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Old 02-01-08, 04:55 PM   #1
Stiebler
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Join Date: Oct 2005
Location: London, UK
Posts: 1,237
Downloads: 29
Uploads: 4


Default GWX2 - RealWeatherFix Mod

Several users have complained that GWX2 locks up in 2nd-stage loading with the RealWeatherFix.

I have spent the evening installing GWX2 on my computer and can confirm that there is a problem. Loading of files in second-stage loading does indeed occur after 5% has loaded, and it is necessary to exit with ctrl-alt-delete, and close down SH3.

The problem does NOT lie with the executable program RealWeatherFix.exe. This executes exactly as planned. The replacement files that it creates (campaign_LND/RND/SCR.mis and scene.dat) are *exactly identical* (using a machine file comparer) to those that I make by manual alteration of the same files.

The problem does NOT lie with the modified campaign files either. Using the GWX2 original file scene.dat, the modified campaign files are perfectly happy to load.

The problem DOES lie with the large GWX2 file 'scene.dat', which, after receiving our weather modifications either automatically (with RealWeatherFix.exe) or manually by me, refuses to load the campaign files thereafter.

I have absolutely no idea why this problem occurs. In the meantime, I regret greatly that the large number of users of GWX2 cannot use our weather fix.

Since I do not wish to be accused of deliberate attempts to sabotage GWX2 users, I shall be happy to collaborate with any of the GWX team who wishes to seek to correct the GWX2 scene.dat file. (Send me a PM).

I can confirm that simply restoring the back-up files that RealWeatherFix mod creates will restore GWX2 to its original state.

In the meantime, to avoid further confusion, I have *removed the RealWeatherFix mod from the FileFront website*, pending a change to the documentation to exclude GWX2 users.

Apologies to those who may have suffered difficulties in consequence of using this mod.

Stiebler.
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