SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SH4 Mods Workshop
Forget password? Reset here

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 02-03-08, 02:23 PM   #1
Quagmire
Watch Officer
 
Join Date: May 2005
Posts: 335
Downloads: 52
Uploads: 0
Default [HELP] Aircraft STILL attacking at night

I posted a little tounge-in-cheek thread over on the general forum but here I am serious. Here is the proof:



Here is my mod list:

SILENT SERVICE 1.2c GRAPHICS MOD
1_TMaru_Trigger_Maru_1.7.6
2_TMaru_Sound
3_TMaru_GFX-ROW_Version_5
TMARU_Stock_Gramaphone
ROW NEW SeaFoam from Jaketoox
ROW Sound Effects vs_8
NSM4 classic
RSRDC_P3_TM_v320
Skin Pack
warships_retextured_v1_3

At first I thought it was RSRD that was causing this phenomenon but I just upgraded to RSRD Phase III and it is still happening. Its gotta be something in the new TM 1.7.6 since I never had this problem in 1.7.5.

Here is my AIRSTRIKE.CFG

Maximum Aircraft Range=1500 ;[>0] in kilometers
Poor Airbase Modifier=0.5 ;[>0] Modifier for poor airbase (carrier) rating
Novice Airbase Modifier=0.7 ;[>0] Modifier for novice airbase (carrier) rating
Competent Airbase Modifier=0.8 ;[>0] Modifier for competent airbase (carrier) rating
Veteran Airbase Modifier=0.9 ;[>0] Modifier for veteran airbase (carrier) rating
Elite Airbase Modifier=1 ;[>0] Modifier for elite airbase (carrier) rating
Night Modifier=0.0 ;[>0] Modifier on strike probability at night
Default Air Strike Probability=20 ;[>0] Default probability to send an airstrike from a airbase (carrier)
Enemy Air Strike Probability Increase on Radio Messages Sent=20 ;[>0] Increase over the default probability on a radio message sent
Friendly Air Strike Probability Increase on Contact Report Sent=70 ;[>0] Increase over the default probability on a contact message sent
Enemy Air Strike Probability Increase on Player Detection=90 ;[>0] Increase over the default probability on player detection
Atenuation Factor=10 ;[>0] decrease from an increased probability to default one on each air session
Logic Steps Between Air Sessions=25 ;[>0] steps between air fighting sessions, 10*Logic Interval(90sec)


As you can see I changed the Night Modifier to 0.0 but still aircraft haunt me at night. From what I have read this is completely Ahistorical in the Pac theater.

Please help! Thanks!
.
__________________
The day publishers figured out that they could sell flashy first person shooters to teenagers in numbers greater than sand on a beach was the day that quality simulations died. --Col. Tibbets UBI SHIV Forums

I guess they should have made SH4 an open boat where we run around inside and shoot each other a 1000 times. They seem to handle those games with numerous patches. --Longam UBI SHIV Forums

A sad day has dawned...
Quagmire is offline   Reply With Quote
 

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 03:46 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.