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Old 05-24-06, 04:25 AM   #46
Carotio
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Quote:
Originally Posted by Uber Gruber
Is this compatible with NYGM TW ?
I would say NO!

I made this as add on for GW! Not for RuB, not for IUB, not for U-Boat War-Ace and not for NYGM TW!

Possibly, there would be things working, it may work 100% also, but I don't know it!
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Old 05-24-06, 05:37 PM   #47
blesje
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howdy i downloaded both versions 1.0 and 1.1 and when i am ingame and start a career and the loading bar starts when bar is at 95 procent of loading always get a windows error and game get closed reinstall 5 times now download files 3 times to still the same
, when i press on error info it says something about simdata.dll file
hope you can help
thanx


ps: must say 1.0 works its when i update to 1.1 the big update that problems begin
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Old 05-25-06, 09:16 AM   #48
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Quote:
Originally Posted by blesje
howdy i downloaded both versions 1.0 and 1.1 and when i am ingame and start a career and the loading bar starts when bar is at 95 procent of loading always get a windows error and game get closed reinstall 5 times now download files 3 times to still the same
, when i press on error info it says something about simdata.dll file
hope you can help
thanx

ps: must say 1.0 works its when i update to 1.1 the big update that problems begin
So you're not enabling this mod or any of the updates mid-patrol, because then you'll get problems for sure!
When enabling most mods, one must be in port!

Reason, for my mod plus the updates, I have been messing with the campaign files, and when a mod messes with the campaign files, it's 100% certain that the game will CTD!

So first you need to tell me that you didn't enable the GW-UA1.1 update and continue your career at sea!???

If you downloaded the GW-UA1.0, and you want to update, you need both the first and the second update! One can NOT just choose the second patch, because the second patch doesn't include all neccessary files of first patch!

So if your game worked with GW-UA1.0, then you need to enable these two too: GW-UA1.1 patch + GW-UA1.12 patch!

At best, unable GW-UA1.0 with JSGME, then delete the sea folder of my mod! Download the "Sea" patch at my site. Unpack this archieve into my mod! Then copy the content of GW-UA1.1 patch + GW-UA1.12 patch into my mod and choose yes to overwrite!
And finally then enable the new updated mod!

But still, you need to continue a career from port! That's crucial!!!!
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Old 05-25-06, 09:20 AM   #49
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Quote:
Originally Posted by blesje
ps: must say 1.0 works its when i update to 1.1 the big update that problems begin
An idea just hits me!

With 1.1 big update, you don't mean the new full version, do you?

If you have downloaded the new big full version (1265.8mb), then you don't need the old version and patches anymore....

Then only enable the new full version!

And again, choose to continue career from port!
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Old 05-25-06, 10:10 AM   #50
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I download the first part. and extract it using 7z, the extracted file became a .rar file. isn't that weird?

Caratio! can you tell me how do I combine these 7 different parts and installed them after I download them.

Thanks.
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Old 05-25-06, 11:11 AM   #51
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Quote:
Originally Posted by messenger42
I download the first part. and extract it using 7z, the extracted file became a .rar file. isn't that weird?

Caratio! can you tell me how do I combine these 7 different parts and installed them after I download them.

Thanks.
Well, perhaps haven't tried to unpack the wrong way, but you may be right!

The right way to unpack is to download all parts: for the new full version of GW-UA1.1 you need to download all 10 parts before extracting. When having all parts, and 7-Zip installed, then right-click the first file, and under 7-Zip, choose "extract here"!
Et voilà!

To install: you need JSGME and Grey Wolves 1.0, and make it look something like this:

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Old 05-25-06, 12:29 PM   #52
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Any possibility of uploading this to http://u-boot.realsimulation.com/
or better yet making a torrent file?
I have to wait 75 minutes after every file from rapid share..
at this rate If I have time to sit on the computer that long it wll take 12 hours or so..
I would upload it to a torrent site if I had all the files & it could be compressed into 1 file from a torrent!!!
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Old 05-25-06, 03:46 PM   #53
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I'm also having to wait more than a week to get all the files.

