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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Swabbie
![]() Join Date: Dec 2017
Posts: 5
Downloads: 3
Uploads: 0
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How does the base game handle ship damage? Is it possible for leaks and does deflection angle do more or less damage?
Or is it just 0-100% equals a kill at 0. I had 2 cargo ships ram into each other and was accelerating time to see if they would sink and no joy. |
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#2 |
Seasoned Skipper
![]() Join Date: Nov 2006
Posts: 742
Downloads: 136
Uploads: 6
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DW damage model is very simple: hidden health points - damages from 0 to 100%
DW does not simulate fire, leaks etc. In latest version damage model was redesigned. Some changes are good and some are not - but this is only my opinion. BTW latest RA version is 1.45 You should update 1.44 to 1.45 |
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#3 |
Swabbie
![]() Join Date: Dec 2017
Posts: 5
Downloads: 3
Uploads: 0
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I only see 1.44 on the crazy russians website? Is there a different link for 1.45 I'd love to update.
What were some of the damage model changes in the update out of curiosity? Why were some changes good and others bad? |
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#4 |
Seasoned Skipper
![]() Join Date: Nov 2006
Posts: 742
Downloads: 136
Uploads: 6
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This is UPDATE (you need 1.44 installed)
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#5 |
Swabbie
![]() Join Date: Dec 2017
Posts: 5
Downloads: 3
Uploads: 0
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Thank you!
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