, e.g.: c:\program files\steam\steamapps\common\dangerous waters) you´ll find that line. Mine is set to 10. So I believe we have nothing to worry about. Gustav |
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#5 |
Torpedoman
![]() Join Date: Mar 2005
Location: CONUS
Posts: 116
Downloads: 17
Uploads: 0
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Man, I'm jonesin' for a good MP match.
Please find me on STEAM or MSN if you're looking for a game. If you add me in MSN put it up front you want to play DW or I'll spammo ya'. |
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#6 |
Watch
![]() Join Date: Oct 2006
Posts: 25
Downloads: 4
Uploads: 0
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Good, looks as if it's just a problem with the numbering, would like to test it however.
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