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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#46 |
Eternal Patrol
![]() Join Date: Apr 2007
Location: Waterbury, CT. USA
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by the old SH from this one now! I hadn't played it in so long I forgot what they look like. OOOPPPSSS.
Maybe sometime or another I ought to do an LBO mod for SHIII |
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#47 | |
Electrician's Mate
![]() Join Date: Jul 2007
Location: The Sweet State, Georgia
Posts: 134
Downloads: 44
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#48 |
Eternal Patrol
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Location: Waterbury, CT. USA
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everything is in T-Maru Duciums has taken car of all that so just install his mod and it is done!!!!
He posted all of that in the first page readme of T.M. So just uninstall all of your mod's for now and install his and then you should be good to go! |
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#49 |
Electrician's Mate
![]() Join Date: Jul 2007
Location: The Sweet State, Georgia
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In the famous (if you're a fan) words of Red Hot Chili Peppers:
"and i'm sailin'..." ![]() |
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#50 | |
Grey Wolf
![]() Join Date: Oct 2005
Location: The Netherlands
Posts: 813
Downloads: 16
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I also have with a clean TM1.6 and no other mods. The problem lies in the Enviroment mod somewhere.. If I remove TM1.6 and goes back to my 1.5 + the newest LBO there no problem. I am thinking more and more this is graphic card related. Maybe my 7600GT does not cut the slack anymore :hmm: |
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#51 |
Eternal Patrol
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I just sent you my scene.dat file as you asked in an e-mail
Before the new grafics cards I just got I had the 7600GT but a factory over clocked one and it still didn't come anywhere near the new one's in graffics effects. My FPS went up and they turned my old Sony trinitron 21" Flat screen into a brand new monitor what a difference. just had to upgrade my power supply to run the new card's. Plus the new 8500 series and up now suport Direct X 10 the old one's don't |
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#52 | |
Grey Wolf
![]() Join Date: Oct 2005
Location: The Netherlands
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#53 |
Eternal Patrol
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But now your going to make me jellous!
Just make sure your power supply can handle it and has an extra power cord for the card. |
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#54 | |
Grey Wolf
![]() Join Date: Oct 2005
Location: The Netherlands
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It should do fine ![]() |
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#55 |
Seaman
![]() Join Date: Jun 2005
Location: Madrid, Spain
Posts: 31
Downloads: 36
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I was lucky to get the original mod too...Outstanding job!
There's not only foam, but light reflections and shades too. The foam shows up and disappears depending on the wind speed. Looking forward to the new release, Seeadler! A few pictures here: ![]() By juanchez ![]() By juanchez ![]() By juanchez ![]() By juanchez ![]() By juanchez |
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#56 | |
Grey Wolf
![]() Join Date: Oct 2005
Location: The Netherlands
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![]() Did did not solve my problem, only a higher AS (8x) made it a bit better. Turning on full scene glare did the job for 90% The only bad thing about my 8800 GTS is that I have no more sun glare ![]() Any fix available yet ?? |
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#57 |
Eternal Patrol
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Location: Waterbury, CT. USA
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of the new sea foam Seeadler made. I agree it is an awsome effect. That is why I don't do those DDS files just can't get the hang of it but man him and Captian Cox and Kriller2 they have it down.
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#58 |
Eternal Patrol
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Location: Waterbury, CT. USA
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go to the sticky thread that Gizmo did and I think it is in there if you don't find it let me know I have it and can send it to you! But I think it is for someone elses sun so the halo might be a differn't size not sure the size of the halo can be adjusted didn't look at that stuff yet.
I finaly got that problem you have though! I deleted all my save games and started all new with T.M. 1.6 and rebuilt the data base for the game so I could get the lightning working. As soon as I did that I got that strainge water reflection at a distance. |
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#59 |
Lucky Jack
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Well, as it stands now I do not spend much time outside view so the shadows that are somewhat funky do not bother me as I really do not look that often. I'll let this version play on until possible fix. It is just too good not to use.
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“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
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#60 | |
Grey Wolf
![]() Join Date: Oct 2005
Location: The Netherlands
Posts: 813
Downloads: 16
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@Leo Do you have Full scene glare enabled ? |
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