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#1 |
Grey Wolf
![]() Join Date: Jul 2007
Posts: 808
Downloads: 108
Uploads: 3
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I changed the tonnage to 19556, im not experienced with S3D so if anyone wants to try it, go for it.
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#2 |
Navy Seal
![]() Join Date: Mar 2007
Location: New Mexico, USA
Posts: 9,023
Downloads: 8
Uploads: 2
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I just did a quick test in s3d.
I removed the minus sign from the mast and island ("cabina"). I forgot the actual bridge. It swaps to the other side, easy peasy. JUst need to move it forward to the forward elevator. You also need to clone the whole dat. ![]() A good starter project, s3d is actually pretty easy to learn, I'm totally clueless with 3d and I just made a decent start at it ![]() tater |
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#3 | |
Grey Wolf
![]() Join Date: Jul 2007
Posts: 808
Downloads: 108
Uploads: 3
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![]() Quote:
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#4 |
Navy Seal
![]() Join Date: Mar 2007
Location: New Mexico, USA
Posts: 9,023
Downloads: 8
Uploads: 2
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Mast is "cartag."
Gotta find the bridge itself which is a separate piece. http://www.subsim.com/radioroom/showthread.php?t=120499 A useful thread: http://www.subsim.com/radioroom/show...ighlight=ships Note that deleting stuff is EASY. So you can make her different that way, too. Also, inserting things via the eqp (a text file) is also easy! Anything in library (open the dats with s3d and read the node names) can be placed via the eqp, and the node type doesn't really matter (though adding nodes with S3D is also straightforward). tater |
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#5 |
Navy Seal
![]() Join Date: Mar 2007
Location: New Mexico, USA
Posts: 9,023
Downloads: 8
Uploads: 2
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Hmm, nothing else looks like it's in the right place (-1.15 ish for X).
tater |
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