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Old 11-18-08, 05:58 PM   #1
Madox58
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The same thing I did on the IX can be done to all Turms.

1st, in a 3D program rotate the left Emblem placement and flip it.

All emblems now face forwards!
Resize those if you want bigger side areas to draw on.

2nd, for the front area, I created a new 3D panel shaped like the Turm
and UV-mapped it to a new tga file placed in the dat.

I found the areas on the original skin to create the tga.

By useing this tga and putting what I want on it I get the front emblem.
I place the New tga with the drawing in the tex folder for easy access.
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Old 11-18-08, 06:00 PM   #2
Madox58
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VikingGrandad,

I can modify a new panel to fit the turm as per your pictures.
Create an Emblem and you got that look.
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Old 11-19-08, 07:33 AM   #3
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hmmm,
Privateer, do you think there is a way to make 2 side emblems?
like, say, your personal one, and the flotilla one? i think i even saw this on erich's U-boat, where he had his red devilemblem, and then you could see his flotilla emblem where you usually see the ones the game allows
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Old 11-19-08, 07:51 AM   #4
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well, i'm willing to do that, have a few famous submarine's emblems ready to rock, put a "GWX -" tag on them, and BAM!

actually, when i started work on Erich Topp's skin, (that sounds REALLY messed up) i was going to start a new career in SH3Cmdr with his name, boat, base, and date (his first patrol started Dec 1940 or 41, cant remember which...)

off to school!
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Old 01-10-09, 12:20 PM   #5
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Default Qvestion for u privateer

I gues u r the man who will know the anser if any. Is it possibol too make U53 eagle amblem and rubini flags work togheter in the same time. Both r using the turn stuff and u ccann use it togheter. I will love too see theam both on my both. Is there a way too make it work?
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Old 11-19-08, 08:12 AM   #6
VikingGrandad
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Quote:
Originally Posted by privateer
VikingGrandad,

I can modify a new panel to fit the turm as per your pictures.
Create an Emblem and you got that look.
Just so I understand (cos I get easily confused)....

So you're saying that you'd need to create a new, extra large panel on each side of the turm, onto which the dragon graphic would be placed as a big emblem - similar to the way normal emblems are handled now but on a bigger scale? And would this new panel, from a 3D point of view, be invisible? (i.e. it wouldn't change the form of the tower in any way?)

Or would the dragon graphic be part of the turm's skin (like I was trying to do), rather than a separate emblem TGA file?

How would SH3's in-game menu handle this?

Sorry to ask so many dumb questions. I'm a proper noob when it comes to all of this stuff!

(but very keen to learn...)
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Old 11-19-08, 06:52 PM   #7
Madox58
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We'd delete the stock Emblem place holders from the dat.
Create New, larger place holders with the curve of the Turm
taken into account.

You'd use the In Game menu to select your Emblem
and there you go.

If no Emblem is selected?
It would be exactly like the stock Turms
when no emblem is selected.

You don't see them.

It's Magic!!!
:rotfl:
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Old 11-19-08, 06:59 PM   #8
Sledgehammer427
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hahaha!

uuhhh, i would be willing to help provide that for GWX Gold/3.0

you make the new turm .dat's, and I'll make and test a new emblem set, with specific names, i was thinking it would be a JSGME-integratable add-on, added with the new GWX or added on not too much later.
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Old 11-20-08, 11:00 PM   #9
Madox58
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Honestly!
I do not have the time to do all the 3D work!

Not to fit into GWX 3 anyway.

I posted how to do the 3D work.
Anyone can take it from there.
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Old 11-21-08, 04:12 AM   #10
VikingGrandad
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Quote:
Originally Posted by privateer
We'd delete the stock Emblem place holders from the dat.
Create New, larger place holders with the curve of the Turm
taken into account.

You'd use the In Game menu to select your Emblem
and there you go.

If no Emblem is selected?
It would be exactly like the stock Turms
when no emblem is selected.

You don't see them.

It's Magic!!!
:rotfl:
Thanks Privateer, I understand the concept now

What software do I need to edit the files as you described?
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