SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SH4 Mods Workshop
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 02-15-09, 11:59 PM   #1
T&L5
Swabbie
 
Join Date: Jul 2007
Location: New Jersey, USA
Posts: 10
Downloads: 0
Uploads: 0
Default Cannot Sink Large Modern Tanker

Hi All!
First of all, my thanks to all you folks who do such magnificent work on these Mod's.
They are truely awesome pieces of work!

Now to my question: I am running the SH v1.4 with Trigger Maru Overhaul
I'm minding my own business when along comes a Large Modern Tanker.
Now no matter how many torpedos I fire into this big old tub she wont sink. I have just fired 10 torpedos spread out aft to stern over both sides of the ship and the tanker just sits there.
What am I doing wrong? I don't have this kind of trouble with Battleships or Carriers!
T&L5 is offline   Reply With Quote
Old 02-16-09, 12:06 AM   #2
NEON DEON
Ace of the Deep
 
Join Date: Apr 2005
Location: Los Angeles, CA
Posts: 1,207
Downloads: 39
Uploads: 5
Default

Quote:
Originally Posted by T&L5
Hi All!
First of all, my thanks to all you folks who do such magnificent work on these Mod's.
They are truely awesome pieces of work!

Now to my question: I am running the SH v1.4 with Trigger Maru Overhaul
I'm minding my own business when along comes a Large Modern Tanker.
Now no matter how many torpedos I fire into this big old tub she wont sink. I have just fired 10 torpedos spread out aft to stern over both sides of the ship and the tanker just sits there.
What am I doing wrong? I don't have this kind of trouble with Battleships or Carriers!
Use the deck gun.
__________________
Diesel Boats Forever!
NEON DEON is offline   Reply With Quote
Old 02-16-09, 11:13 AM   #3
banjo
Grey Wolf
 
Join Date: Mar 2005
Posts: 762
Downloads: 55
Uploads: 0
Default

I seem to recall tankers could be hard to sink in earlier versions of the game and earlier mods, such as TMO. I have been using later versions of TMO as they come out and regularly sink large tankers with 2 - 3 torpedos.
banjo is offline   Reply With Quote
Old 02-16-09, 11:17 AM   #4
Webster
Stowaway
 
Posts: n/a
Downloads:
Uploads:
Default

send out some divers to drill holes in her
  Reply With Quote
Old 02-16-09, 08:26 PM   #5
T&L5
Swabbie
 
Join Date: Jul 2007
Location: New Jersey, USA
Posts: 10
Downloads: 0
Uploads: 0
Default

Thank you all for your suggestions.
Just so you know, I have pumped every shell the deck gon has PLUS all the rounds from the anti-aircraft guns and the big tub just refuses to sink!

sooo,
What is the key command to release the divers????

But seriously, can I run TMO 1.7.2 with v1.4?
T&L5 is offline   Reply With Quote
Old 02-16-09, 08:32 PM   #6
tater
Navy Seal
 
Join Date: Mar 2007
Location: New Mexico, USA
Posts: 9,023
Downloads: 8
Uploads: 2
Default

Quote:
Originally Posted by T&L5
But seriously, can I run TMO 1.7.2 with v1.4?
What does the README say?

Last edited by tater; 02-17-09 at 01:28 PM.
tater is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 12:58 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.