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Old 02-20-10, 10:01 PM   #1
W_clear
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Quote:
Originally Posted by Michal788 View Post

SH5 +MODs Must win SH3+mobs
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Old 02-20-10, 10:28 PM   #2
oscar19681
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Originally Posted by Michal788 View Post
The shots look great with the mod. But it lacks one thing that sh-5 does have. Crew.
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Old 02-21-10, 05:40 AM   #3
SodyM
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Default SH3 = Great

SH3 looks better ! I've noticed one thing...which mod is it with that officer quarter ? Check this screenshot.

P.S. Sorry for my English

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Old 02-21-10, 06:40 AM   #4
tonyw
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The SH3 shots look better. The SHV interior has the eye level about 2 feet too low and the "field of view" too wide. Also the better "mood lighting" and hanging lights visualy lower the ceiling in the SH3 shots gives a feeling of claustaphobia.

Should all be easily moddable
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Old 02-21-10, 07:05 AM   #5
Michal788
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Is the sh3 picture not 2d ???
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Old 02-21-10, 09:18 AM   #6
Letum
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Quote:
Originally Posted by Michal788 View Post
Is the sh3 picture not 2d ???
3d. You can move through it.
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Old 02-21-10, 12:10 PM   #7
Michal788
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Originally Posted by Letum View Post
3d. You can move through it.
Ok i didnt know that.
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Old 02-21-10, 07:34 AM   #8
Kaleun_Endrass
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Quote:
Originally Posted by Sody View Post
...which mod is it with that officer quarter ?
As far as I know it's this one: http://www.subsim.com/radioroom/showthread.php?t=160385 (Beta)
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Old 02-21-10, 08:24 AM   #9
TH0R
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I would just like to say that if I was the developer of the game and I had less than a year to do the game, I wouldn't loose too much time with where every exact rivet is in the boat. Instead, I would focus on the stable game and solid AI. The rest will be added / built by moders anyway.

Besides, if you have every constructed, built, did anything - you know that sometimes it is much easier for someone who isn't involved on the project to give constructive criticism or spot something you have missed.
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Old 02-21-10, 11:04 AM   #10
Tarnsman
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Sh5 U boat just looks too big, and I think they are using 120 watt light bulbs. Maybe the boat was rewired inthe 1980s?

Those guys in the bunks need a couple of buckets or the P.O. is going to be PO'd.

Anyway these things should be moddable. SH4 got crew added and SH3 has been transformed. I just hope it dosnt take 5 or 6 years to get SH5 to where it should be.
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Old 02-21-10, 11:21 AM   #11
Rapt0r56
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I think the a modded SH3 looks way better than SH5, but i also want to know what mod brings you the Officer Quarters, i thought FM and DD only working on the Aft Parts.
I want some real source infos...

Quote:
Or is this maybe an extra piece from DD and FM for the Final Version.
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Old 02-21-10, 11:26 AM   #12
flakmonkey
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Quote:
Originally Posted by Rapt0r View Post
I think the a modded SH3 looks way better than SH5, but i also want to know what mod brings you the Officer Quarters, i thought FM and DD only working on the Aft Parts.
I want some real source infos...
It is still my new interiors mod, the final aim is to have the whole sub modelled, the officers quarters have been added recently and were not there in the beta version.
Its still a bit of an unknown if the game engine will survive me adding the fore/aft torpedo rooms aswell. Although since DD recently managed to increase the fps by 100% or more its now my personal mission to lower it again
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Old 02-21-10, 04:04 PM   #13
urfisch
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this is a slap in the face for SH5!!! the interior model is so much better in sh3...its extraordinary.

although the crew is looking much better in sh5.
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