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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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View Poll Results: Shall the PE 2.1 be one big mod with all included or smaller mods? | |||
release the new PE in small mods now, f.ex. clouds, special effects etc. |
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86 | 23.56% |
release PE 2.1 as one big mod and let me wait for it! |
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279 | 76.44% |
Voters: 365. You may not vote on this poll |
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#211 | ||
Ocean Warrior
![]() Join Date: Jan 2008
Posts: 2,909
Downloads: 77
Uploads: 11
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I would have downloaded PE2 to test it, but I am a bit modded out today, after spending about 10 hours working on it today ![]() |
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#212 |
Captain
![]() Join Date: Oct 2003
Location: Columbus, GA, USA
Posts: 525
Downloads: 89
Uploads: 0
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Kriller, so far the beta is running fine. I especially admire the new fog. The beer foam seems improved but I want to look at it some more. I must say this, the wrinkles that need to be ironed out are far outweighed by all the improvements you have introduced to this great mod. Thanks!
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#213 | |
Ace of the Deep
![]() Join Date: Apr 2005
Posts: 1,227
Downloads: 19
Uploads: 0
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I can see your CPU are better than mine so that's not the problem, but the 7600GT is abit old now? Im getting 30 FPS with 2xAA and 16 AF + high quality with an "old" X1950 Pro and amd X2 5200+. BTW we have done what we can to optimize PE 2.1, the reflection texture is resized while hopefully keeping the quality, it was something we had to do, to make the new explosion and oil effects run as good as possible. Last edited by kriller2; 04-05-08 at 05:30 PM. |
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#214 | |
Ace of the Deep
![]() Join Date: Apr 2005
Posts: 1,227
Downloads: 19
Uploads: 0
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#215 |
Mr. Bad Wolf
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@kriller2
You have (hot)mails... ![]()
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![]() ![]() Download my mods from SHMF Follow my photography here taler dansk, speak English, spreche Deutsch, parle français, forstår svenska/norsk, comprendo castellano |
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#216 |
Ace of the Deep
![]() Join Date: Aug 2007
Location: Tulsa, OK
Posts: 1,016
Downloads: 0
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My thanks goes out to all of you working on this. I don't want to be the wet blanket.
Yeah, the 7600's are a little old, now. I'm sure that they're the choke point. I actually had better frame rates before I instaleld the 2nd card and enabled SLI. I used to get high 30's on the bridge in nice weather with sober's and w_clear's Environmental Effects 4.0. So, maybe the game doesn't like SLI very much. I need to try the newer beta versions of nHancer to see what improvements that they made, as well.
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#217 |
Captain
![]() Join Date: Apr 2002
Posts: 530
Downloads: 12
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My system can handle Crysis with everything set to Very High plus AAx4, so I think I'm okay with PE2 and the High Quality option. I have not seen anything weird except the beer foam and occasional flashbulb effects in the water around ships when using Free Cam. They happen so quickly I can't get a screenshot to show everyone.
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#218 |
Ace of the Deep
![]() Join Date: Aug 2007
Location: Tulsa, OK
Posts: 1,016
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I get the occassional flash bulb effect, too.
I installed Beea 6 of nHancer and I switched SLI mode to AFR, since it's the best recommended option for 2 SLI cards - they now support 3 and 4 card set-ups, too. I also enabled multi-CPU and switched AA back to multi- instead of super-. The small changes made some improvement.
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#219 |
Ace of the Deep
![]() Join Date: Apr 2005
Posts: 1,227
Downloads: 19
Uploads: 0
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When you say flash bulb effect, is it when you look at a ship at night and the lightbeam makes the whole screen white? I had an email about that, but don't know what causes the "effect" :hmm:
Do you experience this at daylight allso, can you take a screenshot of it? If anyone know what I should change, it would be great, because right now it's like looking for the needle in a h... @Corotio (is it spelled right ![]() Last edited by kriller2; 04-06-08 at 03:46 AM. |
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#220 |
Ace of the Deep
![]() Join Date: Apr 2005
Posts: 1,227
Downloads: 19
Uploads: 0
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BTW if you feeling like experimenting with your gfx-card and don't have Nvidia see this thread about EATM which is like AA, but without the performance hit, it's what I use for the screenshots posted:
http://www.driverheaven.net/windows-...ml#post1000968 And adds some nice details to the waves. |
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#221 |
Grey Wolf
![]() Join Date: Nov 2002
Posts: 997
Downloads: 0
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TESTING REPORT
Beer foam is definately fixed, notice in thses shots, sky is red, but foam and wake are still a whitish color. ![]() ![]() ![]() This is looking brilliant...... ![]() But I'm having one issue; smoke generation does not shut off after vessel has sunk..... ![]() ![]() And my oil slicks look great, but never burn. I get great oil, and it slowly spreads over time, very realistic. but I cannot get it to set on fire? Was that removed? ![]() And here is something really weird I have never seen before. This might NOT be because fo PE at all but some other weird fluke, but I'm suddenly getting a marker that follows my torps. Anyone ever see this before? Really weird. This is just PE 2.1 with NSM light on top. ![]() ![]() Things are looking really great kriller. The sunset ans sunrise colors and light spread are amazing now. Don't change them anymore. The beer foam fix is brilliant..thank you! My only requests would be to kick the fog back up just a little. I know you turned it back down, but maybe a tad too much. A little fog is nice. My other request would be that the underwater colors are just a little too pretty. I like it a little more turquoise and murky like W_clears; but that's just personal opinion too. Looking real good! ![]()
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![]() Last edited by MONOLITH; 04-06-08 at 07:53 AM. |
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#222 |
Ace of the Deep
![]() Join Date: Apr 2005
Posts: 1,227
Downloads: 19
Uploads: 0
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Thank you mate
![]() I will see if the fog can be turned up just a little. BTW that cursor following you is very strange, haven't seen anything like it before. You have PM ![]() |
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#223 |
Grey Wolf
![]() Join Date: Nov 2002
Posts: 997
Downloads: 0
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Just so everyone knows... In the above screenshots, I forgot to enable the seperate special effects folder.
![]() My bad. I thought in the 2.1 version the ROW special effects had been merged in. Retesting. New screens coming. And probably with burning oil. ![]()
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#224 |
Grey Wolf
![]() Join Date: Nov 2002
Posts: 997
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Okay..here we are much better. Sorry for my mistake;
The Mogami takes a 4 torp pounding, and explodes spectacularly... ![]() I disabled NSM for the test, so she sank in a hurry.... ![]() The oil slicks begin, and begin to burn..... ![]() And then can be seen for miles..... ![]() My only constructive criticism would be that perhaps in the above screen shot the thick black smoke is almost a bit overdone. It's completely solid. My personal preference might be for a bit more translucence or 'breaking up' of the smoke column, instead of so solid looking. Again, just one mans personal opinion though, and also, perhaps that this is in zero wind probably has an effect. Perhaps in stronger winds the smoke would look much different.
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#225 |
Dominant Wolf
![]() Join Date: Nov 2006
Posts: 2,143
Downloads: 30
Uploads: 0
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Though the cloud of smoke in this last screenshot is a bit too vertical (smoke spreads in RL)... I'm speechless each time that I visit this thread.
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