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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#91 |
Navy Seal
![]() Join Date: Mar 2007
Location: New Mexico, USA
Posts: 9,023
Downloads: 8
Uploads: 2
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The game tracks contacts "in 3D" out to 20nm. Meaning you can go to freeview, and see them in a 20 mile circle around you. If they get farther away, poof, they become abstractions again. If you see the group aftewr that, it will be as if you swere never there. So you sink 2, then they go to 21nm, and you catch up... the 2 sunk ships are back.
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#92 | |
Rear Admiral
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I new they auto fixed which also suxs. |
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#93 |
Navy Seal
![]() Join Date: Mar 2007
Location: New Mexico, USA
Posts: 9,023
Downloads: 8
Uploads: 2
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The TF is the same. It exists, and it moves on the map. The game doesn't know that individual ships have been sunk, however.
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#94 |
Seasoned Skipper
![]() Join Date: Feb 2009
Posts: 714
Downloads: 0
Uploads: 0
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My problem is that the aircraft are suspiciously accurate with their bombing. I dive as soon as the plane shows up on radar, change course and go at least 100 feet underwater, but I've still been sunk a couple times by a lone plane's depth charges.
Running vanilla 1.5 w/RSRDC |
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#95 | |
Officer
![]() Join Date: Apr 2008
Location: Pennsylvania
Posts: 239
Downloads: 108
Uploads: 1
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#96 |
Navy Seal
![]() Join Date: Mar 2007
Location: New Mexico, USA
Posts: 9,023
Downloads: 8
Uploads: 2
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It would, but lurker only recently added one to RSRDC, after my post to counter the RFB one that reduces stock planes (since RSRDC has fewer around to begin with).
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#97 |
Bosun
![]() Join Date: Mar 2006
Posts: 68
Downloads: 2
Uploads: 0
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when i open the cfg file and make changes and try to save it, it says access denied and will not save. Any ideas?
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Jones |
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#98 | |
Let's Sink Sumptin' !
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Try these links and see if they help. http://techpaul.wordpress.com/2007/0...ommand-prompt/ http://paulstamatiou.com/2007/02/09/...ta-permissions |
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#99 |
Bosun
![]() Join Date: Mar 2006
Posts: 68
Downloads: 2
Uploads: 0
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tried em both, they didnt work
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Jones |
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#100 | |
Bosun
![]() Join Date: Oct 2008
Posts: 65
Downloads: 11
Uploads: 0
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1) CRASH IMMEDIATELY - don't even think about, just do it. 2) Post the AA on At Will, just in case. 3) Set depth to 162, 163 feet. 4) Don't manever until you're 140 feet or so - turning cramps your forward speed and rate of descent. 5) Throttle back when you bottom out. |
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#101 |
Convicted Ship Killer
![]() Join Date: Mar 2009
Location: Just out of sight... plotting your course and speed
Posts: 846
Downloads: 371
Uploads: 1
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![]() ![]() Seriously... diving is good advice.
__________________
Akula4745 ![]() "If you sit by the river long enough... the body of your enemy will float by -- SunTzu" |
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#102 |
Navy Seal
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Heck, I haven't seen a plane in months. They used to be dangerous, now they don't exist. I really miss Ducimus' evil airplanes.
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Sub Skipper's Bag of Tricks, Slightly Subnuclear Mk 14 & Cutie, Slightly Subnuclear Deck Gun, EZPlot 2.0, TMOPlot, TMOKeys, SH4CMS |
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#103 |
Bosun
![]() Join Date: Oct 2008
Posts: 65
Downloads: 11
Uploads: 0
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Hey, I like to take a few shots myself, and have. But the chance of getting nicked up, even if you prevail, is more than even.
So it comes down to priorities - do you want to get your boat damaged and deal with that the rest of the patrol, or just yield to the better part of valor and attack that convoy at 100%? I am a little reckless - I don't dive until I get a lookout's report. Then I scramble. Last edited by PortsmouthProwler; 06-05-09 at 09:16 PM. |
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#104 |
Navy Seal
![]() Join Date: Feb 2009
Location: Kentucky
Posts: 5,421
Downloads: 85
Uploads: 0
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![]() It is the job of the aircraft to spot and attempt to destroy you. If they spot you are no longer a suprise as they will all know for sure that a sub was sighted in the area thus making your job all the more "easy". Do like they really did if you get a report of an ac on radar or whatever be gone if the belived path is going to take the plane within 5 miles of you the 40mm and the 20mm a so much better employed aginst small boats. In TMO they have a chance of seeing you as far down as 150ft at times so best to crash dive ASAP works for me I have never been hit by ac bombs or DCs to be honest they have been a few hundred yards off before though.In a Balao class it takes about 40-45 seconds just for the sub to completly submerge and about 1 minutes 25 seconds to be below 100ft 60ft is not safe in TMO you will die at this deapth if an ac is over head. I leave the planes to the USAAF,Navy,and Marine fighters they can shot them down I like the idea of boring them to death.
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#105 |
Rear Admiral
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Towards the end of the war, planes in TMO are mean. If you go into the Formosa Straits in 45, expect many planes with surface radar, MAD, and elite pilots. Don't be caught in shallow water. I have taken damage from TMO planes at 200 ft from planes with MAD. Mostly they won't drop their bombs if you stay below 180 ft, anything 165ft and up, they will drop.
I had over 12 planes with surface radar on me at one time. I couldn't even come up to periscope depth to attack a convoy. I got stuck in 200ft of water to get to my patrol zone and stayed on the surface to fight it out...got lucky, as you can see one got close. Formosa is dangerous in 45 with TMORDRD. Also lot's of Coastal Vessels there and those bad boys carry 6 Y guns, talk about dropping cans. And planes attack in storms....this hit almost did me in...had to go back to port with 80% damage. ![]() Was at 200 ft...got real close. ![]() ![]() ![]() ![]() |
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