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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Planesman
![]() Join Date: Sep 2007
Posts: 192
Downloads: 35
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I dont get it. I installed GWX mod and its great. But when i tried to torpedo a boat the torpedo went 250 meters and then made 180 turn and come right at me. My ship sank because of my own torp turned on me.
Anyone got any explanations??? |
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#2 |
Grey Wolf
![]() Join Date: Jul 2007
Location: LI NY
Posts: 964
Downloads: 13
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You fired an acoustic torpedo, it locked onto you, the closest, loudest source? :hmm:
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#3 |
GWX Project Director
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Circle runners are alive and well in GWX.
![]() Infact, investigation into the sinking of U-869 points to a circle runner as the cause of her demise. |
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#4 |
中国水兵
![]() Join Date: Dec 2007
Location: Perth, Western Australia
Posts: 279
Downloads: 22
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Never let Bernard set the gyro angle.... EVER!
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E8400 @ 4.00Ghz standard vCore, Gigabyte P35C DS3R @ 445 Mhz, Leadtek GTX 280, 3 x 1GB Kingston DDR2 800 @ 890Mhz, 250GB +160GB HDD, Terratec DMX 6fire 24/96, Silverstone ST60F 600W, Logitech Z-5500 THX ![]() |
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#5 |
Planesman
![]() Join Date: Sep 2007
Posts: 192
Downloads: 35
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wow guys. You really made something out of SH3. I say goodbye to SH4 and play SH3 from now on.
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#6 |
Navy Seal
![]() Join Date: Feb 2005
Location: York - UK
Posts: 6,079
Downloads: 43
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Run slow and quiet next time you fire an acoustic torp.
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#7 | |
Navy Seal
![]() Join Date: Nov 2006
Location: Docked on a Russian pond
Posts: 7,072
Downloads: 2
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Espionage, adventure, suspense, are just a click away Click here to look inside Brag's book: Amazon.com: Kingmaker: Alexey Braguine: Books Order Kingmaker here: http://www.subsim.com/store.html For Tactics visit:http://www.freewebs.com/kielman/ ![]() |
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#8 |
Ace of the Deep
![]() Join Date: Sep 2006
Location: 2 Meters Below Jimbuna
Posts: 1,060
Downloads: 4
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Have never seen a circle runner in GWX. Have had an acoustic chase after me...but no circle runners. Have also had a torpedo bounce off of a ship, get disoriented, and then keep going...in a straight line after me as well.
Two things to do when an acoustic comes after you...kill your noise and/or dive. You can even do both. I think once you get below 20 meters it cannot hit you because it does not go down further than that...but I could be wrong on the depth. |
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#9 | |
Shore leave
![]() Join Date: Apr 2007
Posts: 70
Downloads: 29
Uploads: 0
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See http://www.uscg.mil/History/webcutte...ow_Koiner.html A much better end, I think.
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GWX 1.03 SH3 Commander 2.7 100% Realism w/MoBo v1.0 - Except for (External View) It's just too good U-48, Type VIIB, 1nd Patrol 8th Patrol Overall Now sending reports to operationspinnennetz.isaf.us |
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#10 |
Watch
![]() Join Date: Dec 2007
Posts: 29
Downloads: 20
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I've been hit by my own torpedo but survived because the damage model for subs is so odd compared to ships. It did a lot of damage to the compartment but as I was surfaced the flooding didn't effect me and so I patched up and continued.
Here's hoping that in sh5, if your sub has a big hole in it, it acts like it has a big hole in it. |
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#11 | |
Ace of the Deep
![]() Join Date: Oct 2005
Location: BA 72
Posts: 1,092
Downloads: 43
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