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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#16 |
Ocean Warrior
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Sounds good, mate! Lookin' forward to see those new ones! ...
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#17 | |
Engineer
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Location: Slovakia
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#18 | |
Stowaway
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#2) IMO sounds like he understands the realism settings just fine. #3) Again, IMO, I'd think you'd spend a grand total of, oh, zero seconds 'fixing' things, as I don't see anything incorrect, let alone grossly incorrect, in his explanations. |
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#19 | ||
Ocean Warrior
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#20 |
Engineer
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oh i see, the precision will be reduced, not the detection range... you should write it like that at the beginning
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#21 | |
XO
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my realism settings have been creeping skyward as i've played this game and i think this may help the final transition to almost 100%!! (though i'll be keeping the external view cause thats kewl) pete |
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#22 |
Ace of the Deep
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This is how I did it to go to 100% manual operations. I had the WO just in case things went wrong somewhere, then I used it less then I don't use it at all anymore. It was just moral comfort I guess...
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#23 | |
Ocean Warrior
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#24 |
Grey Wolf
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There is another realism option I didn't see debated here and which is bugging me for a long time: the stabilized periscope view. I was unable to find info about how affected by waves is a sub at P-depth. Do you think the heavy vertical rocking in SH3 is realistic?
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#25 |
Ocean Warrior
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dcb,
You bring up a good point. In heavy seas, with the boat broaching the surface and sinking to 15 meters, and this option on, the periscope is useless. I suspect this is how it was. Could submarines launch torpedos in heavy seas with 5 meter waves and 15ms winds??
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#26 |
Eternal Patrol
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"We rode some pretty massive North Atlantic storms which were really impressive.Nobody could see, move, aim or do anything. And then there were those occasions when you suddenly saw a single ship which would just steer a parallel course. You couldn't harm each other. Everybody thought of their own survival during those heavy seas. Nothing else mattered."
-Horst Elfe, officer on U-99 before commanding U-139 and U-93 When I'm in a heavy storm I write in my log that it's too rough to shoot torpedoes.
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#27 | |
Lucky Jack
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I have stated many times before, this game requires a lot of imagination. I believe the realism settings are pretty good as they are. I do not understand why you would want to turn off the weapons officer. I use weapons officer assist. After all, that is what he is there for. Other than that, the GW mod has made the game all that much better irregardless of the settings options for realism. I believe GWX will only take it that much further. ![]()
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#28 | |
Navy Seal
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#29 | ||
Lucky Jack
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