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01-28-18, 08:45 AM | #11671 |
Navy Seal
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Red recognition manual (what ever that is) is not part of TDW NewUIs mods.
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Best regards... Vecko The Wolves of Steel v2.2.25_SH5 Expansion Pack_Full The Wolves of Steel v2.2.xx to v2.2.25 - Update PDF Install Instructions How to report an issue If You wish to support my work... |
01-28-18, 04:07 PM | #11672 | |
Sea Lord
Join Date: Apr 2008
Location: Germany, Italy
Posts: 1,703
Downloads: 107
Uploads: 4
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Quote:
I do this to investigate what would be the best setup for the stock game without TWoS, the choices are not that big. Currently my idea is this: - SH5 1.2.0 - TDC Generic Patcher applied - NewUIs_TDC_7_5_0_ByTheDarkWraith - FX_Update_0_0_22_Stock_Torpedos (modified for torpedo failure patches) - Accurate German Flags - DeckGun Friendly Waves - No Damn Bubbles, No Damn Halo Mod - NDB, NDH OM#1 - No Dialog Indicator In my opinion this is the best possible setup for playing stock game, with all the comfort of the TWoS UI but keeping the stock campaign and gameplay difficulty. Purists that don't like mods, should do without the NewUIs, which doesn't allow teleporting and you must speak with every single crew member if need be. |
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01-28-18, 08:33 PM | #11673 |
Scurvy Dog of the Deep
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04-29-18, 02:41 PM | #11674 |
Bilge Rat
Join Date: Nov 2016
Posts: 1
Downloads: 6
Uploads: 0
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I am a noob here. And I might my a idiot as well because I just could not find the link to download. Anyone could help me ?
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04-29-18, 02:43 PM | #11675 |
Gefallen Engel U-666
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welcome aboard!
Daeron!
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"Only two things are infinite; The Universe and human squirrelyness; and I'm not too sure about the Universe" |
04-29-18, 05:56 PM | #11676 |
Growing Old Disgracefully
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A Warm Welcome To The Subsim Community > Daeron
Subsim <> Make A Donation <> See The Benefits <> Support The Community SH3-4-5 Tutorials And Other Information Links In My Signature Below Post #7 TDW's NewUi 7-5-0 version 18 Installing It Correctly > Missing pictures replaced
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LSH3-2015 <> TUTORIALS <> ALL YOU NEED TO KNOW <> ALL IN ONE PLACE SH4 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS SH5 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS Always Here To Help A Fellow 'Subber' | Need An Answer to A Question Just Send Me A PM |
04-30-18, 02:01 PM | #11677 |
Chief of the Boat
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Welcome to SubSim Daeron
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Wise men speak because they have something to say; Fools because they have to say something.
Oh my God, not again!! GWX3.0 Download Page - Donation/instant access to GWX (Help SubSim) |
06-11-18, 02:38 AM | #11678 |
Swabbie
Join Date: May 2018
Posts: 8
Downloads: 13
Uploads: 0
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current Course
Hi,
I'm new here and I'm using SH 3 dials for a better handling and historical feeling. Is there any different way to detect the current course then on the zoomed-in dial or using the map? It's hard to read a currect course on that dial. With the advanced SH5 Setting I can hold the mouse over the compass to read the current course but with SH 3 dials this is no longer possible. |
06-11-18, 04:51 AM | #11679 |
Growing Old Disgracefully
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A Warm Welcome To The Subsim Community > Aldarean
Subsim <> Make A Donation <> See The Benefits <> Support The Community SH3-4-5 Tutorials And Other Information Links In My Signature Below You can change the dial sizes by using the Options File Editor Viewer or by going directly to the py file. Each of the 3 dials has 2 actions making 6 changes that can be made in the py file. You should be able to change the size of the Dials AFAIK looking at he py settings although I have never tried it as I prefer SH5 Enhanced. Zoom in and out with your mouse you can set the time for how long the dials stay in view on the screen. The path here is Main game folder\data\Applications\ OptionFileEditorViewer Red not relevant SH5 only Blue SH3 Green useful information You can also make changes directly here. The path to the py file > Main game folder\data\scripts\Menu\last py file Scroll down to this heading. #;################################### For Dials - SH3 and SH4 UI Modes only ################################## #[OPTION] #CATEGORY=Dials #TYPE=2 #DESCRIPTION=Rate at which dials grow and shrink (in seconds) #VALUES=MIN|0.0 #DEFAULT=0.10 #;++++++++++++++ Dial zoom/unzoom