![]() |
Damage model / RA 1.44
How does the base game handle ship damage? Is it possible for leaks and does deflection angle do more or less damage?
Or is it just 0-100% equals a kill at 0. I had 2 cargo ships ram into each other and was accelerating time to see if they would sink and no joy. |
DW damage model is very simple: hidden health points - damages from 0 to 100%
DW does not simulate fire, leaks etc. In latest version damage model was redesigned. Some changes are good and some are not - but this is only my opinion. BTW latest RA version is 1.45 You should update 1.44 to 1.45 |
I only see 1.44 on the crazy russians website? Is there a different link for 1.45 I'd love to update.
What were some of the damage model changes in the update out of curiosity? Why were some changes good and others bad? |
|
Thank you!
|
All times are GMT -5. The time now is 10:16 AM. |
Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.