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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#61 |
GLOBAL MODDING TERRORIST
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what texture are you using and how many mip maps?
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#62 |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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diffuse map: DX5 dds format, 1024 x 1024 pixels, 11 mip levels, with self-illumination map in the alpha channel.
ambient occlusion and normal maps: DX1 dds format, 1024 x 1024 pixels, 11 mip levels each. PS: congratulations for your recently earned and well deserved patch ![]() Last edited by gap; 12-29-18 at 06:21 PM. |
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#63 |
GLOBAL MODDING TERRORIST
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Scene LOD for the iceburg is 6.027+ to 12.055+
Scene LOD for most terrain GR2's are higher. Maybe that is the problem. I'll look into the GR2 and see if we can up the LOD range. |
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#64 | |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
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#65 |
Sailor man
![]() Join Date: Nov 2018
Posts: 43
Downloads: 66
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Kaleun no more.
Now it´s time to leave the Kriegsmarine and join the career of a cruise ship captain. Beautiful work! ![]() |
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#66 | |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
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![]() Thank you Seaowl, if I manage fixing the LOD-related problems, it will be part of the next release ![]() |
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#67 |
GLOBAL MODDING TERRORIST
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Your inbox is full.
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#68 |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
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Yep, I know. As usual. I made some space now
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#69 |
Soundman
![]() Join Date: Mar 2016
Posts: 142
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Amazing work going on here. Thank you so much.
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#70 |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
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Thank you OldCoder. Christmas/New Year celebrations and some unexpected problems with terrain object's LOD distances, have slowed down my work on it, but expect an update within the next few days
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#71 |
Planesman
![]() Join Date: Dec 2014
Location: Czech Republic
Posts: 193
Downloads: 527
Uploads: 0
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Hi
I look forward to the next update. The coast looks absolutely fantastic. And I have to admit I'm really looking forward to the Norwegian fjords. ![]() ![]() |
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#72 | |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
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It will take a while before I start editing Norwegian fjords; I had planned to finish with Eurepean temperate terrain types first, but if you have direct experience of Norwegian vegetation and landscapes (see post #29 in this thread for the kind of information that I looking for), I might actually do an exception ![]() ![]() |
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#73 |
Planesman
![]() Join Date: Dec 2014
Location: Czech Republic
Posts: 193
Downloads: 527
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Hi Gap
Unfortunately, I'm from the Czech Republic, so I do not know the details of the Norwegian climate. Holt will have to wait for the fjords, but that does not mean I will not look forward. You do a great job and push SH5 a little higher. |
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#74 |
Silent Hunter
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Just wanted to break in and say, excellent work!
The fields are so lush and yummy looking. It's the lack of stuff like this that turned me off SH5. Love how the sea stack has geological layers - reminds me of the hills in Pennsylvania. |
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#75 | ||
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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Tags |
enviromental mod, environment, terrain, trees, vegetation |
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