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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#16 | |
Chief
![]() Join Date: Mar 2010
Posts: 325
Downloads: 42
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What is the FPS hit for adding people to docks? I just ask because i notice that each ship in players view seems to hit FPS quite heavily (varying depending on Gpu), and i have a feeling its the people animations. They are actually quite good, though they dont do anything different when they are burning to death :-) No wonder the allies won, they are optimistic! |
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#17 | |
Sea Lord
![]() Join Date: Mar 2005
Location: Deep down in Germany
Posts: 1,969
Downloads: 42
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#18 | |
Admiral
![]() Join Date: Jan 2004
Location: netherlands
Posts: 2,020
Downloads: 119
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we live we die but death does not ends it. Jim Morrison 1943-1971 |
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#19 |
Sea Lord
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Thx. Nurses maybe.. patroling soldiers probably not..everything to get these "old style SH3 things" to SH5 harbours is a little tricky..
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#20 |
Sea Lord
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#21 |
sim2reality
![]() Join Date: Jun 2007
Location: AM 82
Posts: 2,280
Downloads: 258
Uploads: 30
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#22 |
Eternal Patrol
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It's looking good!
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“Never do anything you can't take back.” —Rocky Russo |
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#23 |
Admiral
![]() Join Date: Jan 2004
Location: netherlands
Posts: 2,020
Downloads: 119
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Give this kaluen a knights cross! Looking real good! Do you plan to add even more people to the welcome party? Anyway it looks good enough to come how to even as it is! Keep up the good work , BDU is proud of you!
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we live we die but death does not ends it. Jim Morrison 1943-1971 |
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#24 |
Canadian Wolf
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Nice
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#25 |
Sailor man
![]() Join Date: Feb 2010
Location: Germany
Posts: 43
Downloads: 26
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Just GREAT!!!!! Thanks a lot!
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#26 |
Sea Lord
![]() Join Date: Mar 2005
Location: Deep down in Germany
Posts: 1,969
Downloads: 42
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great thanks!
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#27 |
Planesman
![]() Join Date: Jan 2002
Location: Bordeaux, France
Posts: 191
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thanks ! Hope that will be sone available !
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Xavier Jehl - Bordeaux ![]() |
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#28 |
Sea Lord
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Hi!
Not really soon... this needs time.. as all harbours from which the sub starts have to be reworked and the last days I did not have the time to move on.. also other ground units like bunkers or search light should be added. I will try this also... and then after some time I plan to release a living harbour mod or something else... we´ll see! Ideas are welcome... |
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#29 |
Admiral
![]() Join Date: Jan 2004
Location: netherlands
Posts: 2,020
Downloads: 119
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well in that case.
* please have the same amount of people on the docks a la sh-3 when returning home * maybe some soldiers guarding the piers * german battleships in port in historical times * maybe some german trucks moving about the harbour * other u-boats in pens * u-boats lined up together near pears * simulated harbour escorts when leaving the pens * maybe some u-boats in dry dock
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we live we die but death does not ends it. Jim Morrison 1943-1971 Last edited by oscar19681; 06-02-10 at 08:18 AM. |
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#30 |
Seasoned Skipper
![]() Join Date: Jan 2010
Posts: 713
Downloads: 209
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Keeping track of this WIP, seems like one of the bigger projects here, hats off to you and all the hard work. I think i said this before but is there any way anyone knows how to get some rigged sailing craft into the game? Maybe just docked, maybe actually sailing?
I always liked seeing the Japanese Junk boats tooling around coastal waters in SH4, but in no way are they as gorgeous as some schooners/sloops in the european waters. I guess the biggest problem would be getting/modeling the right models through legal means. O well a dreamer can dream can't he? |
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