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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#16 | |
Ocean Warrior
![]() Join Date: Mar 2007
Location: Houston, TX
Posts: 2,731
Downloads: 393
Uploads: 12
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As for what a dynamic vs. a random campaign is, here is my take. Random campaign: What we have in SH3/4. If I go on patrol, and set up at point x, a tanker might spawn, and I sink it. Another tanker might spawn, and I sink it. I wait long enough, and a tanker will spawn, and then another, and then another. On my next patrol, I go back where I was, and a tanker might spawn. And another... Dynamic campaign: I sail out to point x, and a tanker might spawn. I sink it. Another might spawn, sink it again. I wait and sink 20 tankers. Next patrol, I go out to point x, find that there's no tankers because someone noticed if they send a tanker past point x, it sinks. Instead of an endless stream of tankers that might spawn, I meet a hunter/killer group. |
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#17 |
Navy Seal
![]() Join Date: Apr 2005
Posts: 5,501
Downloads: 19
Uploads: 0
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FWIW I don't mind the "introduction" cruise, or whatever it's called, at all, especially if you are starting out as the IWO. Sounds fine to me, as I always take a shakedown cruise whenever I start a new career anyway. I wouldn't want it any other way.
Of course, if it's interspersed with some training video elements, that's diffrent. But surely not? |
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#18 | |
Navy Seal
![]() Join Date: Apr 2005
Posts: 5,501
Downloads: 19
Uploads: 0
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We found out a week after release that it was actually a "Random and Scripted Campaign". The same devs are now promising a "Dynamic Campaign" for SH5. That might be true, but after being led down so many wrong paths so far, I'm still sceptical on what they really mean. Unless you can provide me links to some of the 10,000 explanations on how it works (not just those stating that it's dynamic). For some reason, despite there being so many, I'm not finding any that do anything more than describe it at a high level. ![]() |
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#19 |
CINC Pacific Fleet
Join Date: Sep 2003
Location: Down Under
Posts: 34,894
Downloads: 171
Uploads: 0
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I agree with what you are saying Jaesen, I am speculating on what the campaign will be like, probably to the point of paranoia!!
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#20 |
Fleet Admiral
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Neal's phone bill would then have to be paid out of Subsim donations!
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#21 |
Ensign
![]() Join Date: Dec 2001
Location: USA/Florida/Sweden
Posts: 234
Downloads: 5
Uploads: 0
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The game is not just released, yet....
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#22 |
Bosun
![]() Join Date: Dec 2005
Posts: 62
Downloads: 30
Uploads: 0
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hold on a minute......no rough sea's? you got to be kidding me right? quote from the dev's please?
I think the campaign is the least of my worries. I'm more worried about the finite number of scripted storyline dialogue coming from your crew. This is going to get stale after a while and effect replayabilty. I would prefer if they just carried out your orders and that was it. |
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#23 | |
Grey Wolf
![]() Join Date: May 2007
Location: Periscope depth
Posts: 860
Downloads: 119
Uploads: 0
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![]() It would be nice to have a silent rumors of crew chatting in nearby compartment... of course - in non combat situation. Even better, to have it as sounds option - on/off
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#24 |
Bosun
![]() Join Date: Dec 2005
Posts: 62
Downloads: 30
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I think everything up until now I have managed to keep an open mind with and was coming round to the idea of 43 ending and type VII boats etc.....BUt no rough sea's? How can they justify that? If so, this is a deal breaker for me and I wont be buying SHV.
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#25 |
Ships Secretary
Join Date: Apr 2009
Location: MilesCity Montana
Posts: 583
Downloads: 614
Uploads: 0
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I'v been hearing about the no rough seas in other threads too, but for the life of me can not find where they siad that? I'm hopeing it's only humor. Does anyone have a link to that interview that says there is no rough water.
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#26 | |
Navy Seal
![]() Join Date: Apr 2005
Posts: 5,501
Downloads: 19
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There's this from the Community Q&A thread:
Quote:
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#27 |
Grey Wolf
![]() Join Date: May 2007
Location: Periscope depth
Posts: 860
Downloads: 119
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Whenever I got promisses... instead of screenshots - it turned out as something wrong...
(in my long gaming carier)
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#28 |
Ships Secretary
Join Date: Apr 2009
Location: MilesCity Montana
Posts: 583
Downloads: 614
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Well, I don't know what to think anymore. Like you said, to much speculation on our part, and to many smoke and mirrors on theirs. So, I
will still hope for the best and see what comes...... I still think that we need to rally round the flag though, I mean the reason I love Sh is the noble fight to the end of a lost cause. When all is against and you have to make due with what you have. But then again my patron saint is Jude, saint of lost causes. Believe me I've fought the good fight many times just to be kicked in the nutts after words, I hope this is not one of those times.
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#29 |
Navy Seal
![]() Join Date: Apr 2005
Posts: 5,501
Downloads: 19
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Well, Webster said he read somewhere something about rough seas not being modelled...but I guess unless he can produce a link, then it was never said. I couldn't find anything similar in the Q&A thread.
![]() I'm not gonna speculate - like many people I assumed "Operation Drumbeat" to also mean the inclusion of Type IX U-boats...how wrong that was, LOL! |
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#30 |
Ships Secretary
Join Date: Apr 2009
Location: MilesCity Montana
Posts: 583
Downloads: 614
Uploads: 0
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Have you ever seen the movie Butch and the Sundance Kid?
The look the Butch gives Sundance before they run out the door for the last time? That is what my face looks like right now. ![]() ![]() ![]() ![]()
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