animation speed +++++++++++++++ #; rate at which dials grow and shrink (in seconds) #; default is 0.10 seconds DialsAnimationSpeed=0.10 < changing thiis to 20 doubles the time on the screen #[OPTION] #CATEGORY=Dials #TYPE=3 #DESCRIPTION=Throttle zoom factor on mouse in #VALUES=MIN|50 #DEFAULT=200 #;++++++++++++++ Base Zoom +++++++++++++++ #; Base Zoom levels #; when MouseIn the dial will grow by this number #; default is 200 BaseZoomThrottle=200 < changing this number will make the dial bigger #[OPTION] #CATEGORY=Dials #TYPE=3 #DESCRIPTION=Speed zoom factor on mouse in #VALUES=MIN|50 #DEFAULT=200 #; default is 200 BaseZoomSpeed=200 #[OPTION] #CATEGORY=Dials #TYPE=3 #DESCRIPTION=Heading zoom factor on mouse in #VALUES=MIN|50 #DEFAULT=200 #; default is 200 BaseZoomHeading=270 #[OPTION] #CATEGORY=Dials #TYPE=3 #DESCRIPTION=Rudder zoom factor on mouse in #VALUES=MIN|50 #DEFAULT=200 #; default is 200 BaseZoomRudder=200 #[OPTION] #CATEGORY=Dials #TYPE=3 #DESCRIPTION=260 Depth zoom factor on mouse in #VALUES=MIN|50 #DEFAULT=200 #; default is 200 BaseZoomDepth260=200 #[OPTION] #CATEGORY=Dials #TYPE=3 #DESCRIPTION=25 Depth zoom factor on mouse in #VALUES=MIN|50 #DEFAULT=200 #; default is 200 BaseZoomDepth25=200 #[OPTION] #CATEGORY=Dials #TYPE=3 #DESCRIPTION=SH5 Enhanced Heading dial zoom factor on mouse in #VALUES=MIN|50 #DEFAULT=400 #; default is 400 BaseZoomSH5EHeading=400 #[OPTION] #CATEGORY=Dials #TYPE=3 #DESCRIPTION=SH5 Enhanced Rudder dial zoom factor on mouse in #VALUES=MIN|50 #DEFAULT=400 #; default is 400 BaseZoomSH5ERudder=400 #[OPTION] #CATEGORY=Dials #TYPE=0 #DESCRIPTION=Throttle dial can zoom #VALUES= #DEFAULT=True #;++++++++++++++ Can Zoom +++++++++++++++ #; which dials can zoom #; change True to False to disable zoom on that dial #; #; set below to either True or False for each ThrottleCanZoom = True #[OPTION] #CATEGORY=Dials #TYPE=0 #DESCRIPTION=Speed dial can zoom #VALUES= #DEFAULT=True SpeedCanZoom = True #[OPTION] #CATEGORY=Dials #TYPE=0 #DESCRIPTION=Heading dial can zoom #VALUES= #DEFAULT=True HeadingCanZoom = True #[OPTION] #CATEGORY=Dials #TYPE=0 #DESCRIPTION=Rudder dial can zoom #VALUES= #DEFAULT=True RudderCanZoom = True #[OPTION] #CATEGORY=Dials #TYPE=0 #DESCRIPTION=260 depth dial can zoom #VALUES= #DEFAULT=True Depth260CanZoom = True #[OPTION] #CATEGORY=Dials #TYPE=0 #DESCRIPTION=25 depth dial can zoom #VALUES= #DEFAULT=True Depth25CanZoom = True #[OPTION] #CATEGORY=Dials #TYPE=0 #DESCRIPTION=SH5 Enhanced heading dial can zoom #VALUES= #DEFAULT=True SH5EHeadingCanZoom = True #[OPTION] #CATEGORY=Dials #TYPE=0 #DESCRIPTION=SH5 Enhanced rudder dial can zoom #VALUES= #DEFAULT=True SH5ERudderCanZoom = True #[OPTION] #CATEGORY=Dials #TYPE=3 #DESCRIPTION=When mouse into dial that is zoomable this offset is applied to the Y axis if image goes offscreen #VALUES=MIN|0 #DEFAULT=10 #;++++++++++++++ Offsets +++++++++++++++ #; y offset adjustment when mouse in/out and image goes offscreen (BaseZoom - for dynamically repositioning dials) DialsBaseZoomOffsetYAdjustment = 10 #[OPTION] #CATEGORY=Dials #TYPE=3 #DESCRIPTION=When mouse into dial that is zoomable this offset is applied to the X axis if image goes offscreen #VALUES=MIN|0 #DEFAULT=10 #; x offset adjustment when mouse in/out and image goes offscreen (BaseZoom - for dynamically repositioning dials) DialsBaseZoomOffsetXAdjustment = 10 #[OPTION] #CATEGORY=Dials #TYPE=3 #DESCRIPTION=When mouse into SH5 Enhanced heading/rudder dial that is zoomable this offset is applied to the Y axis (max +- 100) #VALUES=MIN|-100,MAX|100 #DEFAULT=0 #; y offset adjustment for SH5 Enhanced heading/rudder dial. Maximum offset allowed is +-100 pixels SH5EHeadingRudderOffsetY = 0 Check out my Tutorials in my signature for a lot more information
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LSH3-2015 <> TUTORIALS <> ALL YOU NEED TO KNOW <> ALL IN ONE PLACE SH4 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS SH5 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS Always Here To Help A Fellow 'Subber' | Need An Answer to A Question Just Send Me A PM |
06-11-18, 09:57 AM | #11680 |
Swabbie
Join Date: May 2018
Posts: 8
Downloads: 13
Uploads: 0
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Thank you THEBERBSTER,
I've installed Curch's Compass wich has a better resolution but I'm searching for a quick non-dial solution. |
06-11-18, 03:42 PM | #11681 |
Growing Old Disgracefully
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Hi A
You will not find anything like with SH5 using the SH3 UI. There is a TWoS mod that has glass covers going over the dials. http://www.mediafire.com/file/vzvhhr...+GUI+Dials.zip Peter
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LSH3-2015 <> TUTORIALS <> ALL YOU NEED TO KNOW <> ALL IN ONE PLACE SH4 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS SH5 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS Always Here To Help A Fellow 'Subber' | Need An Answer to A Question Just Send Me A PM |
07-09-18, 05:36 PM | #11682 |
Admiral
Join Date: Jan 2006
Location: Spain , Crossing Gibraltar!
