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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Lieutenant
![]() Join Date: May 2007
Location: pireas
Posts: 256
Downloads: 482
Uploads: 0
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I thank all the team nygm for her effort. I want I place question. nygm
3 does not have air DepthCharges..... exists some reason for this absence?? ![]() |
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#2 |
Sonar Guy
![]() Join Date: Jun 2008
Posts: 380
Downloads: 17
Uploads: 0
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looks great - installed on top of it my favorite OLC2/OLE2 special without any problems
only using sh3com creating a new carrear i had an issue of 2 many crew members but could fix it easily by giving some of them the golden boot before leaving for patrol. i worked the pdfs and readme files to find out if its by design in NYGM that there are no map updates of ships/subs whatsoever regardless of the reality settings with no success. I assume thats the case since it was already the case with the supermod active only. |
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#3 |
Fuel Supplier
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@xristoskaiti:
I'm not familiar with an air depthcharge mod. A quick search on this forum gives thousands of hits for depthcharges, while the extra key words "air" and "mod" are rejected as too short or too frequent. If you know of an existing mod that does this, I shall look into it. @nirwana: Part of the NYGM2.5 installation (on which you place NYGM3.0) contains a JSGME compatible folder to restore ships on the map. Look in folder 'Documentation\Restore Gods Eye View'. Just copy this folder into your Mods folder, and install with JSGME. Stiebler.
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NYGM Tonnage War Mod - More than a mod: it's an experience! |
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#4 |
Lieutenant
![]() Join Date: May 2007
Location: pireas
Posts: 256
Downloads: 482
Uploads: 0
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http://www.subsim.com/radioroom/show...=132461&page=2
and http://www.subsim.com/radioroom/showthread.php?t=132461 with this mod air DepthCharges explosion in whoever depth you place in bobs.sim filefront http://hosted.filefront.com/vonHesse/ Last edited by xristoskaiti; 07-13-08 at 05:25 AM. |
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#5 | |
Sonar Guy
![]() Join Date: Jun 2008
Posts: 380
Downloads: 17
Uploads: 0
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#6 |
Pacific Aces Dev Team
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Been playing the whole weekend in the Mediterranean and with the Type XXIII and I like the new version very much
![]() I have noticed however that now the medium clouds have dissapeared :hmm: now I have only either the very dark ones or no clouds at all. But the weather certainly stays fair more time than before, when frequent and long storms where the norm. I would suggest you make a JSGME enabable version without the weather fix for careers in the North Atlantic and Arctic. Seeing so much sun and clear skies there is a bit strange ![]() Also, you should contact Onelifecrisis for his horizon fix mod -makes the horizon be sharp and allows a correct visualisation of tops of masts-, as after playing some time with it I now miss it a lot in NYGM :hmm: Great job anyway ![]() ![]()
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One day I will return to sea ... |
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#7 | |
Fuel Supplier
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@Hitman:
Thanks for your feedback. Glad you like the new version. Quote:
JSGME-compatible Mod to restore original weather: OK. @xristoskaiti: Thanks for the links. I've downloaded and examined the ASW mod. Most of what it offers is already installed with NYGM, including aerial depthcharges which explode at 35 meters. The Catalina, Sunderland, Wellington bombers already drop depthcharges in NYGM. The Liberator, which is used a lot, does not drop depth-charges. This should be pretty easy to alter, and I am testing it now. Stiebler.
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NYGM Tonnage War Mod - More than a mod: it's an experience! |
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#8 |
Pacific Aces Dev Team
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One more detail I have noticed: In 29th Flotilla careers started in March 1942 it is not unusual to get assigned to grid CJ26, which is in the north-east coast of Italy in the adriatic
![]() I have customized my own Flotillas cfg replacing CJ26 with something more appropiate, and of course SH3 commander or SH3 patrol can solve the problem, but again it could be worth doing the 30 seconds job of changing it for the next NYGM patch/released fix ![]()
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One day I will return to sea ... |
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#9 |
Grey Wolf
![]() Join Date: Sep 2011
Location: Planet Earth
Posts: 867
Downloads: 89
Uploads: 0
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NYGM 3.6 CTD?
Hi all,
After deciding to download NYGM, I followed your (Stiebler) instructions on installation, but as soon as I enable NYGM3_6B and try to play a mission (doesn't matter what type; Single, Career or Naval Academy) it CTD's as soon as it loads. What is happening? It is also a clean install, with only NYGM on it.
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"Submariners are a bunch of intelligent misfits that somehow seem to get along, understand each other and work well together"- Anon |
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#10 |
Stowaway
Posts: n/a
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Got same thing as U570!!!.
After installation as described and applying patch Stiebler4B_Addon_for V16B1 the game CTD's but when I disable only that addon; Stiebler4B, it works as normal. Help guys!!! PS: I run NYGM at the moment Last edited by Sittingwolf; 08-10-12 at 07:59 AM. |
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torpedos through hull |
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