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Old 05-21-14, 02:21 PM   #1
sshellokitty
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Default Hello

I've had the game for awhile but I'm new to trying out mods and coming to this website. I saw a let's play by NorseCast and it made me want to try playing the game realistically with a pile of mods. I also started a channel for school/free time purposes and wanted to do some videos of it once I learn how to play it. Regardless, hello again to everyone and looking forward to having a lot of fun.
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Old 05-21-14, 02:27 PM   #2
Aktungbby
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Default welcome aboard!

sshellokitty
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Old 05-21-14, 03:07 PM   #3
sshellokitty
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Thank ya, Aktungbby. I currently have Silent Hunter 5. I heard the others are pretty good though. Which game do you play?
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Old 05-21-14, 03:41 PM   #4
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Wel-come aboard Kaleun ...
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Old 05-21-14, 04:20 PM   #5
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Welcome to SubSim sshellokitty.
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Old 05-21-14, 05:48 PM   #6
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Welcome Aboard!
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Old 05-21-14, 06:51 PM   #7
THEBERBSTER
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A warm welcome “sshellokitty“ to the Subsim family.

You will always find someone here to help you.

Link to my SH5 post:

Step By Step Tutorials & How To Do It

http://www.subsim.com/radioroom/showthread.php?t=211804
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Old 05-21-14, 07:44 PM   #8
sshellokitty
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Thanks a lot all! It's awesome to find a welcoming forum, I'll definitely be checking out those tutorials. I have been running through some of Trevally's tutorials but some of them seem broken, probably an issue with my mod install order. Right now i'm trying to understand and master the 4 bearing method.
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Old 05-22-14, 03:07 AM   #9
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Welcome to Subsim
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Oh my God, not again!!

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Old 05-22-14, 05:17 AM   #10
THEBERBSTER
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If you would like to show us your mod list we will let you know if all is well.

Exporting your Mod List to a Subsim Post.

There is no need to type your mod list.

In “JSGME”

Go to “Tasks”

Go to “Export activated mod lists to”

Click on “Clipboard”

Paste to your Post.
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Old 05-22-14, 05:25 AM   #11
banryu79
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Welcome, herr Kaleun,
may your eels always strike and detonate!
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Old 05-23-14, 08:51 AM   #12
sshellokitty
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Hey THEBERBSTER, thanks for the tip. This is what I have installed currently.

Generic Mod Enabler - v2.6.0.157
[C:\Program Files (x86)\Steam\steamapps\common\Silent Hunter 5\MODS]

FX_Update_0_0_22_ByTheDarkWraith
FX_Update_0_0_22_Torpedoes (modified for torpedoes failure patches)
NewUIs_TDC_7_5_0_ByTheDarkWraith
NewUIs_TDC_7_5_0_Real_Navigation
NewUIs_TDC_7_5_0_RadCapTools_0_2_alpha
IRAI_0_0_41_ByTheDarkWraith
OPEN HORIZONS II v2.5
OH II v2.5 Grid Request fix Patch SH5
MightyFine Crew Mod 1.2.1 Stock faces
Trevally Tutorial - All v0.2(for OHIIv1.3)
Trevally Automated Scripts v0.6
Trevally Harbour & Kiel Canal Pilot v3.1
Trevally TDC Help v2
sobers multi color mod V5
No Damn Bubbles, No Damn Halo Mod
Water reflections intensity varied by available sunlight by TheDarkWraith
wasserbomben
sobers smoke screen V1
sobers water splash anim SH5
sobers best ever fog V30 SH5
sobers base sky mechanics V1
sobers better terrain v4 SH5
sobers waves mod V30 SH5
Moon_light_mod V6 SH5
Messervy_s_gramophone_pack1
German U-Boat Crew Language Pack
EQuaTool 01.01 by AvM - Large Style
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Old 05-23-14, 12:01 PM   #13
desertstriker
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welcome to subsim herr kaleun
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Old 05-23-14, 12:56 PM   #14
THEBERBSTER
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Hi sshellokitty (Love that name)

I am surprised to see your installation in the x86 Progam Folder.

Is this the default installation for ‘Steam.’

[C:\Program Files (x86)\Steam\steamapps\common\Silent Hunter 5

The Dvd default installation would be.

C:\Ubisoft\Silent Hunter 5

It would then also install in the x86 Program Folder and also install a Folder in the Documents Folder for the ‘Campaign Saves.’


Mod list Correct Order Afaik > Essential Mods added in Bold

I have included a few extra mods to whet your appetite and add to your game play immersion.

See My Post #35 & Post #38 for fuller mod lists.

