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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#61 |
Ocean Warrior
![]() Join Date: Jan 2008
Posts: 2,909
Downloads: 77
Uploads: 11
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FFFFUUUUUUUU.... Oh! It's not a joke thread. Thanks for the info.
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#62 |
Bosun
![]() Join Date: Aug 2007
Posts: 63
Downloads: 51
Uploads: 0
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great news but there are 2 bugs that MUST be solved!!!! and that is
annoying too fast foot steps that drive me crazy and non stop ticking clock,there is a long list of bugs,but this 2 is must |
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#63 |
Admiral
![]() Join Date: Jan 2004
Location: netherlands
Posts: 2,020
Downloads: 119
Uploads: 0
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Is it the final list? I mean will the camouflage still not be usable.
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we live we die but death does not ends it. Jim Morrison 1943-1971 |
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#64 |
Watch
![]() Join Date: Jul 2009
Location: Athens, Greece
Posts: 20
Downloads: 44
Uploads: 0
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I am glad to see, that UBI is working in this game in order to improve it !!!! Exceptional work!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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#65 | |
Medic
![]() Join Date: Mar 2005
Location: New Zealand
Posts: 168
Downloads: 4
Uploads: 0
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![]() Quote:
![]() Is what i thought at first too. Awesome news though ![]()
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#66 |
Grey Wolf
![]() Join Date: Feb 2009
Posts: 995
Downloads: 91
Uploads: 0
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I hope that after patch 1.2 release date the new thread will be open:
Patch 1.2: Bugs, glitches, and issues thread ![]()
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#67 |
Commander
![]() Join Date: Mar 2006
Location: on a rock surrounded by water, that people call it UK
Posts: 473
Downloads: 31
Uploads: 0
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Is UBI with this patch making SH5 game for MULTI-PLAYER ONLINE like EVE-ONLINE?
Look at the link http://forums.ubi.com/eve |
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#68 |
Canadian Wolf
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It may be, but I bet it is not the final patch, at least judging from previous releases. The game is just to new at this point.
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#69 |
Swabbie
![]() Join Date: Sep 2007
Posts: 10
Downloads: 38
Uploads: 0
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That's it? Hope that list will grow exponentially the next few days!
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#70 | |
Silent Hunter
![]() Join Date: Aug 2006
Posts: 3,528
Downloads: 118
Uploads: 0
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#71 |
Commodore
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Usually when pre-patch fix lists are published, they're not all inclusive. They may just hit the highlights or cover only those they know for sure will be in it. We'll have to wait for the readme when the patch is released for the full list. And even then it's possible some things are fixed with no mention.
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- heretic I enjoy drinking beer. MightyFine Crew Mod 1.2.1 - Updated 22 March MightyFine Less Annoying Footsteps Crew AI Scripting Information |
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#72 |
Weps
![]() Join Date: Aug 2006
Posts: 362
Downloads: 13
Uploads: 0
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guess I wonder why Ubi couldn't have postponed the original release by a month or so to address these issues BEFORE they put it on the market...
Like they didn't know from their beta testers that the AI sucked (Kiel) canal water, for example? Like no one else plotted a course in the mission assignment map, only to find it gone when starting the actual mission? BUT, of course, Ubi should be forgiven for EVERYTHING ! After all, the NEW definition of Subsim modders is, "Those who not only enhance the gameplaying experience, but (...new part coming up...) make an unplayable, unenjoyable prematurely-released game acceptable - at NO COST to Ubi - but you, the buyer, are STILL expected to pay Ubi for the privilege!" |
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#73 |
Silent Hunter
![]() Join Date: Aug 2006
Posts: 3,528
Downloads: 118
Uploads: 0
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A month ago this anger might have made sense. But now, after a patch announcement of fixes for things that are currently fixed via mods, it just seems a little... off.
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#74 |
Chief
![]() Join Date: Apr 2005
Location: France
Posts: 311
Downloads: 51
Uploads: 2
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Hi,
what's the problem with the hydrophone ? And thanks for the info by the way ![]()
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________________________ Gimme tons of patches ! Athlonic's MCCD "More Crew Commands by Dialog" MOD for Silent Hunter 5 Version 1.04 SH5 1.2.0 Ready Athlonic's TSAF Mod : Torpedo_Speed_Abilitie_Fix_for_TDC ![]() |
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#75 |
Ocean Warrior
![]() Join Date: Mar 2005
Location: Georgia, USA
Posts: 2,674
Downloads: 25
Uploads: 0
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Is there a patch to fix the fact that the game was Beta Tested by Stevie Wonder!?
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