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Old 03-23-10, 10:42 AM   #31
Paul Riley
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Originally Posted by sharkbit View Post
There's a mod out there that makes the flags "brighter" at night.

Try this:
http://www.subsim.com/radioroom/showthread.php?t=152479

Does it ONLY make the flags a bit brighter and doesnt alter any other parameters making ID'ing easier?.This sounds a great little mod because the TOTALLY black flags at night is unrealistic in my opinion.
Just downloaded it,thanks pal
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Old 03-23-10, 11:00 AM   #32
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Part of the problem is the way the newest (and best) monitors work. I'm still stuck with a 19" CRT that weighs nine thousand pounds. If anything my nights are too bright and I have no trouble seeing flags.
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Old 03-23-10, 11:02 AM   #33
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For lone ships, another cheat is that if you are using TC greater than 8x, then when a ship is spotted if TC drops to 1x then it is an enemy ship, in addition once the ship is spotted, if you can't go faster than 32x it's an enemy. If when ship spotted is announced by your watch crew and the TC drops only to 8x it's a neutral, plus you will be able to go faster than 32x TC after the ship is spotted.

I have wondered if this can be rectified in SH Commander as I find it a bit annoying as I know in advance whether it's an enemy or neutral purely by seeing if TC has dropped to 1x or 8x when ship spotted is announced.

Nemo
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Old 03-23-10, 11:09 AM   #34
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Does it ONLY make the flags a bit brighter and doesnt alter any other parameters making ID'ing easier?.
It only effects the flags, and only enough to make them identifiable at quite close range.
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Old 03-23-10, 11:12 AM   #35
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It only effects the flags, and only enough to make them identifiable at quite close range.
Sounds just like what i'm after
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Old 03-23-10, 11:47 AM   #36
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Originally Posted by Captain Nemo View Post
For lone ships, another cheat is that if you are using TC greater than 8x, then when a ship is spotted if TC drops to 1x then it is an enemy ship, in addition once the ship is spotted, if you can't go faster than 32x it's an enemy. If when ship spotted is announced by your watch crew and the TC drops only to 8x it's a neutral, plus you will be able to go faster than 32x TC after the ship is spotted.

I have wondered if this can be rectified in SH Commander as I find it a bit annoying as I know in advance whether it's an enemy or neutral purely by seeing if TC has dropped to 1x or 8x when ship spotted is announced.

Nemo
That's odd to me. I use Commander and I get dropped to 1x for every ship spotted - enemy, neutral and friendly. Makes leaving my home port a lot of 'fun', but I use it anyway.
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Old 03-23-10, 12:12 PM   #37
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Quote:
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That's odd to me. I use Commander and I get dropped to 1x for every ship spotted - enemy, neutral and friendly. Makes leaving my home port a lot of 'fun', but I use it anyway.
Send WO Bernard to his quarters, you're gonna be hanging out on the bridge anyway, right?

That way he won't be gesichting yet another schiff every 2.3 seconds.
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Old 03-23-10, 01:08 PM   #38
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Originally Posted by frau kaleun View Post
Send WO Bernard to his quarters, you're gonna be hanging out on the bridge anyway, right?

That way he won't be gesichting yet another schiff every 2.3 seconds.
Great idea... naptime for him next time we pull out of port.

Quote:
Originally Posted by Sailor Steve View Post
Part of the problem is the way the newest (and best) monitors work. I'm still stuck with a 19" CRT that weighs nine thousand pounds. If anything my nights are too bright and I have no trouble seeing flags.
I've wondered about this myself...
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Old 03-23-10, 01:18 PM   #39
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I think video cards may have a lot to do with it to.
My old rig had a ATI card with a CRT monitor and I couldn't see anything at night.

New rig has a NVIDIA card and a LCD monitor and the nights are much brighter.

My old eyes prefer the latter.

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Old 03-23-10, 01:36 PM   #40
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Quote:
Originally Posted by sharkbit View Post
I think video cards may have a lot to do with it to.
My old rig had a ATI card with a CRT monitor and I couldn't see anything at night.

New rig has a NVIDIA card and a LCD monitor and the nights are much brighter.

My old eyes prefer the latter.

I have an ATI X800 Pro card with a new 20" LCD,and after a LOT of tweaking with the brightness and contrast I would have to say my monitor and games are pretty much perfect now.The higher resolutions via the SH3 res fix mod is a godsend too!
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Old 03-23-10, 02:35 PM   #41
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Originally Posted by frau kaleun View Post
Send WO Bernard to his quarters, you're gonna be hanging out on the bridge anyway, right?

That way he won't be gesichting yet another schiff every 2.3 seconds.
Unfortunately it didn't make any difference. I no longer got the announcement, but I still get dropped to 1x every three seconds. On the other hand I do most of my harbor cruising at 1x; it just makes it hard when I'm going through the Canal.

But I found a mod which makes some difference.
http://www.subsim.com/radioroom/show...t=ship+spotted

I've just put the latest version up at Subsim Downloads:
http://www.subsim.com/radioroom/down...o=file&id=1654

It works and it works well, at least for me.
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Old 03-23-10, 02:44 PM   #42
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Quote:
Originally Posted by Captain Nemo View Post
For lone ships, another cheat is that if you are using TC greater than 8x, then when a ship is spotted if TC drops to 1x then it is an enemy ship, in addition once the ship is spotted, if you can't go faster than 32x it's an enemy. If when ship spotted is announced by your watch crew and the TC drops only to 8x it's a neutral, plus you will be able to go faster than 32x TC after the ship is spotted.

I have wondered if this can be rectified in SH Commander as I find it a bit annoying as I know in advance whether it's an enemy or neutral purely by seeing if TC has dropped to 1x or 8x when ship spotted is announced.

Nemo
That's precisely my experience, I've yet to find a workaround.
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Old 03-23-10, 02:52 PM   #43
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Quote:
Originally Posted by Sailor Steve View Post
But I found a mod which makes some difference.
http://www.subsim.com/radioroom/show...t=ship+spotted

I've just put the latest version up at Subsim Downloads:
http://www.subsim.com/radioroom/down...o=file&id=1654

It works and it works well, at least for me.
Awesome, I'll check it out.
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Old 03-24-10, 02:36 AM   #44
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Quote:
Originally Posted by Sailor Steve View Post
That's odd to me. I use Commander and I get dropped to 1x for every ship spotted - enemy, neutral and friendly. Makes leaving my home port a lot of 'fun', but I use it anyway.
Odd indeed, as jimbuna reports having the same issue as me and hasn't discovered a workaround. Can you post your Commander TC settings so that we can try to resolve this issue?

Nemo
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Old 03-24-10, 10:14 AM   #45
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@ Jimbuna and Capt Nemo,

In the TC settings in SH3Commander, look for the 'When hunting' field and whack it up to whatever your upper limit is, then you won't be able to use the TC as an indicator of whether the ship is enemy or not. I have my TC go back to x1 whenever a ship is spotted, whatever it's allegiance but I too hated when I could bump up TC and if it didn't stop on 64 it wasn't worth shooting at.

I have my 'When being hunted' option at max too so I can't tell if I've been detected, bar the flood of ashcans and gunfire...
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