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Old 08-17-13, 04:51 AM   #1
backer
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Default New MOD:LiaoNing CV(airplane can take off)

In the game, please select "VIIB".
When you discover enemy, you have to press "L" key to lock the enemy, then press "M" key to send report.
Our airplane can take off and attack that enemy automatically.




Demo movie:http://www.tudou.com/v/VhE3hOJjSr0/&...04_05_99/v.swf

MOD download url:
http://pan.baidu.com/share/link?shar...&uk=1345069205

The game analysis:唐门不粘锅、 潇洒哥爱吃肉
The program design:唐门不粘锅
The MOD data setting:U-322

Last edited by backer; 08-19-13 at 06:43 AM.
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Old 08-17-13, 07:13 AM   #2
irish1958
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Can this be done with WW2 platforms? I don't recall that Germany had aircraft carriers however. The allies did, however and that made life hell after mid 1943 for the U-boats.
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Old 08-17-13, 08:44 AM   #3
Feuer Frei!
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Quote:
Originally Posted by irish1958 View Post
I don't recall that Germany had aircraft carriers however.
They did.

Graf Zeppelin. Launched 1938.
Whether she is ingame, i don't know.
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Old 08-17-13, 08:53 AM   #4
Wreford-Brown
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Quote:
Originally Posted by Feuer Frei! View Post
They did.

Graf Zeppelin. Launched 1938.
Whether she is ingame, i don't know.
She appears in GWX but she doesn't sail - IIRC she stays in Kiel.

As for the thread - it looks like backer has a player aircraft carrier with working aircraft. It may be the wrong era but

Anyone remember the movie where an aircraft carrier went through a time warp and ended up in WW 2?
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Old 08-17-13, 08:56 AM   #5
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Graf Zeppelin was launched but never ended. In fact it was captured by soviet forces and after wwii used as practice target.
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Old 08-17-13, 09:02 AM   #6
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Originally Posted by Wreford-Brown View Post
Anyone remember the movie where an aircraft carrier went through a time warp and ended up in WW 2?
No, but i do remember a movie called Space Battleship Yamato
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Old 08-17-13, 09:36 AM   #7
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Quote:
Originally Posted by Wreford-Brown View Post
...Anyone remember the movie where an aircraft carrier went through a time warp and ended up in WW 2?
The Final Countdown
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Old 08-17-13, 10:42 AM   #8
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Good film knowledge SSB. Brings back some memories...
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Old 08-17-13, 03:15 PM   #9
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LOL....I hated that film
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Old 08-21-13, 12:32 PM   #10
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Why no one to discuss the question of taking off?
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Old 08-22-13, 01:37 AM   #11
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Quote:
Originally Posted by backer View Post
Why no one to discuss the question of taking off?
In fact, there was an attempt to open a discussion, right in the second post of this thread, which remained unanswered so far.

Here:
http://www.subsim.com/radioroom/show...21&postcount=2

Maybe if you answered it, this could be a good start for a more technical discussion about your mod (which BTW is a breakthrough for the old SH3).
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Old 08-22-13, 07:53 AM   #12
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^Spot on mate.

Implementing this in SH3 Carriers and other WW2 platforms would give SH3 some serious gaming boost.
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Old 08-22-13, 09:37 AM   #13
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Exactly
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Old 08-26-13, 02:17 AM   #14
Wreford-Brown
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backer,

Does this mod only work for playable aircraft carriers or would it be possible to do the same work for AI ones?

Would it be possible to insert a WW2 carrier and aircraft as the ship model / aircraft models?
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Old 08-26-13, 01:15 PM   #15
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Quote:
Originally Posted by Wreford-Brown View Post
backer,

Does this mod only work for playable aircraft carriers or would it be possible to do the same work for AI ones?

Would it be possible to insert a WW2 carrier and aircraft as the ship model / aircraft models?
No problem, but I haven't the mod of playable world war ii aircraft carrier, maybe you can give me one. I can make aircraft carriers take off for you.

As for the work at AI, happen after that is. I'm in the research of better wolfpack. player' aircraft carriers is long overdue for completion.
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