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Old 09-07-08, 09:54 AM   #1
Carotio
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Quote:
Originally Posted by Nisgeis
Oh good, I typoed the thread title .
I think we get it anyway.
Thanks for your work.

Just looked at the file. What a big difference such a small file can do.
Do you know what gradient3.tga is for?
Map names, I suppose...
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Old 09-07-08, 11:41 AM   #2
Sailor Steve
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Cool stuff! I won't say which one I like because that's for your other thread. They are all cool.
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Old 09-07-08, 12:35 PM   #3
Nisgeis
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Quote:
Originally Posted by Carotio
Quote:
Originally Posted by Nisgeis
Oh good, I typoed the thread title .
I think we get it anyway.
Thanks for your work.

Just looked at the file. What a big difference such a small file can do.
Do you know what gradient3.tga is for?
Map names, I suppose...
gradient3.tga represents the height of water and height of land for the map. If you change it, you can make the water level appear higher or lower. It only affects the colours though - it doesn't change the outline of the land.
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Old 09-07-08, 02:15 PM   #4
jovan55
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Default map scheme no3

thanks Nisgeis. map scheme no3 is my choice.
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Old 09-07-08, 03:43 PM   #5
AOTD_MadMax
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Nice Mod Nisgeis,

i prefare scheme 3 !

Greets

Maddy
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Old 09-07-08, 03:57 PM   #6
Sockeye
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Number 3 for me, too, although I like the original with terrain detail as well. I think with the inverse shallow/deep scheme I would always be finding myself in tight situations inadvertantly until getting accustomed, but overall that's some top-notch work there
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Old 09-08-08, 01:14 AM   #7
Ivan Putski
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Thank you Nisgeis, nice little mod, my favorite is #3. Puts
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Old 09-08-08, 01:21 AM   #8
LukeFF
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I like #3 as well. Lighter colors have pretty much always been used to depict shallow waters in naval games, while the same can be said about darker blue colors for deeper water.
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