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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#7 |
Machinist's Mate
![]() Join Date: Nov 2008
Posts: 125
Downloads: 21
Uploads: 0
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Seems I might have found a way to deal with these pesky radars.
Feb 1943 I got a contact report for a small convoy as I was heading for Freetown. Plotted a normal intercept but then went around a 25 km circle centered on the intercept point, and steamed a little faster to compensate and be there on time. This seems to be a tiny bit beyond their radar range... Notice I plotted a first intercept from the contact report but then made contact (''receiving radar signals'') and they were way off the predicted course, hence the two plots on the map. ![]() Yea, call me a cheater, I play with map contact updates... Otherwise full realism and manual targeting though. ![]() Finished off a damaged passenger/cargo with the guns after killing everything else (including the escorting A&B). ![]() ![]() Small convoy obliterated. Extra rum rations for all... Cheers !
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When you stare into the abyss, the abyss stares back into you. Friedrich Nietzsche U-46 (VIIB) - 62 ships for 395,532 tons in Apr40 [DiD] Last edited by ppk; 12-09-08 at 03:13 PM. |
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