Posts: 2,292
Downloads: 199
Uploads: 1
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Hi guys just installed the SH5 again...I am having huge problems on the Gui activation in game...is there a key to enable and disable it...
Cause some times the menu show up with everything and then its Gone ! |
07-09-18, 07:21 PM | #11683 | |
Sea Lord
Join Date: Apr 2008
Location: Germany, Italy
Posts: 1,703
Downloads: 107
Uploads: 4
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Quote:
?? Which 'activation' ? I guess you are speaking about JSGME mod activation? You must update the stock game to 1.2.0 first + some other requisites, read the main thread. It would be easier for you to update the game to 1.2.0 and then install TWoS mod. , this mod is included in TWoS and you will skip making any errors |
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07-10-18, 03:06 AM | #11684 | |
Admiral
Join Date: Jan 2006
Location: Spain , Crossing Gibraltar!
Posts: 2,292
Downloads: 199
Uploads: 1
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Quote:
My bad...had a little time yesterday could not describe my issue very well! Nope , the problem its not with ....This is the Mods I have installed: DynEnv v2.9 - 1. Main Mod DynEnv v2.9 - 10.I Seafloor (high resolution) DynEnv v2.9 - 11.a.I Sea Plants - Atlantic Kelp Forests (high resolution) DynEnv v2.9 - 4.a Camera Filters - Realistic Colors DynEnv v2.9 - 5.d Ambient Settings - Brighter Nights DynEnv v2.9 - 8.b Wave Mechanics - Gale DynEnv v2.9 - No Underwater Impurity Patch Moon_light_mod DynEnv v2.9 - No U-Mark OPEN HORIZONS II v2.5 OH II v2.5 Grid Request fix Patch SH5 3D_Deck_Splash_FX_v1_0_0_byTheBeast Accurate German Flags FX_Update_0_0_22_ByTheDarkWraith MadMaxs_SH5_Subdiesel (mono) v2 Pascal-sh5-Crew-Uniforms sobers mega mod fog V9 SH5 SteelViking's Interior Mod V1.2 SteelViking's Interior Mod V1.2.2 Patch SubFlags_0_0_9_byTheDarkWraith Shadow Improvement Mod MightyFine Crew Mod 1.2.1 Alt w beards NOZAURIO'S SKIN (Standar No Emblem) v-1.1.0 NewUIs_TDC_7_5_0_ByTheDarkWraith NewUIs_TDC_7_5_0_No_Snorkel_Exhaust_Smoke NewUIs_TDC_7_5_0_RadCapTools_0_2_alpha Large Optics for TDW UI Large Optics for TDW UI 8 by 5 TWoS Glass Covered GUI Dials Everything its installed correctly, my problem is in game, the Gui console I am using its the SH5 Enhanced but it only appears in the screen after using the UZO... if I use the Periscope or any other screen it goes of and have to go to the UZO to see it again, so I thought there is a key to enable and disable it in game... You know what I am talking yes The Hud....its weird cause it worked with the previous version I had 7.4.2 . PS: Just found out the Problem...Its OpenHorizons II 2.5 Some how during the Tutorial messes everything including the supposed ships you have to attack that with OHII are not enemy yet...Its sad cause it expands the game a lot...but it makes TDW NewGui fail ,... Last edited by JCWolf; 07-10-18 at 10:21 AM. |
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07-31-18, 10:49 AM | #11685 |
Nub
Join Date: May 2018
Location: Columbus Ohio
Posts: 4
Downloads: 67
Uploads: 0
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NewUIs_TDC_7_7_0_ByTheDarkWraith
Hello,
This file is referenced on YouTube but I have been unable to locate it. Thanks for any help. TonyP |
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dbrn, favorite, new ui |
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