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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Crusty Capt.
![]() Join Date: Sep 2007
Posts: 2,752
Downloads: 40
Uploads: 25
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![]() ![]() ![]() Cool it was easy to install I love your new setups and great idea to have the options to remove the game intros! ![]() I had to change the fonts too hard to read on my screen. Last edited by Wolfehunter; 03-14-08 at 10:21 PM. |
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#2 | ||
Eternal Patrol
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Fanfargintabulintariantastic!
![]() I would like to ask, though, roughly how 'randomised' are the merchant tonnages and crush depths. I don't want to know exactly, or why bother? I just hope I don't sink the Aquitania and find out she only weighed 2000 tons. I presume ahead of time that I won't normally get crushed at periscope depth. Note to self: RTFM! ![]() Quote:
Quote:
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“Never do anything you can't take back.” —Rocky Russo Last edited by Sailor Steve; 03-14-08 at 10:31 PM. |
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#3 |
Admiral
![]() Join Date: Apr 2005
Location: Australia:- Sydney
Posts: 2,049
Downloads: 68
Uploads: 0
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Instant five star thread. This looks really awesome. Thank you.
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#4 | |
Navy Seal
![]() Join Date: Apr 2005
Posts: 5,501
Downloads: 19
Uploads: 0
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![]() Quote:
![]() Crush depth values are randomised between 90% to 100% of the rated value (by this I mean the theoretical value determined by the Germans for each type. I'm not sure whether anyone lived to confirm these figures, LOL!). The boundaries can be changed though if the user so desires. Note my response applies only to the files shipped with SH3 Commander. GWX, for example, has its own version of "Ship displacements.cfg" which includes the Aquitania...default SH3Cmdr does not. |
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#5 |
Eternal Patrol
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Thanks, Jaesen, for being so kind, but even as you were writing, so was I. See my 'edit' above.
Oh, and I like your new manual, too. Overall a great piece of work.
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“Never do anything you can't take back.” —Rocky Russo |
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#6 |
Navy Seal
![]() Join Date: Apr 2005
Posts: 5,501
Downloads: 19
Uploads: 0
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<muses> I really should have added a "Tips" page to SH3Cmdr...oh well.
Wolfehunter's screenshot reminded me of something that some of you may find useful. You are not stuck with the date format of ddd, MMM d, yyyy. You can change this easily by editing a line in SH3Cmdr_**.txt: Code:
;Date format ;If changing #250, must only use combination of d dd ddd mmm or yyyy ;All abbreviations should be the same character length - pad with '.' ;Day labels are retrieved from en_menu.txt 250=ddd, MMM d, yyyy Code:
250=ddd d MMM yyyy And so on. |
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#7 |
Captain
![]() Join Date: May 2005
Location: Memphis, Tn. U.S.A.
Posts: 548
Downloads: 21
Uploads: 0
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A very impressive piece of work there JS, thank you. Puts
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" Is He?..........Yeah..........Nothing Moving, But His Watch." |
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#8 |
Eternal Patrol
![]() Join Date: Mar 2006
Location: CATALINA IS. SO . CAL USA
Posts: 10,108
Downloads: 511
Uploads: 0
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I just gotta say WOW!!!
![]() ![]() ![]() ![]() Thank you JS ![]() |
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