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Old 07-16-08, 06:48 PM   #1
Digital_Trucker
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Default [WIP] Crew Assignment and Rotation Program

I'm starting work on an application to address some of the problems that the game has with the assignment of crewmembers when you are first assigned a boat and the lack of any crew rotation during a career.

The program is NOT meant to be another SH3Commander, but, instead, to handle some very specific problems that have come up in threads here and elsewhere. The following are the things that I've got in mind :
  • Completely redoing the way names are assigned. No more John Jacob Jingleheimer Schmidt (unless you want them). The naming convention used would be at the users discretion and probablilities would be specified for each possibility. If you want all of your crew to have just first and last name, then you can. If you want middle initials for everyone (or just x%), you can have that too. If you want x% of your crew to have a first initial and a middle name, you can have that, too.
  • Completely reassigning crew when a new boat is assigned in a career.
  • Rotating a variable percentage of crew every so often when in port. The percentage and frequency of crewmembers being rotated would be specified by the user.
  • Possibly extending the time in port to some realistic amount both during refits and when assigned a new boat.
What I have in mind is making the settings for this application as flexible as possible so each user can set it they way they like it. This application would be run during your in port time and would require a save and reload of the game. I don't believe you would have to leave the game in order to run it.

Any suggestions or thoughts on other things that this application might perform regarding manning the boat would be welcome. Especially helpful would be any advice on how to handle extending the in port time and re-assigning a mission based on the later date.
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Last edited by Digital_Trucker; 07-17-08 at 10:19 AM.
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Old 07-16-08, 07:22 PM   #2
Lynx2069
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If there's anyway to incorporate the radio manager () into it I myself would love that, as I constantly forget to run it before I run SH4 and I'm to lazy to reload. Keep up the hard work, it dosen't go unnoticed.
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Old 07-16-08, 07:30 PM   #3
Digital_Trucker
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:rotfl:You ain't the only one that forgets to run RSM

Last I heard, skwas was going to work on an SH4 "Commander" type program and it's going to have a structure that will allow plugins. When he gets that going (assuming I can figure out how to write plugins), I'll do everything I can to have all my apps compatible with it. Eventually, we may only have one button to push to do everything
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Old 07-16-08, 07:48 PM   #4
Lynx2069
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Quote:
Originally Posted by Digital_Trucker
:rotfl:You ain't the only one that forgets to run RSM

Last I heard, skwas was going to work on an SH4 "Commander" type program and it's going to have a structure that will allow plugins. When he gets that going (assuming I can figure out how to write plugins), I'll do everything I can to have all my apps compatible with it. Eventually, we may only have one button to push to do everything
Good to know as maybe I could remember one button. Whenever he does release it, I'd be happy to help in anyway possible.
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Old 07-16-08, 08:07 PM   #5
Sailor Steve
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DT, this sounds great! You say it's not meant to be another 'Commander', but JSCones said that he didn't plan it or start off that way either. This is something a lot of us have been hoping for.
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Old 07-16-08, 09:03 PM   #6
Peto
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I wish you well with your effort! I've always wanted a crew rotation between patrols. It wasn't unusual to lose 1/3 of a boats company after a patrol.

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