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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | ||
Silent Hunter
![]() Join Date: Jul 2007
Location: The Peach State
Posts: 4,171
Downloads: 141
Uploads: 10
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#2 |
Medic
![]() Join Date: Jun 2007
Location: Russia
Posts: 163
Downloads: 97
Uploads: 0
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I haven't tested this playable PT yet, but the screens are perfect! Amazing job gyus!
![]() P.S. I hope some day there'll appear playable US destroyers, cruisers and battleships (like Iowa) Regards, D777 Last edited by Demon777; 08-25-08 at 06:35 AM. |
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#3 |
Silent Hunter
![]() Join Date: Jul 2007
Location: The Peach State
Posts: 4,171
Downloads: 141
Uploads: 10
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Hey, Demon. Those answers would be yes and not yet. It definitely JSGME compatible (I can't imagine a mod other than an application that shouldn't be JSGME ready
![]() We're hoping that these things come together soon, but we still have a lot of work to do on the model itself and the damage model and all sorts of things that we haven't encountered yet. Right now, it's more of an interesting toy until we get the rest of it put together. Thanks for the interest and enjoy it when you get to play with it ![]() |
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#4 |
Medic
![]() Join Date: Jun 2007
Location: Russia
Posts: 163
Downloads: 97
Uploads: 0
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Thanks Trucker!
Hope the rest of this job will be done with no bugs etc. Playable German pocket battleship is a good 'parrallel' example ![]() So I wish everyone who works at US/GB playable surface ships to finish their job successfully. If I could provide any assistance, feel free to contact me. Actually I'm not a modder, but I'd be glad to help. BTW, recently I found an amazing site of Naval warfare/industry http://ship.bsu.by/ Unfortunately it seems to be completely in Russian, BUT if you'd like to get some info from there, I can help to translate the needed issues! Brgds, D777 |
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#5 |
Silent Hunter
![]() Join Date: Jul 2007
Location: The Peach State
Posts: 4,171
Downloads: 141
Uploads: 10
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Thanks, Demon. We may have to take you up on that translation offer. I can barely read a little German, I don't stand a chance with Russian
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#6 |
Shark above Space Chicken
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Looking at this and dowloaded it and call me stupid, but, what are you opening the dat file in the documentation with?
Buddahaid |
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#7 |
Silent Hunter
![]() Join Date: Jul 2007
Location: The Peach State
Posts: 4,171
Downloads: 141
Uploads: 10
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Silly me, I used the documentation folder as a place to save backups of files as I was changing them. I should have removed it from the folder before I zipped it all up. If you really want to look at it, get skwas' S3D, but there's no documentation in the file. It's just a game file. Sorry for the confusion.
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