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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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Sailor man
![]() Join Date: May 2006
Posts: 46
Downloads: 32
Uploads: 0
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Download Link Ver. 1.0 : http://www.filefront.com/15889065/Ha...20Mod%201.0.7z
Download Link Ver. 1.1 : http://www.filefront.com/15926505/Ha...20Mod%201.1.7z This Mod is based on Ducimus fabulous WIP_RUB_AI_Sensor_Tweaks. Haramirs Sensor Mod changes from WIP_RUB_AI_Sensor_Tweaks : Reduced the mightiness of the Sonar a bit. RUB Mod switched off the Thermal Layer Effect for Hydrophones and Sonar. For Sonar i have added a little thermal layer effect. - Thermal Layer Signal Attenuation=2.0 During Test with the RUB_AI_Sensor_tweaks Mod, i couldnt escape the destroyers mostly due to the mightiness of the Sonar. Whatever i did, they ping me down. So I tweaked the Sonar a bit down. Sonar Sensitivity=0.5 original 1 Hydrophone Sensitivity=0.7 original 1 I have tested this Settings in a mission with 2 Elite V&W Destroyers and later on with 2 mediocre V&W Destroyer. With both Destroyer Types, i got a thrilling 'Depth Charges Battle Feeling' and was able to escape later on with some tactics. And yes ... to play possum in the right moment is a valid tactic ;-) Changes 1.1 After several Test in the the Stock Campaign, i decided to put Sonar a little bit up. Also the hydrophones a tick. I was able to escape a Heavy Destroyer pursuit with this settings. But if you are happy with 1.0 Settings, stick with Version 1.0 Sonar - Sensitivity=0.7 original 1 Hydrophone - Sensitivity=0.8 original 1 Hope you enjoy. Last edited by Gandalfi2005; 03-25-10 at 04:06 AM. Reason: Updated to Version 1.1 |
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