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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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View Poll Results: Would you play the Mod? | |||
Yes |
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48 | 76.19% |
No |
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15 | 23.81% |
Voters: 63. You may not vote on this poll |
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#16 |
Ensign
![]() Join Date: Apr 2008
Posts: 222
Downloads: 46
Uploads: 0
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Heck, im in to support the surface warfare mod as well. I want change from the constant lurking and avoidance of the escort while i can take them head on with this
![]() I do hope though you'll implement some light cruisers, such as the Atlanta or Oakland for US. I love those beauties ^^ |
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#17 |
The Old Man
![]() Join Date: Aug 2006
Location: Mountain Ash, Wales, U.K.
Posts: 1,548
Downloads: 179
Uploads: 3
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I think that the work that goes into this MOD will be beneficial towards an eventual Full Global Theatre Warfare or F.U.B.A.R. for short
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***THE GENERAL*** |
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#18 | ||
Electrician's Mate
![]() Join Date: Sep 2006
Location: Iowa
Posts: 135
Downloads: 32
Uploads: 0
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That and 'silent service'...me and the kids thought those little blocks of pixels that were apparantly jap battleships were SO cool |
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#19 | |
Pacific Aces Dev Team
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![]() Quote:
![]() BTW I bought UBM on the back of these playable surface ships as well.
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"You need to put your behind in the past". Kumba Last edited by horsa; 05-02-08 at 10:14 AM. |
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#20 |
Samurai Navy
![]() Join Date: Oct 2006
Location: Salamis Base
Posts: 567
Downloads: 229
Uploads: 0
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[/quote]
Man, I had forgotten all about that game........though I played it for hours. That and 'silent service'...me and the kids thought those little blocks of pixels that were apparantly jap battleships were SO cool[/quote] Well, Silent Service II was a phenomenon. Not only its graphics in Super VGA were very good (All the japanese Man O' Wars were better than in SH1), but also the japanese countermeasures, avoidance tactics, destroyer counter-attacks were quite realistic. I still remember that in the case a merchant detected you on surface or detected torpedo wake, it turned away with maximum speed. In SH3/4 they zig-zag. ![]() As for Great Naval Battles IV, if it was not a DOS game, I would still play it, as the imagination and combination of surface battles and fleet compositions were endless!! In my opinion this is what Ubisoft should pay attention at... A new Great Naval Battles IV which would/could/might cooperate with SH4 or SH5 in the future. I am not very font of a SURFACE mod of SH series. SH is devoted to submarines which all of us love. The case is a new surface battle game!
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#21 |
Pacific Aces Dev Team
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Bump
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"You need to put your behind in the past". Kumba |
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#22 |
Fleet Admiral
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It would be cool if they could turn it into DC2.
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#23 |
Silent Hunter
![]() Join Date: Apr 2005
Location: Riverside, California
Posts: 3,610
Downloads: 41
Uploads: 5
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SH4 is a submarine simulation, plain and simple. While I admire the efforts of those to make surface ships playable, the fact of the matter is the game just wasn't designed for this.
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#24 | |
Navy Seal
![]() Join Date: Jul 2007
Location: Stavka
Posts: 8,211
Downloads: 13
Uploads: 0
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Current Eastern Front status: Probable Victory |
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#25 |
Medic
![]() Join Date: Aug 2005
Location: New York City, USA
Posts: 163
Downloads: 116
Uploads: 0
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i'd sign up for surface action in a minute, i'm loving the commerce raider and pocket BB mods, and a full fledged sim on them with a campaign, missions, and career progression would be sweet.
plus as already stated, the whole idea of a commerce raider is the same as a sub, just on the surface so not as stealthy. these mods fully rejuvinated my interest in this sim as submarine warfare is getting stale for me atm.
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#26 |
The Old Man
![]() Join Date: Apr 2008
Location: Huntington, Long Island, New York
Posts: 1,426
Downloads: 284
Uploads: 0
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A Prinz Eugen, Bismarck class, Sharnhorst class, HMS Hood, Prince of Wales, etc... would be amazing
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#27 |
Gunner
![]() Join Date: Dec 2007
Location: Schnell Boote Land
Posts: 97
Downloads: 3
Uploads: 0
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Oh yeah. Capital Ships are grand but cheating death and destruction with a DD doing a torp run on a BB, Cruiser, Carrier, or other high value unit would be a kick.
If I'm going to drive a boat on the surface I choose Papa Tangos or brown water navy weapon systems. Maybe even a Sand Pebbles / Yangtze river scenario where sailors go on the beach with BARs springfields and such. but that would make it a shooter sim. CL
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