I do have one question: what I'm really after is your lovely SCR file, but you say you've removed some of Rubini's ships to make it more computer friendly. Is it possible to get a copy which has your new ports added but still has the old ships? Also, I see you've made some extreme harbor changes to the area around the Kiel Canal. Are these accurate (or more so than the original)? I'm asking because I've never been there and would love for it to be as real as possible.
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Old 05-25-06, 05:07 PM   #54
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Quote:
Originally Posted by Sailor Steve
I'm also having to wait more than a week to get all the files.

I do have one question: what I'm really after is your lovely SCR file, but you say you've removed some of Rubini's ships to make it more computer friendly. Is it possible to get a copy which has your new ports added but still has the old ships? Also, I see you've made some extreme harbor changes to the area around the Kiel Canal. Are these accurate (or more so than the original)? I'm asking because I've never been there and would love for it to be as real as possible.
Sorry for you and everybody else having a problem with rapidshare, but I do think the problem is a minor problem! I hope once people have dl'ed my mod or other people's mods from rapidshare, they'll forget about the dl time! I use rs because I'm a premium user and thus having control of what I have to offer and availability of files!

Yes, I removed 4 or 5 ships from both Kiel and Wilhelmshaven, some friendly some neutrals! It did improve for me!

The Kiel Canal issue is more extended! Since it's not only the campaign_scr.mis file which is in use, also locations.cfg in data/terrain and the two BIG files in data/terrain/Data is in use! A total of 250mb! Most of this mod isn't my mod, it was made by TigerKatziTatzi originally! I just adjusted a few things! I removed his moving traffic, leaving only the docked ships, plus added a few extra ships, such as some of the new added ship types! So yuo would also need the content of my "sea" folder! The harbour issue or rather new cities, well I have added a lot of new cities in the campaign_lnd.mis. I have made a campaign_lnd.mis file in my documentation folder, which has only the added cities plus some corrected cities such as Paris and other French cities! But honestly, there's so much data which is connected that making individual cherry-picking of my add on is rather foolish, because it wouldn't be that much except perhaps the music/sound files, which could be left off.....

But I hope you'll consider dl after all, and hopefully give a positive opinion when finished!
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Old 05-25-06, 05:31 PM   #55
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Well I don't have time to sit here and download one after the other after my 75 minutes are up to get it in 12 hours, I'm waiting for the next one so it's been like 7 hours and I'm on file 3 waiting 14 more minutes, so at this rate it will be a while but as soon as I get them all I'm going to upload them to a torrent site so others will be able to get them a lot quicker in one download!
If rapid share would give premium membership for a lower price I might concider it but I can't see spending $10.00 a month for something I don't use that often..It's a nice service for geting a few files once in a while but to get a whole group of files from there that go together just takes too much time so I hope the mod is worth it like you said!
Thanks!!
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Old 05-26-06, 02:10 PM   #56
Deep Six
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Rapidshare does not let me download....PERIOD!!!!

Something about my IP address being different from the previous page nonsense

So although I would love to actually try this mod untill there is another host.....Nada for me


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Old 05-26-06, 02:21 PM   #57
Carotio
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Quote:
Originally Posted by Deep Six
Rapidshare does not let me download....PERIOD!!!!
Something about my IP address being different from the previous page nonsense
So although I would love to actually try this mod untill there is another host.....Nada for me
Deep Six
I have heard something similar about this problem! It was something about getting internet access through a proxy, whatever that is...

Were you able to dl the first file?
If yes, then try go to temp internet files folder and delete the rapidshare cookie...
And cookies should be enabled!
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Old 05-26-06, 07:55 PM   #58
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No for the first file as well, I have cookies enabled thru my firewall, and I have also put rapidshare on my trusted site list and still no download......


Oh well

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Old 05-27-06, 03:07 AM   #59
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good morning gentlemens
first of all i need to say thank you to Carotio for this nice work .
some members of this board having troubles or are unhappy with rapidshare, i guess we should distribute such big files with Torrent. I have made one file including part 1-10 of Carotios outstanding work, here is the link

http://homepage.hispeed.ch/snakech/G...1.1.7z.torrent
file size is 909MB

its my first try with Torrent , hope everything working well :rotfl:
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Old 05-27-06, 03:57 AM   #60
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Quote:
Originally Posted by snakech

its my first try with Torrent , hope everything working well :rotfl:
It's fine, but there's no seeders.
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