SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SH4 Mods Workshop
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 03-29-08, 07:57 PM   #1
MONOLITH
Grey Wolf
 
Join Date: Nov 2002
Posts: 997
Downloads: 0
Uploads: 0
Default

Nice job vickers. Thank you.
__________________
MONOLITH is offline   Reply With Quote
Old 03-29-08, 08:00 PM   #2
eatmafish
Loader
 
Join Date: Mar 2007
Posts: 86
Downloads: 40
Uploads: 0
Default

Good one kaleun,
eatmafish is offline   Reply With Quote
Old 03-29-08, 08:17 PM   #3
NiKuTa
Ensign
 
Join Date: Apr 2005
Location: Poland
Posts: 226
Downloads: 138
Uploads: 0
Default

Nice looking smoke and reflection
but you see reflection without smoke. The ship is too far or behind fog. look




Any change to fix that ?
NiKuTa is offline   Reply With Quote
Old 03-30-08, 01:23 AM   #4
jimimadrid
Sonar Guy
 
Join Date: Jun 2005
Location: Augsburg, Germany
Posts: 385
Downloads: 115
Uploads: 19


Default

Gute Arbeit. Weiter so.
jimimadrid is offline   Reply With Quote
Old 03-30-08, 07:39 AM   #5
vickers03
Pooped from posting
 
Join Date: May 2007
Location: germany
Posts: 999
Downloads: 712
Uploads: 37


Default

Quote:
Originally Posted by NiKuTa
Nice looking smoke and reflection
but you see reflection without smoke. The ship is too far or behind fog.
Any change to fix that ?
i'll send you a test version via pm..
vickers03 is offline   Reply With Quote
Old 03-31-08, 09:57 AM   #6
M. Sarsfield
Ace of the Deep
 
Join Date: Aug 2007
Location: Tulsa, OK
Posts: 1,016
Downloads: 0
Uploads: 0
Default

I staretd a new US career with 1.5 and this add-on. I was heading south, west of Luzon when I came across a medium Japanese convoy heading north. I saw the smoke on the horizon before I saw the ships. Very nice touch and nice addition of realism.
__________________
MJS
USS Batfish Volunteer/Reenactor
www.ss310.com
www.ussbatfish.com



Communism killed over 100M people and all that I got was this lousy signature.*

*http://www.hawaii.edu/powerkills/COM.ART.HTM
M. Sarsfield is offline   Reply With Quote
Old 04-05-08, 08:13 PM   #7
JoeCorrado
Weps
 
Join Date: Apr 2005
Location: Illinois
Posts: 366
Downloads: 176
Uploads: 5
Default

JSGME says that:

"particles.dat" has already been altered by the "ROW Pacific Environment FULL" mod.

Will you please what it changes in the dat file and how will it affect PE?
__________________
=============



My Game starts with GFO - Keepin' it real as it needs to be!
JoeCorrado is offline   Reply With Quote
Old 04-05-08, 09:10 PM   #8
AVGWarhawk
Lucky Jack
 
AVGWarhawk's Avatar
 
Join Date: Jun 2005
Location: In a 1954 Buick.
Posts: 28,282
Downloads: 90
Uploads: 0


Default

I believe ROW has a smoke mod in it and is altered via the particle.dat mod. You are basically overwriting the ROW changes with this mod.
__________________
“You're painfully alive in a drugged and dying culture.”
― Richard Yates, Revolutionary Road
AVGWarhawk is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 12:07 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.