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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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View Poll Results: What Supermods do you use? | |||
NYGM |
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20 | 6.51% |
GWX |
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245 | 79.80% |
War Ace Campaign |
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7 | 2.28% |
Real U-Boat (RUB) |
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2 | 0.65% |
Improved U-Boat (IUB) |
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2 | 0.65% |
Your Own Flavour/Mixture |
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31 | 10.10% |
Voters: 307. You may not vote on this poll |
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#16 |
Chief of the Boat
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GWX
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#17 |
Navy Seal
![]() Join Date: Nov 2006
Location: Docked on a Russian pond
Posts: 7,072
Downloads: 2
Uploads: 0
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GWX --just installed 103.
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__________________
Espionage, adventure, suspense, are just a click away Click here to look inside Brag's book: Amazon.com: Kingmaker: Alexey Braguine: Books Order Kingmaker here: http://www.subsim.com/store.html For Tactics visit:http://www.freewebs.com/kielman/ ![]() |
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#18 |
Loader
![]() Join Date: Jun 2006
Location: on the far side of society
Posts: 84
Downloads: 8
Uploads: 0
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Great Mod, TGW-X
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#19 |
Ace of the Deep
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GWX 1.03
![]() - flavoured with Rubini's "We're in War FFS"-fix, Ducimus' Flotilla, lighter crew tga's, envcolor/skycolor changes, neutral boyance subs, some menu changes (clock removed, cursors ao), improved damage (Urfisch?), some soundfiles, slightly tweaked subs, seafloor v2, clean maps (org SHIII), small moon and improved smoke... oh yes! and the GWX Skin Pack!! Fantastic job! ![]() SH3Gen and SH3Commander of course. Only thing I sometimes wish for, is the subs to be modelled as in seagoing state... |
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#20 |
Ocean Warrior
![]() Join Date: May 2005
Location: New Castle of Delaware
Posts: 3,231
Downloads: 658
Uploads: 0
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GWX of course. But with a few compatable mods added in for a bit of extra flavor.
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Gary No Borders, No Language, No Culture =s No Country I'm a Deplorable, and proud of it. |
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#21 | |
Lucky Jack
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Dr Who rest in peace 1963-2017. ![]() To borrow Davros saying...I NAME YOU CHIBNALL THE DESTROYER OF DR WHO YOU KILLED IT! ![]() |
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#22 |
Chief
![]() Join Date: Apr 2007
Location: ger
Posts: 313
Downloads: 25
Uploads: 0
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GWX 1.03 with reduce pos. buoy, light harbour traffic
XRated Pack 0.1 but old sounds Waiting for drifters repair mod I'm rather new to sh3 but have done only one or two patrols without gwx since it was the first thing I read about in some german forum where it was declared a must-have. I never tried nygm which I should have of course. But since noone answers something clear if someone asks for the differences between nygm and gwx I don't think they really are that big. |
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#23 | |
Pacific Aces Dev Team
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#24 | ||
Sea Lord
![]() Join Date: Feb 2007
Location: Northampton,UK
Posts: 1,859
Downloads: 86
Uploads: 0
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#25 |
Sea Lord
![]() Join Date: Dec 2006
Location: Texas
Posts: 1,778
Downloads: 32
Uploads: 0
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I live and die (mostly die) by GWX!
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"You will take on England wherever you find her ships, and you will break her power at sea." --Iron Coffins, Herbert A. Werner http://kennethmarkhoover.com |
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#26 |
Eternal Patrol
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I use my own blend. I like things like NYGM's sensors and 'Anti-Hummingbird' mod; I still have a lot of original mods I've used since the beginning; I use GWX's campaign and sea files (or at least I will when I'm up and running again), and like that.
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“Never do anything you can't take back.” —Rocky Russo |
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#27 |
Pacific Aces Dev Team
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I also use my own set of mods, but mainly patched over NYGM. I have a second install with GWX which I use mainly for 30th Flotilla careers
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One day I will return to sea ... |
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#28 |
The Old Man
![]() Join Date: Apr 2005
Location: Oldham, Lancs,England
Posts: 1,312
Downloads: 82
Uploads: 0
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Just gwx 1.03 am happy with that
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#29 |
The Old Man
![]() Join Date: Jul 2006
Location: Virgina Beach
Posts: 1,301
Downloads: 17
Uploads: 0
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Wow!
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"Some ships are designed to sink… others require our assistance." ![]() |
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#30 |
Chief of the Boat
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Are my eyes deceiving me or is there an option to choose Rub ?
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