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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Swabbie
![]() Join Date: Aug 2012
Posts: 12
Downloads: 3
Uploads: 0
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Looking to the future...
Personally, I think we can safely say that SHO will be garbage, from what I've seen anyways. But I have a question for you all: what do YOU want to see in SH6 (Assuming Ubisoft or another company continue the franchise)?
Will it be F2P? Will it (succeed at) make you relate to your Crew? Will It be simply a graphics update for a past game? Do you want it (God forbid) to be browser based? Tell me what you want. I'm sure Ubi will be listening. Personally I'm okay with F2P- In fact I think SH has a lot of potential as a Multiplayer F2P (but with a downloadable client). Think entire servers with maybe 40 subs each. Ubi could get their revenue in by making you get a small poorly armed sub (say a type 2) for a basic sub and each sub purchase lasts for one life - if it sinks you have to get a new one. A cash purchase would mean a sub is permanently at your disposal. This would also give Ubi reason to ramp up enemy AI. Another thing I would like to see if SH6 is a "standard" game is lots of subs. Give us as many as you can, whether they failed, existed, or were never built or launched (based on theoretical specs of course). But not just attack subs anymore- Imagine the terror of captaining a defenseless milk cow, Cargo Uboat, or minelayer. This would bring something new to the franchise. Another way to make SH6 different and exciting is to introduce new countrie's fleets (think Japan, Russia, Britain, etc.) and possibly multiple campaigns or war patrols as new fleets. That could be DLC, too. Finally, feel free to state what you don't want in the next installment of this franchise, too.
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“The true soldier fights not because he hates what is in front of him, but because he loves what is behind him.” - G. K. Chesterson Last edited by whyme943; 09-26-12 at 11:38 PM. Reason: Typos |
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#2 |
Willing Webfooted Beast
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Wow...are you reading my mind?
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Historical TWoS Gameplay Guide: http://www.subsim.com/radioroom/showthread.php?p=2572620 Historical FotRSU Gameplay Guide: https://www.subsim.com/radioroom/sho....php?p=2713394 |
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#3 |
Willing Webfooted Beast
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I'd like a WWIII campaign, where you could play as the Australians, Chinese, Russians, British, and Amercans.
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Historical TWoS Gameplay Guide: http://www.subsim.com/radioroom/showthread.php?p=2572620 Historical FotRSU Gameplay Guide: https://www.subsim.com/radioroom/sho....php?p=2713394 |
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#4 |
Eternal Patrol
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First, there will be no SH6. Second, considering that the series has gotten worse with each new version, why would you want one? Third, Silent Hunter was born as an American WW2 Fleet Boat game. Fourth, They haven't gotten WW2 right yet. Fifth, there are some good modern sub games out there already. Sixth, someone else might create a new modern sub game, or WW2 sub game, but it won't be called Silent Hunter, nor should it be. Sixth, a quick search of the forums will show you that this has been discussed before.
http://www.subsim.com/radioroom/show...=Silent+Hunter http://www.subsim.com/radioroom/show...=Silent+Hunter
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“Never do anything you can't take back.” —Rocky Russo |
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#5 |
Kaiser Bill's batman
Join Date: May 2010
Location: AN72
Posts: 13,203
Downloads: 76
Uploads: 0
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What Steve said ^
![]() I'd like Eagle Dynamics/DCS to have a go at a sub sim. Cold war period (covers a lot!), and whilst there was no real conflict, there was a lot of cat and mouse and I'm sure some covert stuff too - wouldn't be difficult to raise scenarios. ![]()
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#6 |
中国水兵
![]() Join Date: Apr 2006
Posts: 271
Downloads: 82
Uploads: 0
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Hey Guys, have yo heart about TACPACK for FSX by VRS?,will introduce a new era into Flight Simulator itself.
So, imagine that a development group builds something like that focused into the maritime theme.Its clear that FSX stands for Air simulation,but,what if the global underwater was created till a certain depth? What if Sea State could run parallel with addons like Active Sky 2012 + submarine streams all around the planet? Given that, all kind of Naval vessels from a wide range of eras could be developed,including detection +weapon systems. I know that a powerful machine would be imperative,but we have the hardware right? Imagine such combination and its firepower into a Global and detailed environment like is FSX,quite interesting I think. |
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#7 | |
Swabbie
![]() Join Date: Aug 2012
Posts: 12
Downloads: 3
Uploads: 0
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Quote:
__________________
“The true soldier fights not because he hates what is in front of him, but because he loves what is behind him.” - G. K. Chesterson Last edited by whyme943; 09-29-12 at 07:01 PM. Reason: Spelling error |
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#8 | |
Eternal Patrol
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![]() Quote:
WELCOME ABOARD! ![]()
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“Never do anything you can't take back.” —Rocky Russo |
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