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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Navy Seal
![]() Join Date: Oct 2005
Location: Cornwall, UK
Posts: 5,499
Downloads: 45
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Here we go again - Spy Sat GWX 1.03
GWX v1.03 Spy Sat Mod
Firstly, this mod is NOT supported by the GWX Devs. If you're having problems please direct them my way on Subsim (danlisa). This is a realism killer! You need GWX & the 1.03 Patch Be Warned there will be continued updates to the GWX RND layer so this will have to be adapted along the way. Also with the increased graphics being rendered there maybe a small drop in performance. However I have not noticed this in testing. ----------------------------------------------------------- This package is JSGME ready. The usual applies: Be in Port Rollback SH3 Commander Enable Spy Sat Mod ----------------------------------------------------------- Basic Info: This mod does not change the Spawn Rate of Convoys in GWX. This mod changes the Report Probability to 100% This mod changes the Report Time to 60mins This mod changes the Contact Report Distance to 99999km This means that every convoy that is loaded at the start of SH3 will be reported to you every 60mins of gametime. I have used 60mins so that you will still have to plan your attack. No Pics this time, you all know what it does. ![]() Happy Hunting Download Links: http://www.mediafire.com/?errtmdjmdmy http://www.megaupload.com/?d=X40MEXI0
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![]() Last edited by danlisa; 04-05-07 at 07:48 AM. |
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#2 |
Grey Wolf
![]() Join Date: Apr 2005
Posts: 950
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Thx!, but ever wonder if u make a SH4 spysat mod?
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#3 | |
Navy Seal
![]() Join Date: Oct 2005
Location: Cornwall, UK
Posts: 5,499
Downloads: 45
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#4 |
Lucky Jack
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About bloody time Dan, now I can move up to the next patch.
Cheers. ![]()
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Dr Who rest in peace 1963-2017. ![]() To borrow Davros saying...I NAME YOU CHIBNALL THE DESTROYER OF DR WHO YOU KILLED IT! ![]() |
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#5 |
Chief of the Boat
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Bloody cheat!!
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#6 | |
Lucky Jack
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Dr Who rest in peace 1963-2017. ![]() To borrow Davros saying...I NAME YOU CHIBNALL THE DESTROYER OF DR WHO YOU KILLED IT! ![]() |
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#7 |
Loader
![]() Join Date: Mar 2007
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Actually I'm kinda new so I didn't know what it did. After a short search on the forums for an older thread I found out tho.
Thread for 1.02 version: http://www.subsim.com/radioroom/showthread.php?t=106410 Thought I'd put that in there just in case there are other relatively new people like me who don't know. Doubt I'll run this all the time because of the realism kill (as you stated yourself in the readme), but it will be nice for testing out sensor mods and such to find the targets quicker for said testing procedures. |
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#8 |
Navy Seal
![]() Join Date: Oct 2005
Location: Cornwall, UK
Posts: 5,499
Downloads: 45
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Welcome aboard Genferret
![]() My mistake, so thanks for posting the 1.02 link. ![]()
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#9 | |
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
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Will help you get a Knights Cross with Oak Leaves and Swords :rotfl: :rotfl: |
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#10 | |
Navy Seal
![]() Join Date: Oct 2005
Location: Cornwall, UK
Posts: 5,499
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![]() We're proper Kaleuns. ![]() :rotfl:
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#11 | ||
Loader
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#12 |
Navy Seal
![]() Join Date: Oct 2005
Location: Cornwall, UK
Posts: 5,499
Downloads: 45
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Have a look under STEED's details.
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#13 |
Canadian Wolf
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Nice work danlisa
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#14 |
Admiral
![]() Join Date: Jan 2006
Location: Spain , Crossing Gibraltar!
Posts: 2,292
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![]() ![]() ![]() Cheaters!!! ![]() |
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#15 | |
Loader
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