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#1 |
Grey Wolf
![]() Join Date: Oct 2005
Location: Deep Waters
Posts: 871
Downloads: 31
Uploads: 0
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Looks like we finally got a new release for Orbiter:
http://orbit.medphys.ucl.ac.uk/home.php Good stuff! ![]()
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Guess I should change my sig since SH5 has an offline mode now ![]() |
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#2 |
Planesman
![]() Join Date: Apr 2010
Location: Phoenix Arizona
Posts: 195
Downloads: 290
Uploads: 0
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I have Orbiter but havent tried it much yet. Are you able to design and test your own creations? How do you like it?
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#3 |
Ocean Warrior
![]() Join Date: Sep 2006
Location: Connecticut
Posts: 2,507
Downloads: 145
Uploads: 0
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I've been playing around with it since the day the 2010 version got released. I love the new hi-res planet textures. I'm still flying in the 2006 version mostly though because most of my favorite addons aren't compatible with the new version (although I'm sure that's going to change enventually).
I'm giving it a few months to give the addon developers time to update/make new stuff for it. Orbiter 2010 has some fantastic new features to it that I LOVE ! I can't wait to get into it more hardcore !
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#4 | |
Navy Seal
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Where's the "poppin' wood" smiley when yer needs it? Having look now.
![]() Oh good, sounds like they beefed up the atmosphere code. ![]() Solar radiation pressure??? Solar sails?!? ![]() Quote:
![]() I wonder if the pure-server mode means multiplayer, or if it just provides a way to interface with it via telemetry software? [EDIT] nvm, it's interface for OVP and the like. ![]()
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sent from my fingertips using a cheap keyboard Last edited by krashkart; 06-14-10 at 09:02 PM. |
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#5 | |
Navy Seal
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You can through the SDK. Requires C++ skillage and MS Visual C++ (you can use the free MSVC download available from Microsoft) to build or modify ships and MFD's at the code level. There are also third-party kits available such as SPSDK and a Panel SDK that allow creation of new ships/panels without needing a compiler. (those may not be compatible with the new 2010 release, though [EDIT] Or possibly even made obsolete with the new scripting interface...) ******************* Can't wait to fly it more in-depth on my home computer; will be able to install the hi-res planet textures then. Visually it doesn't appear that much has changed. I like the new Map MFD - they updated the look and added some useful filters. This is about the best look I can get at it until tomorrow. I hope OVP will be kind to my video card, cuz it's getting a good look tomorrow, too.
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sent from my fingertips using a cheap keyboard Last edited by krashkart; 06-14-10 at 09:36 PM. |
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#6 | |
Ocean Warrior
![]() Join Date: Sep 2006
Location: Connecticut
Posts: 2,507
Downloads: 145
Uploads: 0
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The door is open to do this now wider than ever before now and there's a project going on in the orbiter forums as we speak to add multiplayer and implement it properly.
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#7 |
Ocean Warrior
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So what kinds of mods did the new version break?
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#8 | |
Navy Seal
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That's what I'm wondering, too. Hopefully none of our favorites. ![]() ![]() ![]()
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sent from my fingertips using a cheap keyboard Last edited by krashkart; 06-15-10 at 01:29 AM. |
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#9 | |
Bosun
![]() Join Date: Jan 2009
Posts: 68
Downloads: 28
Uploads: 0
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![]() Quote:
![]() ChristopherT |
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#10 | |
Ocean Warrior
![]() Join Date: Sep 2006
Location: Connecticut
Posts: 2,507
Downloads: 145
Uploads: 0
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Orbiter has become a REALLY addictive hobby for me. ![]()
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#11 | |
Navy Seal
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I forgot to mention SC3. ![]() |
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#12 |
Navy Seal
![]() Join Date: Oct 2005
Location: Cornwall, UK
Posts: 5,499
Downloads: 45
Uploads: 1
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What's the crack with Orbiter 2010 and Anti-Aliasing? Does it work?
If I'm correct it's a DX application but I force max settings through my card and I have jaggies galore, I leave it to application preference and still have jaggies, I even delve deeper into the launcher settings to enable forced AA multiplier within Orbiter itself and nothing. I have this thing maxed graphically but the poor object AA is letting it down. Any thoughts? ATI card in full screen mode @ 1920 x 1080. Edit - LOL! Seems it only supports 4 x AA (at least on ATI) Fixed!
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![]() Last edited by danlisa; 08-12-10 at 08:50 AM. |
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#13 |
Navy Seal
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Shuttle Fleet 4.5 released for Orbiter 2010. Details and download:
http://orbiter-forum.com/showthread.php?t=16834
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#14 |
Ace of the Deep
![]() Join Date: Dec 2003
Posts: 1,006
Downloads: 5
Uploads: 0
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Hail Probe!
![]() ![]() Haven't really gotten into Orbiter 2010 yet, I've been on a long break from Orbiting. |
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#15 | |
Navy Seal
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Hail Probe! I haven't found all of the differences in 2010 yet, but the most obvious change is that scenarios load up much, much quicker now. Doc added a new atmosphere model, too, although I haven't yet figured out what effect that has during atmospheric flight.
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