SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter 4: Wolves of the Pacific > SH4 ATO Mods
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 05-02-08, 12:07 AM   #1
MONOLITH
Grey Wolf
 
Join Date: Nov 2002
Posts: 997
Downloads: 0
Uploads: 0
Default

Beautiful! Thank you.
__________________
MONOLITH is offline   Reply With Quote
Old 05-02-08, 12:28 AM   #2
dcb
Grey Wolf
 
Join Date: Apr 2005
Location: Bucharest, Romania
Posts: 845
Downloads: 544
Uploads: 0
Default

I was waiting this for a long time. Many thanks
dcb is offline   Reply With Quote
Old 05-02-08, 06:40 AM   #3
FLB Sale U999
Swabbie
 
Join Date: Dec 2007
Posts: 6
Downloads: 0
Uploads: 0
Default

HI.


Nice to hear that my previos work was liked.


"Is it possible to import WAC style HUD into SH4?"


Sry, what is the WAS Style?


Don`t know that.
FLB Sale U999 is offline   Reply With Quote
Old 05-02-08, 07:37 AM   #4
longam
Admiral
 
Join Date: Jun 2005
Posts: 2,014
Downloads: 26
Uploads: 0
Default

I'll be adding this to my every changing menu file. Thank you!

FYI: They have a good tut here that explains everything in the zone line.
longam is offline   Reply With Quote
Old 05-02-08, 08:44 AM   #5
Carotio
Mr. Bad Wolf
 
Carotio's Avatar
 
Join Date: Aug 2005
Location: Aabenraa, Denmark
Posts: 1,488
Downloads: 47
Uploads: 0


Default

Thank you very much

I used your SH3 version too
__________________

Download my mods from SHMF
Follow my photography here
taler dansk, speak English, spreche Deutsch, parle fraais, forstår svenska/norsk, comprendo castellano
Carotio is offline   Reply With Quote
Old 05-02-08, 08:51 AM   #6
M. Sarsfield
Ace of the Deep
 
Join Date: Aug 2007
Location: Tulsa, OK
Posts: 1,016
Downloads: 0
Uploads: 0
Default

Yeah! Now I don't have to go to the attack map all the time. Thanks!
__________________
MJS
USS Batfish Volunteer/Reenactor
www.ss310.com
www.ussbatfish.com



Communism killed over 100M people and all that I got was this lousy signature.*

*http://www.hawaii.edu/powerkills/COM.ART.HTM
M. Sarsfield is offline   Reply With Quote
Old 05-02-08, 08:54 AM   #7
u.Prestige
Loader
 
Join Date: Apr 2007
Posts: 85
Downloads: 30
Uploads: 0
Default

Quote:
Originally Posted by FLB Sale U999
HI.


Nice to hear that my previos work was liked.


"Is it possible to import WAC style HUD into SH4?"


Sry, what is the WAS Style?


Don`t know that.
It's UZO and attack periscope interface in SH3 WAC supermod, with which you can operate TDC without going to F6 screen, and it was different from NYGM HUD.
It can be found in "Racerboy's HUD for milkman" also.
__________________
Haven't played SH3 or SH4 for months...
u.Prestige is offline   Reply With Quote
Old 05-02-08, 08:55 AM   #8
joegrundman
Ocean Warrior
 
Join Date: May 2007
Posts: 2,689
Downloads: 34
Uploads: 0
Default

I believe it is your work in WAC FLBSale U999, maybe with some rearrangements and other additions too.
__________________
"Enemy submarines are to be called U-Boats. The term submarine is to be reserved for Allied under water vessels. U-Boats are those dastardly villains who sink our ships, while submarines are those gallant and noble craft which sink theirs." Winston Churchill
joegrundman is offline   Reply With Quote
Old 05-03-08, 05:28 PM   #9
FLB Sale U999
Swabbie
 
Join Date: Dec 2007
Posts: 6
Downloads: 0
Uploads: 0
Default

Hi,



didn`t know that mod.


Looks great, nice to see what how that mod was upgradet to.



I have not the time to built all those Dials into the Peris at the moment.
It`s a hugh amount of work needed there and i cannot start there because i maybe couldn`t finish that in the next few weeks.

I am sorry for that guys.


The Problem is that there is a lot of editing the menu.ini blocks...


I couldn`t just copy & paste these 5 Dials with this TDC mod and include it into the "new" SHIV menu.ini.
These new Zone-line is a little bit complicated for me, but not impossible to get through


Tried today a little bit to implement a big Compass and a Big 260 Meter Depthgauge for slideout like i did that before in SHIII.

Everything works great but only this damn Phantom field where u cannot click on is a big problem. so i decided to don`t buitl this mod anymore. Cannot get rid of that transparent Field where u cannot click on or use anything behind it.
In the SHIV menu.ini works the Sliding Section different then in SHIII Can`t get trough it. The only thing i know is that it is a Problem of the

Type=1031;Stat bmp array

which seems to be the problem of this SlidingPhantomfield....


Would be great to have a bigger Compass in the game, but until that problem isn`t solved, it will not work porperly like it should.

Just a Tip for the poeple which tried to add new Sliding Groups into this game.



So for the moment i have no time for modding anymore

Maybe in the future.


Have fun with the TDC Dials mod.




Greetings Sale
FLB Sale U999 is offline   Reply With Quote
Old 05-03-08, 06:47 PM   #10
Sailor Steve
Eternal Patrol
 
Sailor Steve's Avatar
 
Join Date: Nov 2002
Location: High in the mountains of Utah
Posts: 50,369
Downloads: 745
Uploads: 249


Default

Nice to see you again, Sale. I still play SH3 and still use the 'Simfeeling 6-Dials' mod.
__________________
“Never do anything you can't take back.”
—Rocky Russo
Sailor Steve is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 02:29 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.