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Old 01-27-07, 06:38 AM   #31
Jimbuna
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Just a quick question Tikigod.....will this affect the reflection on the water surface ? :hmm:
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Old 01-27-07, 11:34 AM   #32
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Not sure. You will have to ask the "skipper of the month". It doesn't alter replace or change the GWX scene.dat it only places a new texture in your "data\Textures\TNormal\tex" directory which makes the tga a higher priority than the texture with the same name in your .dat file. This only changes the one moon texture. It should not effect whatever is causing the reflection.

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Just a quick question Tikigod.....will this affect the reflection on the water surface ? :hmm:
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Old 01-27-07, 12:55 PM   #33
Abd_von_Mumit
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Quote:
Originally Posted by Hartmann
Well, mesure the moon in sh3 could be difficult withouh some reference in the sky.

one good point of comparation is the pleiades open cluster, near Taurus. is a little group of stars

How about measuring it with your scope, the same way you do measure the ships radius?
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Old 01-27-07, 02:10 PM   #34
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The Kpt got enough on his plate at the mo with his pc....I'll load it with JSGME and find out....cheers
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Old 02-03-07, 05:04 AM   #35
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Yehaa, new moon, new luck! thx guys
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