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Old 02-01-16, 10:45 PM   #1
Incendio
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Default Unable to pass exam 5 (GWx mod installed)

Hello subsimmers!

I am new in this community and indeed in Silent Hunter 3. Well, I have sh3 bought from steam and I downloaded Grey Wolves mod.

With this mod I am making all the exams in Naval Academy and now I have excellent in 1,2,3 and 4 but I am unable to pass the 5th exam convoy attack. My strategy is the following: up periscope, manual torpedo to the first destroyer, I am able to destroy it in one shot, then manual targeting to the largest merchant, two torpedos, I am able to destroy It (sums up to 6700 tons) but now I am unable to pass the exam because the other destroyer pursues me
and no matter where I go , It always hunts me. When I sink the largest merchant (close to the first destroyer) I dive and try to flee from the other destroyer but the point is that this destroyer always hunts me. I tried to sink this b***h but I can´t because It moves too fast and any torpedo can hit it.

Any tips to get rid off the back destroyer would be appreciated.

Thanks in advance.
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Old 02-01-16, 10:53 PM   #2
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Incendio!
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Old 02-02-16, 01:09 AM   #3
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Welcome Aboard!
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Old 02-02-16, 01:44 AM   #4
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http://www.subsim.com/radioroom/showthread.php?t=222917
Well, if more difficult here easiest way

And go on a mission There you will learn ..

Good hunting!

P.p look this topic http://www.subsim.com/radioroom/showthread.php?t=217659

For me, the chance to hit the destroyer when it is behind you is small, although I have done it, or too far or too close,all the while he'll bombarded with lead
The most vulnerable the moment when they have passed over you and unfold a new attack at the time of turning them left and right, but you must follow a hydrophone

Last edited by ivanov.ruslan; 02-02-16 at 03:26 AM.
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Old 02-02-16, 06:32 AM   #5
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Welcome to the GWXperience Incendio
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Old 02-02-16, 10:03 AM   #6
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Thank you for your welcome!.

I do not want to use tricks. I was able to pass excellent with up to 13000 tons sunk, I only left 1 small tanker because I had not enough torpedoes. What I did is 1 torpedo to the first destroyer, 2 torpedos to the largest merchant, down periscope, dive and escape turn back full ahead, up periscope, the back destroyer is persecuting me, aft torpedo (V) and I hit It in 180 degrees, luckily this was enough to sink It. However, i did not use any reference and I depended in the luck, I needed 5 attempts. I do not know how to use hydroscope, is there any tutorial inside the game that explains how to use It?

Thank you again.
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Old 02-03-16, 02:46 PM   #7
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There are some hydrophone targeting tutorials on youtube that may help you ( ), but personally I've found escaping and avoiding destroyers to be far easier than sinking them. The hydrophone will help you with a general range and direction of all contacts. You can set your sonar officer to track the nearest warship which will help you know where they are in relation to your ship. Then it's the cat and mouse game.

The video I linked is really a good one and there are others, but the learning curve for hydrophone warfare can be pretty high.
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Old 02-03-16, 09:24 PM   #9
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Quote:
Originally Posted by siege00 View Post
There are some hydrophone targeting tutorials on youtube that may help you ( ), but personally I've found escaping and avoiding destroyers to be far easier than sinking them. The hydrophone will help you with a general range and direction of all contacts. You can set your sonar officer to track the nearest warship which will help you know where they are in relation to your ship. Then it's the cat and mouse game.

The video I linked is really a good one and there are others, but the learning curve for hydrophone warfare can be pretty high.
I find it tedious . How do you escape from destructors? What strategy and route do you use?
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Old 02-03-16, 09:35 PM   #10
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Quote:
Originally Posted by Incendio View Post
I find it tedious . How do you escape from destructors? What strategy and route do you use?
Actually for me, the easiest way is to be out of the area before they get there. Example, when you launch your attack, don't stay there and watch until the torpedoes hit. Pick a direction, into the convoy preferably, or ahead of the convoy. If you wait until the convoy is hit, or your torpedoes are spotted, you'll have a hard time clearing the area.

Then it's a cat and mouse game. When they are on top of you depth charging, run for a short period of time. Engage silent running if they are close and listening (ie. not pinging). I don't have it down to a science so others may be able to give better advise. If they are coming toward you from a specific direction though, set a course 90 degrees away from them to give you the best change of initial evasion.

You're going to have to experiment though, and that's part of the fun. There's no single way, and what works one time might not work the next.
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Old 02-03-16, 09:37 PM   #11
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Quote:
Originally Posted by siege00 View Post
Actually for me, the easiest way is to be out of the area before they get there. Example, when you launch your attack, don't stay there and watch until the torpedoes hit. Pick a direction, into the convoy preferably, or ahead of the convoy. If you wait until the convoy is hit, or your torpedoes are spotted, you'll have a hard time clearing the area.

Then it's a cat and mouse game. When they are on top of you depth charging, run for a short period of time. Engage silent running if they are close and listening (ie. not pinging). I don't have it down to a science so others may be able to give better advise. If they are coming toward you from a specific direction though, set a course 90 degrees away from them to give you the best change of initial evasion.

You're going to have to experiment though, and that's part of the fun. There's no single way, and what works one time might not work the next.
Also, they'll tend to search for you for around 20-30 mins if I'm remembering correctly, from the last time they had contact with you. You'll know their not after you anymore when they return to their initial course.
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