No Damn Bubbles, No Damn Halo Mod

sobers multi color mod V5

DynEnv v2.9 - 1. Main Mod

High Resolution Folder 1

Contains 28 mods. Base mod is folder 1

DynEnv v2.9 - 5.c Ambient Settings - Darker Nights-No Murky Waters

Folder 22

DynEnv v2.9 - 2. Main Mod Low Resolution Patch

Low Resolution Folder 15

http://www.subsim.com/radioroom/downloads.php?do=file&id=3975


sobers best ever fog V30 SH5

sobers smoke screen V1 (If you decide to use Dyn Env replace this with this)

sobers smoke screen V1 SH5 (DynEnv compatible)

http://www.subsim.com/radioroom/downloads.php?do=file&id=3962


sobers water splash anim SH5

sobers base sky mechanics V1


sobers better terrain v4 SH5

sobers waves mod V30 SH5

Water reflections intensity varied by available sunlight by TheDarkWraith


SH5_7A_Conning_Fix (Essential Mod)

http://www.subsim.com/radioroom/downloads.php?do=file&id=3663


Equipment_Upgrades_Fix_v1_4_byTheBeast (Essential Mod)

http://www.subsim.com/radioroom/downloads.php?do=file&id=3126


Equipment_Upgrades_Fix_v1_4_Patch_1 (Essential Mod)

http://www.subsim.com/radioroom/showthread.php?t=182194


#Equipment_Upgrades_Fix_v1_4_Patch_1_HotFix (Essential Mod)

http://www.subsim.com/radioroom/showthread.php?t=182194


Equipment_Upgrades_Fix_v1_4_Patch_1 (available by date) V9 by sober (Essential Mod)


http://www.subsim.com/radioroom/downloads.php?do=file&id=3683


EUF_UBoat_FX_v0_0_3_ byTheBeast (Essential Mod)


http://www.subsim.com/radioroom/downloads.php?do=file&id=3724


MightyFine Crew Mod 1.2.1 Stock faces

FX_Update_0_0_22_ByTheDarkWraith

FX_Update_0_0_22_Torpedoes (modified for torpedoes failure patches)


German U-Boat Crew Language Pack


wasserbomben

NewUIs_TDC_7_5_0_ByTheDarkWraith

NewUIs_TDC_7_5_0_Real_Navigation


NewUIs_TDC_7_5_0_RadCapTools_0_2_alpha


Large Optics for TDW UI

Large Optics forTDW UI 16 by 9

Folder 1 has the main mod

Folders 2-3-4 have the different resolutions

Folders 5-6-7 have different scope add-ons.

http://www.subsim.com/radioroom/showthread.php?t=209462


Large Optics for NewUIs_TDC_7_5_0_Test 17 Patch

http://www.subsim.com/radioroom//dow...o=file&id=4447


IRAI_0_0_41_ByTheDarkWraith


Sjizzle’s – Charts For NewUIs Part 1_07.06.2013

Sjizzle’s – Charts For NewUIs Part 2_07.06.2013

http://www.subsim.com/radioroom/showthread.php?t=204617


Sjizzle's - MarineQuadrat Charts for NewUIs v. 0.00.2

http://www.subsim.com/radioroom/showthread.php?t=204617


R.E.M_by_Xrundel_TheBeast_1.2 (Essential Mod)

Folder 3

R.E.M_by_Xrundel_TheBeast_1.2 - no hyd on surface - NewUIs-IRAI compatible (Essential Mod)

Folder 4

http://www.subsim.com/radioroom/downloads.php?do=file&id=4002


Sobers Green Crew Training V4 SH5

http://www.subsim.com/radioroom//downloads.php?do=file&id=3401


Church's Compass Dials Mod v2.2 - Option Two

Select from 4 options (see pdf)

http://www.subsim.com/radioroom/downloads.php?do=file&id=3069


OPEN HORIZONS II v2.5

OH II v2.5 Grid Request fix Patch SH5

MQK Gradient_IO

Folder 1

MQK LocationMaps_IO

Folder 2

MQK ShapeTextures_NO

Folder 3

Trevally Tutorial - All v0.2(for OHIIv1.3)

Trevally Automated Scripts v0.6


Trevally Harbour & Kiel Canal Pilot v3.1


Trevally TDC Help v2

MadMaxs_SH5_Subdiesel (mono) v2

http://www.subsim.com/radioroom/showthread.php?t=185665


Sobers Hud Sounds V1 SH5

http://www.subsim.com/radioroom//downloads.php?do=file&id=3489


Sobers No Footstep Sound Mod SH5 V2

http://www.subsim.com/radioroom//downloads.php?do=file&id=1865


Shadow Improvement ModLR

http://www.subsim.com/radioroom//downloads.php?do=file&id=4351


Moon_light_mod V6 SH5

EQuaTool 01.01 by AvM - Large Style


Warfox Deck Crew Always Whispering SH5 German Version

http://www.subsim.com/radioroom/showthread.php?t=199976


Gap - HD 1 deg Scope Bearing v 1.0

http://www.subsim.com/radioroom/showthread.php?t=182912


Sobers Reduced File Sizes SH5 V2

http://www.subsim.com/radioroom//downloads.php?do=file&id=4259


See my Tutorial Post #30

Messervy_s_gramophone_pack1

Peter

Last edited by THEBERBSTER; 05-23-14 at 01:19 PM.
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Old 05-24-14, 01:17 AM   #15
sshellokitty
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Awesome, thanks for the list, I really appreciate it. Yeah the files are in my x86 folder because I have the Steam version of the game. Of course now I know that the patcher fix isn't compatible with the Steam version so I might just order the game from Amazon before doing anything else. IF it makes that much of a difference in regards to the bugs in the game. I thought it was strange that the save games are in the SH5 folder in documents, instead of just getting with thte rest of the games files in my Steam folders.
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