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Old 12-10-07, 03:39 AM   #1
kriller2
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Quote:
Originally Posted by LukeFF
Excellent!

Just an FYI, you ommitted the Akitsu Maru. I know, it's technically an aircraft ferry, but the game lists it as an escort carrier.

(I know...I always have to nag about something... ).
Thanks Luke The Akitsu is in the pack, but I forgot to put it on the list.
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Old 12-10-07, 07:18 AM   #2
ustahl
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Default Still old portholes on Yamato

Thanks for taking on to fix the portholes after all.

I just downloaded and installed vs 1.3 after first unloading vs. 1.2 with JSGME, then loaded for testing th single Battle off Samar. Unfortunately Yamato did not show the new reduced & replaced portholes (nor Chrysanthemum).

I'm a bit confused. Were the porthole changes withdrawn, awaiting some further fix, or could there be a conflict with the Trigger_Maru_GFX_PAK_2_2?

Warships_retextured_v1_3 is installed last, and JSGME did not report any file replacement related to any other mod during installation.:hmm:
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Old 12-10-07, 07:52 AM   #3
mrbeast
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Quote:
Originally Posted by ustahl
Thanks for taking on to fix the portholes after all.

I just downloaded and installed vs 1.3 after first unloading vs. 1.2 with JSGME, then loaded for testing th single Battle off Samar. Unfortunately Yamato did not show the new reduced & replaced portholes (nor Chrysanthemum).

I'm a bit confused. Were the porthole changes withdrawn, awaiting some further fix, or could there be a conflict with the Trigger_Maru_GFX_PAK_2_2?

Warships_retextured_v1_3 is installed last, and JSGME did not report any file replacement related to any other mod during installation.:hmm:
Did you just install the file as you DL it or did you extract the individual folders for each ship. In the earlier releases you had to do this for the files to work in JSGME. I've not unpacked the latest release yet, so I don't know if its any different.
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Old 12-10-07, 08:55 AM   #4
kriller2
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Default Answer

Quote:
I just downloaded and installed vs 1.3 after first unloading vs. 1.2 with JSGME, then loaded for testing th single Battle off Samar. Unfortunately Yamato did not show the new reduced & replaced portholes (nor Chrysanthemum).
You should see the reduced portholes,Sorry but the chrysanthemum where removed because of a bug.

Quote:
I'm a bit confused. Were the porthole changes withdrawn, awaiting some further fix, or could there be a conflict with the Trigger_Maru_GFX_PAK_2_2?
no

Quote:
Warships_retextured_v1_3 is installed last, and JSGME did not report any file replacement related to any other mod during installation.:hmm:
Did you move the "warships_retextured_v1_3" to the MOD folder and enable it? - try look inside the folders there should be a readme beside the correct directory.

I will uploade a new version without doubledirectories, don't know why this happens in WinRAR...
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Old 12-10-07, 09:21 AM   #5
Digital_Trucker
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Quote:
Originally Posted by kriller2
I will uploade a new version without doubledirectories, don't know why this happens in WinRAR...
Sometimes it's not how it's compressed, but how it's decompressed. If you select "extract here" you get the correct folder layout, but if you just choose "extract" and let it name the location, you end up with an additional folder layer.
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Old 12-10-07, 11:35 AM   #6
ustahl
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Sorted out now

[/quote] Did you move the "warships_retextured_v1_3" to the MOD folder and enable it? - try look inside the folders there should be a readme beside the correct directory.
[/quote]

Yes, I moved the "warships_retextured_v1_3" to the MODS folder and enabled it - to no effect, really.
Being in a hurry to see the new beauties in action, I did not look inside and pick the "Warships retextured_install1_3" instead.
Now it looks as it should. It's simply brilliant, way to go!
Now I can enjoy all the destructive aesthetics to the fullest.
Thanks all!
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Old 12-12-07, 06:02 PM   #7
Doolittle81
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Quote:
Originally Posted by ustahl
...
Warships_retextured_v1_3 is installed last, and JSGME did not report any file replacement related to any other mod during installation.:hmm:
I have the "Warships_retextured_v1_3" folder in my SH4\MODS folder. It contains a "Data" Folder which contains a "sea" folder and a "textures" folder. The "sea" Folder cotnains sub-Folders for each ship.

