SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SH4 Mods Workshop
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 01-19-08, 10:48 PM   #1
miner1436
Grey Wolf
 
Join Date: Jul 2007
Posts: 808
Downloads: 108
Uploads: 3
Default

I changed the tonnage to 19556, im not experienced with S3D so if anyone wants to try it, go for it.
miner1436 is offline   Reply With Quote
Old 01-19-08, 10:56 PM   #2
tater
Navy Seal
 
Join Date: Mar 2007
Location: New Mexico, USA
Posts: 9,023
Downloads: 8
Uploads: 2
Default

I just did a quick test in s3d.

I removed the minus sign from the mast and island ("cabina"). I forgot the actual bridge. It swaps to the other side, easy peasy. JUst need to move it forward to the forward elevator. You also need to clone the whole dat.



A good starter project, s3d is actually pretty easy to learn, I'm totally clueless with 3d and I just made a decent start at it

tater
tater is offline   Reply With Quote
Old 01-19-08, 11:16 PM   #3
miner1436
Grey Wolf
 
Join Date: Jul 2007
Posts: 808
Downloads: 108
Uploads: 3
Default

Quote:
Originally Posted by tater
I just did a quick test in s3d.

I removed the minus sign from the mast and island ("cabina"). I forgot the actual bridge. It swaps to the other side, easy peasy. JUst need to move it forward to the forward elevator. You also need to clone the whole dat.



A good starter project, s3d is actually pretty easy to learn, I'm totally clueless with 3d and I just made a decent start at it

tater
Ok ill try this tommorow.
miner1436 is offline   Reply With Quote
Old 01-19-08, 11:30 PM   #4
tater
Navy Seal
 
Join Date: Mar 2007
Location: New Mexico, USA
Posts: 9,023
Downloads: 8
Uploads: 2
Default

Mast is "cartag."
Gotta find the bridge itself which is a separate piece.

http://www.subsim.com/radioroom/showthread.php?t=120499

A useful thread:

http://www.subsim.com/radioroom/show...ighlight=ships

Note that deleting stuff is EASY. So you can make her different that way, too.

Also, inserting things via the eqp (a text file) is also easy! Anything in library (open the dats with s3d and read the node names) can be placed via the eqp, and the node type doesn't really matter (though adding nodes with S3D is also straightforward).

tater
tater is offline   Reply With Quote
Old 01-19-08, 11:35 PM   #5
tater
Navy Seal
 
Join Date: Mar 2007
Location: New Mexico, USA
Posts: 9,023
Downloads: 8
Uploads: 2
Default

Hmm, nothing else looks like it's in the right place (-1.15 ish for X).

tater
tater is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 03:40 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.