SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SHIII Mods Workshop
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 11-10-10, 02:35 PM   #31
MCHALO12
Gunner
 
Join Date: May 2010
Posts: 94
Downloads: 43
Uploads: 0
Default

@ Sailor Steve:

1. Yes, the type II actually had only wheels to actuate the rudders and did not have electric actuators like the type VII.

2. Yes, the engine room will be included when Tomi_99 finished modelling it for SH4.

3. This interiour is mainly converted from Tomi_99's SH4 version, with some additions like the helmsman done by me. So for SH4, the original version of Tomi can be used when it's finished.

4. No, the version of the first page still is the Beta. The new crew members will be included in version 1.0 which hopefully will be released soon


@ Rickster1: Dowloadlink for Beta: ftp://maikhaas.dyndns.org/Volume_1/S...MODS/MCHALO12/
MCHALO12 is offline   Reply With Quote
Old 11-10-10, 03:16 PM   #32
SkyBaron
Lieutenant
 
Join Date: Mar 2010
Location: South Atlantic
Posts: 262
Downloads: 673
Uploads: 2
Default

Thanks for all the work MCHALO12! It looks really cool.

Is it possible to use the same technique to add a helmsman to the types VII and IX interiors?
__________________


SkyBaron is offline   Reply With Quote
Old 11-10-10, 04:31 PM   #33
Sailor Steve
Eternal Patrol
 
Sailor Steve's Avatar
 
Join Date: Nov 2002
Location: High in the mountains of Utah
Posts: 50,369
Downloads: 745
Uploads: 249


Default

Thanks for the answers. I look forward to the finished version.
__________________
“Never do anything you can't take back.”
—Rocky Russo
Sailor Steve is offline   Reply With Quote
Old 11-10-10, 04:37 PM   #34
MCHALO12
Gunner
 
Join Date: May 2010
Posts: 94
Downloads: 43
Uploads: 0
Default

Hi NewCaptain,

Yes of course, those crew members can be added to any type of submarine. And as you can see in this screenshot, more are to come in the torpedo room:



Important: All added crew members will be static objects without animation in Version 1.0! Creating animation, especially of human bodies is quite difficult, but the goal definitely is to have animations in later versions!

Best regards, MCHALO12.
MCHALO12 is offline   Reply With Quote
Old 11-11-10, 10:39 AM   #35
Rickster1
Chief
 
Join Date: Jul 2005
Posts: 320
Downloads: 508
Uploads: 0
Default

Thank you for this mod, hopefully more to come !!
Rickster1 is offline   Reply With Quote
Old 11-11-10, 12:52 PM   #36
Alex
Dominant Wolf
 
Join Date: Nov 2006
Posts: 2,143
Downloads: 30
Uploads: 0
Default

Looks pretty cool.
I like.
__________________
Alex is offline   Reply With Quote
Old 12-05-10, 06:50 AM   #37
MCHALO12
Gunner
 
Join Date: May 2010
Posts: 94
Downloads: 43
Uploads: 0
Default

Hi Kaleuns,

again a new crewmember has arrived in the type II:







I also did some minor fixes, so the crew members in the torpedo room finally got their playing cards:



Working lights:




I think now it's time to release version 1.0, it will be ready before Christmas.

Best regards, MCHALO12.
MCHALO12 is offline   Reply With Quote
Old 12-05-10, 06:58 AM   #38
Fubar2Niner
Silent Hunter
 
Fubar2Niner's Avatar
 
Join Date: Nov 2002
Location: London. UK
Posts: 4,187
Downloads: 280
Uploads: 0
Default

@MCHALO12

Looks beautiful mate. Kudos for all your hard work. Can't wait to download it, will make a nice christmas present

Best regards.

Fubar2Niner
Fubar2Niner is offline   Reply With Quote
Old 12-06-10, 07:47 PM   #39
ShadowOps
Mate
 
Join Date: Jul 2010
Location: Freezing in my Type VII off of Norway
Posts: 52
Downloads: 73
Uploads: 0
Default

MCHALO12 I dont even care if this sounds queer but I love you for making this! Looks SUPERB! The Type II is my favorite boat and I had been wondering why no one had ever done this! You my friend are a god.
ShadowOps is offline   Reply With Quote
Old 12-07-10, 03:45 PM   #40
Jimbuna
Chief of the Boat
 
Jimbuna's Avatar
 
Join Date: Feb 2006
Location: 250 metres below the surface
Posts: 191,320
Downloads: 63
Uploads: 13


Default

Very nice
__________________
Wise men speak because they have something to say; Fools because they have to say something.
Oh my God, not again!!

Jimbuna is offline   Reply With Quote
Old 12-07-10, 08:09 PM   #41
GT182
Ocean Warrior
 
GT182's Avatar
 
Join Date: May 2005
Location: New Castle of Delaware
Posts: 3,231
Downloads: 658
Uploads: 0
Default

I was never all that crazy on running a VII sardine can, but you mod might change my mind. Great work MCHALO12.
__________________
Gary

No Borders, No Language, No Culture =s No Country

I'm a Deplorable, and proud of it.
GT182 is offline   Reply With Quote
Old 12-09-10, 02:13 PM   #42
MCHALO12
Gunner
 
Join Date: May 2010
Posts: 94
Downloads: 43
Uploads: 0
Default

Thanks guys,

great that you like the torpedo room. But keep in mind that the torpedo room was modelled by Tomi_99 for SH4, I only converted it to SH3 and put in a few new object like the crew and a few things in the command room. So do not forget to thank Tomi as he has done the major part of the work!

I hope I will be able to also convert the engine room in near future, so you could walk through the whole type II. Besides I'm going to modell the battery room beneath the floor plates of the torpedo room for those that really want to explore every corner of the boat!

Best regards, MCHALO12.
MCHALO12 is offline   Reply With Quote
Old 12-09-10, 02:49 PM   #43
Rickster1
Chief
 
Join Date: Jul 2005
Posts: 320
Downloads: 508
Uploads: 0
Default

your work will have me coming back to sh3 from sh5
Rickster1 is offline   Reply With Quote
Old 12-09-10, 07:14 PM   #44
ShadowOps
Mate
 
Join Date: Jul 2010
Location: Freezing in my Type VII off of Norway
Posts: 52
Downloads: 73
Uploads: 0
Default

Cant wait for the whole sub! Woot!
ShadowOps is offline   Reply With Quote
Old 12-24-10, 06:34 AM   #45
MCHALO12
Gunner
 
Join Date: May 2010
Posts: 94
Downloads: 43
Uploads: 0
Default RELEASE Torpedo room Type II 1.0

Hi Kaleuns,

I wish you a merry Christmas and a happy and - most of all - healthy new year!

Read the first post of this thread to open my Christmas present for the Silent Hunter Community.

Best regards, MCHALO12.

Last edited by MCHALO12; 12-24-10 at 09:47 AM.
MCHALO12 is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 09:32 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.