When I enable the "Warships_retextured_v1_3" Mod in JSGME, I also do not get any report about replacing previous ship files (*.dds). Am I doing something wrong? Are all the new textures being implemented in spite of JSGME not reporting any overwrites of *.dds files during the enabling process?
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Old 12-13-07, 03:52 AM   #8
kriller2
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Quote:
Originally Posted by Doolittle81
Quote:
Originally Posted by ustahl
...
Warships_retextured_v1_3 is installed last, and JSGME did not report any file replacement related to any other mod during installation.:hmm:
I have the "Warships_retextured_v1_3" folder in my SH4\MODS folder. It contains a "Data" Folder which contains a "sea" folder and a "textures" folder. The "sea" Folder cotnains sub-Folders for each ship.

When I enable the "Warships_retextured_v1_3" Mod in JSGME, I also do not get any report about replacing previous ship files (*.dds). Am I doing something wrong? Are all the new textures being implemented in spite of JSGME not reporting any overwrites of *.dds files during the enabling process?
Hi Doolittle,

See post #71 about this issue.
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Old 12-10-07, 11:56 PM   #9
LukeFF
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Quote:
Originally Posted by kriller2
Thanks Luke The Akitsu is in the pack, but I forgot to put it on the list.
Thanks! Dunno how I missed that.

A couple of observations:
  • The Taiho should not have that much rust, as it was in service for only three months. It should also have more of an overall gray scheme (see below)
  • The gun tub (for the AA guns) on the sub tender still looks icky (I think it's the default texture). Would be nice to get that looking better.
  • The Japanese destroyers (other than the Akizukis) still have too much rust, IMO.
  • The Kongo is still showing too much rust around its superstructure, IMO.
Color artwork of Taiho:



Keep up the good work!
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Old 12-11-07, 01:33 AM   #10
ustahl
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[quote]
just remember that allthough the targets are better looking they are still very lethal! ( why does that reminds me of my wife? :hmm: )
[unquote]

:rotfl::rotfl::rotfl:
I'm sure her better looks are not the result of your modding. There must be limits even to your skill, Krill.
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Old 12-11-07, 07:30 AM   #11
The_Pharoah
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can't seem to d/l it off that site - all I get is ads
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Old 12-11-07, 05:23 PM   #12
mrbeast
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[quote=ustahl]
Quote:
just remember that allthough the targets are better looking they are still very lethal! ( why does that reminds me of my wife? :hmm: )
[unquote]

:rotfl::rotfl::rotfl:
I'm sure her better looks are not the result of your modding. There must be limits even to your skill, Krill.
LOL! Modding your wife! A bit of 'Nip/Tuck'? :hmm:
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Old 12-11-07, 05:50 PM   #13
kriller2
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Quote:
Originally Posted by LukeFF
Quote:
Originally Posted by kriller2
Thanks Luke The Akitsu is in the pack, but I forgot to put it on the list.
Thanks! Dunno how I missed that.

A couple of observations:
  • The Taiho should not have that much rust, as it was in service for only three months. It should also have more of an overall gray scheme (see below)
  • The gun tub (for the AA guns) on the sub tender still looks icky (I think it's the default texture). Would be nice to get that looking better.
  • The Japanese destroyers (other than the Akizukis) still have too much rust, IMO.
  • The Kongo is still showing too much rust around its superstructure, IMO.
Color artwork of Taiho:



Keep up the good work!
Hi Luke, I can't see the picture? - but if you are right about your observations I will see what I can do to make it more realistic. It's not an dificult task to remove some rust, because i have it on a seperate layer in photoshop, just need to be 100% positive before doing it
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Old 12-11-07, 11:00 PM   #14
LukeFF
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Kriller, here's the image I was talking about. It comes from combinedfleet.com (a great reference site for Japanese Navy info):



Some other ideas:

Kongo Class:



Naka Class:



Kuma Class:



Mutsuki Class (sans lettering):



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Old 03-17-12, 11:18 PM   #15
YamatoFavor
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Default Yamato Modification Original Yamato

Hey Killer2 yes im new but kindly mod yamato or edit yamato and make her look like this model ship
<below>
http://www.freetimehobbies.com/image...etail/0156.jpg
http://www.relishmodels.co.uk/images.../TA78025-5.jpg

And You can See the back of the yamato
<below>

http://www.hobbyandleisure.co.uk/hls...25-p-6498.html

Well Kindly make this yamato and more people will admire you because of your work and kindly put it on rapidshare.com and put it here in radioroom where you post the new texture of the ships.

Well Thanks
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