![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
|
![]() |
#1 | |
Commodore
![]() Join Date: May 2007
Posts: 629
Downloads: 39
Uploads: 0
|
![]() Quote:
![]() I like to play dead is dead but I save alot and when unrealistic things like this pop up, I'll reload. ![]()
__________________
![]() |
|
![]() |
![]() |
![]() |
#2 |
Eternal Patrol
![]() |
![]()
That has been one of the major complaints about SH4. It's also a headache when you have a disabled rudder. In SH3 the 'teleport' function was considered unrealistic, but at least it was there in an emergency. They really should have included a realistic way out of that situation.
__________________
“Never do anything you can't take back.” —Rocky Russo |
![]() |
![]() |
![]() |
#3 | ||
Pacific Thunder
|
![]() Quote:
Quote:
Once in a while you could even get a tow if you ran low on fuel too. I remember seeing the graphic anyway. I voted wrong in donuts poll, have regretted it, and wish I could change to: "Yes" I would pay $$ for individual drive shaft control - especially for use in these situations. Art PS: (excuse) at the time of the vote there were other things that needed fixing IMO |
||
![]() |
![]() |
![]() |
#4 | |
Let's Sink Sumptin' !
|
![]() Quote:
![]() ![]() In real life, if a sub was seriously damaged beyond repair, another sub probably would have been vectored in by radio to assist to take off the crew. The famous Darter and Dace incident comes to mind. However, no one is going to send a tug or a tender deep behind enemy lines where there is no air cover. Maybe if you're close to base. You should be able to operate on one drive shaft tho. Might as well have a 'Game Over' message pop up when you get permanent steering damage.
__________________
![]() ![]() --Mobilis in Mobili-- |
|
![]() |
![]() |
![]() |
Thread Tools | |
Display Modes | |
|
|