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Old 02-28-10, 07:39 AM   #16
ceki
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Today on 5th patrol, my submarine and crew became casualty of war. Two destroyers were too much to handle. Quite sad actually, crew and officers repairing the sub and she's slowly sinking in the depths of the abyss. When I realized that I can't control the sub, I took my headphones and looked at screen. Funny, there was quite sad music from TV (what my wife watched), on that point I recalled scene from movie "Das Boot". Altogether, last 10 seconds of the game was very... I don't know word for it so I'll say emotional.
Well, a new career awaits.
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Old 02-28-10, 11:31 AM   #17
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Originally Posted by Threesixtyci View Post
Heh, not me. Trig gives me migraines.
I always try to set myself up at 90 degrees to the ships track at a range of about 800m.Helps keep things simple
Check out Rockin Robin's video tutorial in the SH4 forum,the John P Cromwell attack,he draws out a vector analysis diagram of the attack which really made it clear,finally got my head round it,though I've never actually tried it yet.
If only I knew in school that I would end up playing subsims and I would finally have a practical use for all that angles and stuff I might have listened more
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Old 02-28-10, 11:39 AM   #18
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@ceki,
A sad end indeed.Funny how we can bond with our boat and her crew and the feeling of helplessness we have as the boat sinks out of control.
Anyway,good luck with the new career
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Old 02-28-10, 01:44 PM   #19
brett25
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Ok,reading this has made me want to start a new career at 100% realism
yeah, next patrol the external camera is a gonner
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Old 02-28-10, 07:53 PM   #20
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Sorry you lost the boat, Ceki but thumbs up on going 100%.
It realy does give SH3 a whole new thrill, and every achievement is a high.

Just having to figure out the direction of travel for a contact (friend or foe) is a whole new world without the WE's help.

Enjoy your "new" SH3. It only gets better.
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Old 02-28-10, 08:07 PM   #21
Sailor Steve
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If you tweak the CFG settings you can have anything you want activated and the realism seeting at any figure of your choice.


Mine says 99%, because I like to have 'Teleport' should I actually need it.
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Old 03-01-10, 05:59 AM   #22
ceki
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Just having to figure out the direction of travel for a contact (friend or foe) is a whole new world without the WE's help.

Enjoy your "new" SH3. It only gets better.
When I make contact I travel to it with full speed on surface, than when I reach the approximately spotting position, then dive and listen. I follow contact until I make visual contact with target. Then I make all necessary preparations for attack.

This method I use, although I can't say that my procedure is correct. Maybe, someone more experienced can give you more info.
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Old 03-01-10, 03:29 PM   #23
Jimbuna
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Mine says 99%, because I like to have 'Teleport' should I actually need it.
Nothing wrong with that Steve, I like the external for screenshots.

Each to their own
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Old 03-01-10, 03:30 PM   #24
Jimbuna
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Originally Posted by ceki View Post
When I make contact I travel to it with full speed on surface, than when I reach the approximately spotting position, then dive and listen. I follow contact until I make visual contact with target. Then I make all necessary preparations for attack.

This method I use, although I can't say that my procedure is correct. Maybe, someone more experienced can give you more info.
If it works for you and your happy then I would say it is the correct procedure
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